Area or Direct Damage
Damage from weapon shots, abilities and deployables can be classified as Area Damage, Direct Damage, Executes or True Damage. Projectiles that can only hit one enemy deal Direct Damage, otherwise they'd deal Area Damage.
Some Champions' weapons (such as Barik's Bluderbuss or Ying's Illusory Mirror) can hit more than one enemy from a single shot but these shots fire multiple projectiles and each can only hit one target, therefore they're considered Direct Damage.
Countering[edit | edit source]
Items[edit | edit source]
|Reduce the Damage you take from Direct attacks.|
|Reduce the Damage you take from Area of Effect attacks.|
Cards and Talents[edit | edit source]
Direct Damage and Area Damage[edit | edit source]