This map has mirrored layouts and is designed for 2 teams of 5 players. There is a Capture Point in the middle. The bases are located at opposite ends of the map.
Trials of the Realm Bio:
"With the Realm in strife, most of the Brightmarsh's buildings have fallen vacant, abruptly deserted when the Vulpin left to serve as medics for both sides of the Crystal War."
The waters that surround this map are deadly to the touch and have the same kill mechanics as those of a cliff ledge, making champions with knockback abilities ideal for easy eliminations. Champions that lack flight/teleportation abilities are susceptible to being launched off the map without having any sort of means for recovery...
- If you shoot the plants in either spawn room, they'll release blue glowing pollen.
- Pictures of various vulpin can be seen around both spawn rooms and near the center point.
- Brightmarsh appears in a scroll on Trade District.
- This map could be played in the test map queue as Atrium before release.