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[[File:GUI Champion Loadouts Icon.png|right|130px|link=]] |
[[File:GUI Champion Loadouts Icon.png|right|130px|link=]] |
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− | The '''Card''' system in [[Paladins]] is one of the main features that sets the game apart from others in the genre. Cards offer players the ability to empower [[Champions|Champions']] attributes and enhance or modify their skills, tailoring them to a particular playstyle. All cards are available to all Champions to use for free. Each Champion in the game has their own unique card collection that cannot be used by any other Champion. Also each Champion has three [[Talents]] |
+ | The '''Card''' system in [[Paladins]] is one of the main features that sets the game apart from others in the genre. Cards offer players the ability to empower [[Champions|Champions']] attributes and enhance or modify their skills, tailoring them to a particular playstyle. All cards are available to all Champions to use for free. Each Champion in the game has their own unique card collection that cannot be used by any other Champion. Also each Champion has three [[Talents|Talent]] cards. These cards influence the playstyle of Champions the most. |
Cards are equipped by Champions 5 at a time in sets called loadouts. Players can increase or decrease the strength of the cards in their loadouts to one of the 5 ranks, however loadouts have a fixed limit of 15 to the total card ranks. |
Cards are equipped by Champions 5 at a time in sets called loadouts. Players can increase or decrease the strength of the cards in their loadouts to one of the 5 ranks, however loadouts have a fixed limit of 15 to the total card ranks. |