Damage from weapon shots, abilities and deployables can be classified as Area Damage, Direct Damage, Executes or True Damage. Projectiles that can only hit one enemy deal Direct Damage, otherwise they'd deal Area Damage.
Some Champions' weapons (such as Barik's Bluderbuss or Ying's Illusory Mirror) can hit more than one enemy from a single shot but these shots fire multiple projectiles and each can only hit one target, therefore they're considered Direct Damage.
|Reduce the Damage you take from Direct and Area attacks.|
Cards and Talents
Direct Damage and Area Damage