This page contains information about a past event or game feature that may or may not return in a future version.
Abyss Hunter Academy was an Event Pass that started on January 26th, 2022 with the Paladins Version 5.1 update. The highlights were the new Epic skins for Maeve and Rei.
Become top of the class with our latest Event Pass – Abyss Hunter Academy! Instantly unlock the Schoolyard Maeve skin for purchasing, and unlock a total of 24 levels of rewards as you play!
Players can also purchase a Buy All option to get all content in the Abyss Hunter Academy Event Pass instantly!
It is hard not to revel under the joyful statues of Frog Isle. Those that visit the island are blessed with renewed purpose, as if any disappointment of what was lost is replaced with pride for what can be once again.
The trees and vines of the island temple cast dancing silhouettes over the beautiful flowing falls. But don't be distracted by the tranquil display; something may be watching from the shadows.
Serpent Beach is among few Ska'drin ruins still standing along the mainland coast. Its silent stones tell the sorrowful story of its long-removed inhabitants. No wonder it seems to always be under perpetual night.
Play 1 match with the Tribunal Upgrades talent (VII)
Deal a total of 100,000 damage with Broadside (Dredge)
Use Grappling Hook 10 times (VII)
Expend 1,000 ammo
Deal a total of 200,000 damage
Reward
Team Booster
Booster
Eastern Reaches[]
Made available on February 2nd, 2022.
Brightmarsh
With the Realm in strife, most of the Brightmarsh's buildings have fallen vacant, abruptly deserted when the Vulpin left to serve as medics for both sides of the Crystal War.
Deal a total of 75,000 damage with Assault Rifle (Viktor)
Earn 3 Double Kills
Heal for a total of 100,000
Deal 25,000 damage with Frag Grenade (Viktor)
Reward
Bounty Coins
Currency
The Burrows
Those who wander into the old Leipori lands may find themselves lost in The Burrows, a seemingly-endless and ever-shifting maze of caverns under the Enchanted Forest.
It is believed the fauna of The Summer Court instills great power, though none foolish enough to tempt the ire of the faeries has returned to tell tales of it.
The aptly named Timber Mill is built on a major waterway, allowing for the precious arborous resources of Greenwood to be swiftly transported to all corners of the Realm.
Once an affluent cultural hub, the Trade District shared a border with Greenwood and facilitated commerce between the North and South. However, constant skirmishes have left the city a shell of its former glory.
Constructed from the ships of the pirates who originally settled the area, Fish Market has become a bustling trade hub for the whole of Greenwood, easily accessible by both land and sea.
The Domain of the Abyssal Lord Raum. Souls suffer endless battle, only to be broken again and again by the Rage of the Abyss himself. These fields hunger for souls who have close enough to the Abyss to have crossed through it. The Hand of Justice is one who has heretofor escaped such a fate.
Heal for a total of 40,000 with Whirlwind (Grover)
An infernal gate between the Realm and the Abyss. It first emerged from the ruins of Seris, but has since been untethered. The rift now appears throughout the realm at the behest of an unseen force.
Get a Triple Kill 1 time
Deal 35,000 damage with Bladed Chakrams in one match (Tiberius)
Play 1 match with the Overcharged talent (VII)
Heal 3 allies within 5s 10 times
Earn 10 Eliminations while Blade Dance is active (Tiberius)
Reward
Skin Booster
Booster
Seas of Despair
A grim ship sails forth on a black horizon, buffeted by waves of lost souls in anguish. The Seas of Despair belong to the Abyssal Admiral Dredge, and its cold dark depths mirror that of his own wretched heart.
Heal yourself for a total of 30,000 with Prowl and Pounce cards (Maeve)
Shield for 30,000 in a single match 3 times
Deal a total of 50,000 damage with Daggers (Maeve)
The Archives contain far more than dusty tomes and antique scrolls. It houses histories and magics long forgotten by the Realm, insights to the nature of the Abyss, and some of the more enigmatic discoveries of the Deepwerks.
Deal a total of 150,000 damage with Wand of Overgrowth (Willo)
Hit 2 enemies with Seedlings 3 times (Willo)
Deal a total of 50,000 damage with Dead Zone (Willo)
Play 3 matches as Willo
Deal 65,000 damage in a single match
Reward
Crystals
Currency
Splitstone
The bulk of the crystals in use throughout the realm were sourced from Splitstone Quarry. Most of its inhabitants are Goblins, now peaceful, who have found lucrative work in the mines of the Realm.
Stone Keep is the birthplace of the Magistrate, formed in the very location from where the Second Goblin Scourge was repelled by the first iteration of the Paladins, the Realm's Champions. The Magistrate's finest, troops and commanders alike, proudly hail from the heart of the Paladins' greatest accomplishment.
At an elevation befitting its name, Dragon Arena once hosted magnificent bouts between some of the most powerful beings in the Realm for sport. Now, fights there are for a different purpose.
Once a thriving city and training center, Warder's Gate now sits mostly empty since the disappearance of the Warders. Still a place of power, it has become home to proxy conflicts between warring factions.
Heal for a total of 75,000 with Lightning Staff (Grohk)
Reward
Crystals
Currency
Marauder's Port
Strategically located not far off the western coasts of the mainland, Marauder's Port oversees the crossing from North to South. Whoever controls this area controls the west coast of the entire Realm.
House Aico controls the Ruby Throne and stands as one of the most influential noble houses of the Realm. Sitting on the Throne is the head of the house, Lian. The Throne is flanked by Lian's closest advisors: the Primus of the House and her trusted knowledge-seeker.
Deal a total of 50,000 with Rocket Launcher (Drogoz)
Play 5 matches of Siege
Deal a total of 100,000 damage with Fire Spit (Drogoz)
Reward
Skin Booster
Booster
Ice Mines
The Ice Mines were pledged to the great champion Aico, following the Second Goblin Scourge. Some of the rarest and most potent crystals in the Realm have been found under its glaciers.
Deal a total of 125,000 damage with Hand Cannon (Saati)
One of the key strongholds during the Goblin Scourge, Glacier Keep stands to this day on the borders of the Frozen North. It originally belonged to a different noble family, but House Aico still keeps it manned in respect for the long departed.
The reach of the Thousand Hands is vast and their numbers are obscured by shadow. They are everywhere, but the seat of Zhin's power lies in the Steppes of the Lunar Coast. The Guild works through secrecy; the more known the name, the less effective member they are to the guild. But times are changing, and the shadows themselves are carving a place to fit into this new world.
Far from the wars that plagued the north, the Shattered Desert had kept its peace for centuries. To this day, the people of the Desert live by the light of the cosmos and worship the Moon Goddess Io. Even when faced with the corrupting influence of the Devourer, Yagorath, the people of the Desert have not lost faith, and have banded together to fight against the Moon Goddess' enemy.
The sacred site where Jenos ascended to the heavens and communed with the Cosmos. The mountain is home to a great many faithful and serves as a destination for pilgrims, as well as a refuge for the lost.
Heal 4 different players within 7s
Earn 15 Killing Blows while Illusory Rift is active (Ying)
Use Dimensional Link 20 times (Ying)
Play 3 matches as Ying
Use Illusion 15 times (Ying)
Reward
Death Orchid
VII Skin
Map[]
Trivia[]
This Event Pass was the first to start the trend of Event Passes generally no longer receiving teasers.