Atlas ▶️ is a Front Line Champion in Paladins, added on March 27th, 2019.
Contents
Lore[]
There is no light in the future, only an all-consuming Darkness. The Realm is lost. Atlas will be born into this dark future as the son of a legendary Judge. Each day he fights to survive, and each night he finds solace in stories of the Realm that used to be. These stories give Realm-kind hope, but their final stand against the Darkness will fail tragically. All hope will be lost... save for one last glimmer.
In a desperate bid, Atlas studied old books of Crystal magic, and mastered the control of time. He researched old tales of what could have been the source of this destruction — of how the world had fallen. And then, Atlas stepped into the past, determined to save the Realm, and stop the Darkness, by changing the course of history itself.
Summary[]
Atlas is one of the front line champions in Paladins. His basic attack - Chrono-Cannon allows him to fire projectiles that deal 840 per shot. It can be charged for 1.4s, the longer the charging time the higher the precision and focus of the projectile. His Setback ability lets him fire a projectile that sends the enemy back to where they were 4 seconds ago. Stasis Field skill is used to deploy a shield for 5s that absorbs all incoming damage but enemies can pass through it. Second Chance allows Atlas to travel 5s into the past and his health is restored to the highest value it was in that period. This skill is also a handy escape tool. His ultimate lets him fire 3 shots that can freeze enemies in time for 4s. During that time they cannot move, attack or be attacked. Overall Atlas is a character that's best when used as a support tank for a main tank in the team. Most of his skills are very situational and need to be used in proper situation in order to maximize their performance.
Skills[]
Chrono-Cannon A futuristic weapon you can charge up to increase its accuracy and damage while firing fewer shots. Deals 840 damage every 1.4s if fully charging your shots. |
||
Chrono-Cannon Direct Damage |
||
Setback Fire a concentration of chronon energy from your weapon that rewinds your enemy. |
||
Setback |
||
Stasis Field Create a barrier in front of you to absorb all ranged attacks and projectiles. |
||
Stasis Field |
||
Second Chance Rewind yourself into the near past, reversing recent damage and going back to where you were. |
||
Second Chance |
||
Modify your chronon weapon to banish enemies from this place of existence for a brief period. |
||
Talents[]
Cards[]
This is a list with all cards available to Atlas:
Name | Image | Description | Cooldown | Category |
---|---|---|---|---|
Beyond the Veil | ![]() |
Passing through Stasis Field increases your allies' or your own Movement Speed by {7|7}% for 3s. | ![]() | |
Continuum Shift | ![]() |
Second Chance sends you {0.4|0.4}s further into the past. | ![]() | |
Distant Memory | ![]() |
Increase your Healing received from others by {5|5}% while at or below 50% Health. | ![]() | |
Hell Hunter | ![]() |
Generate {1|1} Ammo after hitting a fully-charged weapon shot. | ![]() | |
Infinity Engine | ![]() |
Your weapon doesn't consume Ammo for {2|2}s after activating Stasis Field. | ![]() | |
Lessons of the Past | ![]() |
Gain a {100|100}-Health Shield for 3s after hitting an enemy with Setback. | ![]() | |
Life Unlived | ![]() |
Heal for an additional {150|150} when using Second Chance. | ![]() | |
Lost Legacy | ![]() |
Heal for {80|80} every 1s for 3s after activating Stasis Field. | ![]() | |
No One Escapes | ![]() |
Enemies hit by Setback are Rewound {0.3|0.3}s further into the past. | ![]() | |
Old Wounds | ![]() |
Increase your maximum Health by {150|150}. | ![]() | |
Paradox | ![]() |
Reduce the Cooldown of Second Chance by {0.5|0.5}s. | ![]() | |
Phantom Pain | ![]() |
Reduces the Cooldown of Stasis Field by {1|1}s after hitting an enemy with Setback. | ![]() | |
Ravages of Time | ![]() |
Generate {2|2}% Ultimate charge after getting an Elimination. | ![]() | |
Rewritten History | ![]() |
Generate {1|1} Ammo after using Second Chance. | ![]() | |
Safe Haven | ![]() |
Increase your Healing received by {6|6}% while Stasis Field is active. | ![]() | |
Steady Arm | ![]() |
Generate {1|1} Ammo after hitting an enemy with Setback. | ![]() |
Pre-Built Loadouts[]
All of the following cards are in Atlas's pre-built loadouts:
Cosmetic Items[]
These are the Cosmetic Items currently available for Atlas:
Champion Skin Collections[]
Default | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Default Chrono-Cannon | ||||
Rarity | Common | ||||
Availability | Standard | ||||
Release Date | March 27, 2019 | ||||
Cost | Free | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | Free | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Chronomancer | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Chronomancer's Chrono-Cannon | ||||
Rarity | Uncommon | ||||
Availability | Standard | ||||
Release Date | March 27, 2019 | ||||
Cost | 60,000 ![]() ![]() ![]() ![]() (Chronomancer Atlas Collection) | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | 60,000 ![]() ![]() ![]() ![]() (Chronomancer Atlas Collection) | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Last Hope | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Last Hope's Chrono-Cannon | ||||
Rarity | Rare | ||||
Availability | Limited | ||||
Release Date | March 27, 2019 | ||||
Cost | ![]() (Last Hope Atlas Collection) | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | ![]() (Last Hope Atlas Collection) | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Legionnaire | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Legionnaire's Time Splitter | ||||
Rarity | Epic | ||||
Availability | Exclusive | ||||
Release Date | April 24, 2019 | ||||
Cost | 800 ![]() ![]() ![]() ![]() ![]() ![]() (Legionnaire Atlas Collection) | ||||
Voicelines | Legionnaire Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | 800 ![]() ![]() ![]() ![]() ![]() ![]() (Legionnaire Atlas Collection) | ||||
Voicelines | Legionnaire Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Corrupted | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Corrupted Chrono-Cannon | ||||
Rarity | Epic | ||||
Availability | Exclusive | ||||
Release Date | May 11, 2022 | ||||
Cost | Lost Future Event Pass Level 1 ![]() (Corrupted Atlas Collection) | ||||
Voicelines | Corrupted Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | Lost Future Event Pass Level 1 ![]() (Corrupted Atlas Collection) | ||||
Voicelines | Corrupted Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Vile | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Vile Chrono-Cannon | ||||
Rarity | Epic | ||||
Availability | Exclusive | ||||
Release Date | May 11, 2022 | ||||
Cost | Lost Future Event Pass Level 21 ![]() (Vile Atlas Collection) | ||||
Voicelines | Corrupted Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | Lost Future Event Pass Level 21 ![]() (Vile Atlas Collection) | ||||
Voicelines | Corrupted Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Golden | |||||
---|---|---|---|---|---|
Loading Art | Icons | Character Model | |||
![]() |
|
![]() | |||
Weapon | Golden Chrono-Cannon | ||||
Rarity | Legendary | ||||
Availability | Mastery | ||||
Release Date | March 27, 2019 | ||||
Cost | Rewarded at Mastery Level 50 (Golden Atlas Collection) | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Cost | Rewarded at Mastery Level 50 (Golden Atlas Collection) | ||||
Voicelines | Atlas voice lines | ||||
Voice Pack Preview | ▶️ • ▶️ • ▶️ | ||||
Character Model | |||||
Emotes[]
Default | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Common | |||
Availability | Standard | |||
Release Date | March 27th, 2019 | |||
Cost | Free | |||
Cost | Free | |||
Character Model | ||||
|
Manipulate | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Rare | |||
Availability | Exclusive | |||
Release Date | March 27th, 2019 | |||
Cost | ![]() ![]() ![]() | |||
Cost | ![]() ![]() ![]() | |||
Character Model | ||||
|
Walk Without Rhythm | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Epic | |||
Availability | Exclusive | |||
Release Date | May 26th, 2021 | |||
Cost | ![]() ![]() (Endless Emote) | |||
Cost | ![]() ![]() (Endless Emote) | |||
Character Model | ||||
|
MVP Poses[]
Default | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
![]() | |||
Rarity | Common | |||
Availability | Standard | |||
Release Date | March 27, 2019 | |||
Cost | Free | |||
Cost | Free | |||
Character Model | ||||
Compelled | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
![]() | |||
Rarity | Rare | |||
Availability | Exclusive | |||
Release Date | March 27, 2019 | |||
Cost | ![]() ![]() ![]() | |||
Cost | ![]() ![]() ![]() | |||
Character Model | ||||
Rewind | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
||||
Rarity | Legendary | |||
Availability | Exclusive | |||
Release Date | March 27, 2019 | |||
Cost | ![]() ![]() ![]() (Animated MVP Pose) | |||
Cost | ![]() ![]() ![]() (Animated MVP Pose) | |||
Character Model | ||||
|
Time's Up | ||||
---|---|---|---|---|
Icon | Character Model | |||
|
![]() | |||
Rarity | Rare | |||
Availability | Exclusive | |||
Release Date | May 25, 2022 | |||
Cost | Lost Future Event Pass Trials of the Realm Trade District | |||
Cost | Lost Future Event Pass Trials of the Realm Trade District | |||
Character Model | ||||
Trivia[]
- Atlas is the confirmed future son of Lex. This can be seen in the card "Distant Memory."
- In the same card, as well as stated here, Atlas' mother is not another champion, but a normal citizen.
- As implied here, Atlas may be around 30 years old.
- In another timeline if Atlas was not a fighter, he would've been a farmer which is shown in the "Life Unlived" card art.
- Atlas has already changed things after coming back in time, as revealed here, and as expanded on here just the act of him going back changes things via the butterfly effect.
- As revealed here, even if Atlas succeeds in saving the future, he won't quite be able to experience it himself, as there's a lot of sacrifice for him, even in victory.
- Atlas didn't know every element of what needed to be changed before going back in time, as stated here.
- Atlas lost his arm to the Darkness, which can be seen in the card "No One Escapes."
- As implied here, Atlas may not be capable of making further leaps through time in the event Yagorath wins again.
- According to Vora's kill taunt against Atlas, "I'm the girl your father warned you about." (▶️) Lex is the one who told Atlas about Vora.
- Though Atlas' eyes constantly glow in the present, as can be seen in the card Phantom Pain, Atlas' eyes used to be normal.
- Despite Atlas seemingly only having a daughter in the alternate universe portrayed in Life Unlived (confirmed as such here), it's stated here his wife and daughter also exist in the dark future Atlas left behind.
- With Yagorath defeated by Azaan, if the Realm really is safe from her corruption, Atlas will likely retire, as he accomplished what he set out to do.[4]
- Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall, and comparing it to model sizes in-game and out of game, it was discovered that Atlas would be around 6'5 or 198cm tall.
- Lex is present in the card Distant Memory as a picture.
- Atlas appears in Yagorath's cards Out Of Time and Towering Presence.
- He also appears twice in Io's teaser trailer.
- As revealed here and here, a future version of Vora is present in Atlas' card No One Escapes, as well as in his splash art. A better look at the latter can be seen here. Though it was later stated that this future version of Vora is not the same person.[5]
- Atlas expectedly appears in the Atlas avatar.
- Atlas appears in the Omega Tear and Paladins' 3rd Birthday sprays.
- Atlas' line "Gotta get back!" (▶️) is a reference to the opening theme song of Samurai Jack.
- The line "My old man had a saying about idle hands." (▶️) references a line spoken by Lex, the line in question being "Idle hands are a waste of time and talent, let's remedy that." (▶️)
- The emote "Walk Without Rhythm" references a segment of Snoop Dog's music video Drop It Like It's Hot.
- Atlas' teasers can be seen here.
- (Teaser 1) "The Realm was lost. The Paladins, crushed."
- (Teaser 2) "Khan's armies were crushed. Lian's kingdom, routed. Even the mighty House Aico could not stand against the Darkness."
- (Teaser 3) "Yet love -- and life -- still blooms on the battlefield."
- (Teaser 4) "What was left of Realmkind, those forged in these end times, gambled all on one last stand. They gambled all, and lost."
- (Teaser 5) "But what if one could stop the Darkness from ever reaching this Realm?"
- Concept art[6] for Atlas reveals a different, unused design.
- Concepts[7] following this initial design featured a variety of designs, most notably being Atlas having both hands, rather than his weapon itself replacing one of his arms.
- The Pyre runes would persist into future concepts, seemingly being dropped late into development.[9][10]
- One of the original concepts for Atlas' ultimate involved him slowing down time for everyone in the match except himself, with some other type of benefit applied to his allies, but ultimately, the ability ran into many technical problems and didn't feel good in practice.[11]
- Atlas is one of the few champions to have received an Announcer Pack. He shares this trait with Bomb King, Evie, Fernando, Lian, and Vora.
- As revealed here, Atlas' sound effects incorporate the usage of piano.
- An alternate version of the artwork used on the card Lost Legacy was used for one of Atlas' teasers. This alternate art removed the Darkness creatures from the image.
- An alternate version of the artwork used on the card No Escape also exists and was used for another of Atlas' teasers. This alternate art featured Atlas covered in shadows.
Chronomancer
- This skin's name is based on Chronomancy, divination regarding time, such as the determination of lucky and unlucky days. It could also refer to a fictional magic school of time most well known for appearing in the DnD campaign Forgotten Realms.
Last Hope
- This skin's name is based on Atlas considering himself humanity's last hope at survival, as can be heard in a few of his voicelines.
Legionnaire
- As stated here, the monster that appears in the background of Legionnaire Atlas' splash art is an alternate version of Yagorath featuring an early design of her.
- This skin shares its naming with the Legionnaire mount and Legionnaire Viktor.
- The voiceline "Until all are one." (▶️) is a reference to the Transformers franchise, specifically the Autobot's iconic rallying cry "'Til All are One".
Corrupted / Vile
- Various unused concepts for these skins exist, showing some alternate designs and unused recolors.
- One of these unused concepts even had splash art fully created for it, which was accidentally used in the Heart of Darkness patch notes for the Vile skin before quickly being replaced.
- Various unused concepts for these skins exist, showing some alternate designs and unused recolors.
- Yagorath appears in these skins' splash arts.
- A figure resembling the Corrupted skin appears in the Eyes of the Beholder avatar.
- These skins share their theme with Corrupted Io and Frozen Moon Io.
Videos[]
[]
Ability Breakdown[]
Changelog[]
- Bug Fixes
- Fixed an issue with the text display of Atlas’ Unstable Fissure talent.
- Bug Fixes
- Fixed an issue where Atlas’ Unstable Fissure icon and description were missing from the in-game scoreboard if Atlas had that talent equipped.
- Talents
Unstable Fissure
- Old: Activating Second Chance leaves behind an unstable fissure that explodes after 3s, dealing 1,000 damage.
- New: Activating Second Chance also Rewinds enemies within 40 units.
Temporal Divide
- Current: Greatly increase the size of Stasis Field, but its Cooldown is increased by 50%.
- Increased Stasis Field Cooldown 50% ➞ 65%
- Talents
Unstable Fissure
- Increased damage 900 ➞ 1,000
- Abilities
Chrono-Cannon
- Increased damage per shot 50 ➞ 56
Exile
- During activation:
- You are Immune to Crowd Control effects
- Decreased Movement Speed penalty 40% ➞ 0%
- During Ultimate:
- You are Immune to Crowd Control effects
- Bug Fixes
- Fixed an issue where enemy Champions’ outlines would not be red for the entirety of the new effective range of Chrono-Cannon.
- Abilities
Chrono-Cannon
- Reduced time to reach max charge 1.5s ➞ 1.4s
Setback
- Reduced Cooldown 12s ➞ 10s
- Abilities
Chrono-Cannon
- Reduced damage per shot 60 ➞ 50
- Now deals 750 damage when fully charged
Second Chance
- Reduced time sent back 5s ➞ 4s
- Cards
-
- Increased duration {1|1}s ➞ {2|2}s
- Increased Shield Health {75|75} ➞ {100|100}
- OLD: Gain {10|10}% Lifesteal against enemies hit by Setback for 5s
- NEW: Hitting an enemy with Setback reduces the Cooldown of Stasis Field by {1|1}s
- Increased Ultimate charge per Elimination {1|1}% ➞ {2|2}%
- Bug Fixes
- Fixed an issue where the Phantom Pain card was reducing the cooldown of Setback instead of Stasis Field when it would activate.
- Abilities
Second Chance
- Now classified as a movement ability and is stopped by Cripples
- Cards
- Beyond the Veil
- Reduced Movement Speed increase {10|10}% ➞ {7|7}%
- Reduced duration 5s ➞ 3s
- Bug Fixes
- Banished players will no longer gain or lose Champion specific resources for the duration.
- Now properly equips default weapon skin with the default skin.
- Atlas’ Unstable Fissure explosive now deals the proper damage to shields.
- Bug Fixes
- Fixed an issue where Atlas could get shunted out of bounds when he rewinds into an Inara Wall in a tight corridor or doorway.
- Bug Fixes
- Fixed an issue where damage bonuses only applied to the first fire mode of Atlas’ weapon (none of the charged versions of the shot worked).
- Fixed an issue where champions being rewound by Atlas would not contest the point/payload, even if they were in range during their travel.
- Fixed an Issue where Resilience would reduce the strength of Exile’s self-slow.
- Atlas was added to the game.
Champions |
---|
![]() |
![]() |
![]() |
![]() |
- ↑ File:Voraatlascard.PNG
- ↑ File:Future Vora Not Vora and Yago 1 Year.png
- ↑ https://twitter.com/PaladinsGame/status/1447947717536268292
- ↑ File:Atlas and Vora Without Yago.png
- ↑ File:Future Vora Not Vora and Yago 1 Year.png
- ↑ https://twitter.com/PaladinsGame/status/1116370581497233408
- ↑ https://twitter.com/thunderbrush/status/1100495532538105857
- ↑ https://www.artstation.com/artwork/3oedYJ
- ↑ https://www.artstation.com/artwork/Vd92AZ
- ↑ https://twitter.com/thunderbrush/status/1100490694853083141
- ↑ https://www.reddit.com/r/paladinsgame/comments/t521hg/ama_with_paladins_developer_team/hz4adpy/