Paladins Wiki
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New players start with 6 champions unlocked by default: [[Cassie]], [[Jenos]], [[Lex]], [[Ruckus]], [[Seris]] and [[Viktor]]. Players also gain temporary access to 4 champions from a rotating free champion schedule. Every Wednesday 2 champions will be changed that remain in free rotation for two weeks. Flank and Support or Front Line and Damage are always exchanged alternately.
 
New players start with 6 champions unlocked by default: [[Cassie]], [[Jenos]], [[Lex]], [[Ruckus]], [[Seris]] and [[Viktor]]. Players also gain temporary access to 4 champions from a rotating free champion schedule. Every Wednesday 2 champions will be changed that remain in free rotation for two weeks. Flank and Support or Front Line and Damage are always exchanged alternately.
 
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{{FreeRotation|Furia|Khan|Moji|Strix|date=May 18-24, 2020}}
+
{{FreeRotation|Furia|Khan|Moji|Strix|date=May 25-31, 2020}}
 
Additional champions can be purchased for either {{Gold}} [[Gold]] or {{Crystals}} [[Crystals]]. The majority of the cast costs 30,000 {{Gold}} / 200 {{Crystals}} to unlock, while the most recently released champions cost 60,000 {{Gold}} / 300 {{Crystals}}. A few champions (such as [[Buck]] and [[Grohk]]) cost 15,000 {{Gold}} / 100 {{Crystals}} instead.
 
Additional champions can be purchased for either {{Gold}} [[Gold]] or {{Crystals}} [[Crystals]]. The majority of the cast costs 30,000 {{Gold}} / 200 {{Crystals}} to unlock, while the most recently released champions cost 60,000 {{Gold}} / 300 {{Crystals}}. A few champions (such as [[Buck]] and [[Grohk]]) cost 15,000 {{Gold}} / 100 {{Crystals}} instead.
   

Revision as of 16:51, 25 May 2020

GUI Champions Icon

Champions are the playable characters in Paladins. Each one has their own unique abilities and fighting style. There are currently 45 playable champions in the game.

Champions are organized into 4 different classes: Front Line, Damage, Support and Flank.

Information

Abilities

Every champion has a unique weapon, 4 abilities, and a special ability called an Ultimate. Ultimate Ability are not subject to cooldown, but instead have a meter that must be charged before they can be used. This meter passively gains a 1% charge every 3.33s, but can be actively increased by dealing damage to enemies and restoring the missing health of allies. Landing a Killing Blow on an enemy with a high Killstreak grants an additional 10% ultimate charge for each kill streak after the 5th. Using an ultimate will deplete the meter fully, allowing it to recharge.

Deck Building

Each champion possesses 3 unique Talents. Talents grant access to different playstyles by providing strong boosts to certain aspects of the champion, with some talents even causing radical changes to the way their weapon or skills work, usually at the cost of some counterbalancing penalty.

Champions use Cards to increase their performance and enhance their skills, and Items to help them adapt to specific situations in every match.

Unlock Champions

New players start with 6 champions unlocked by default: Cassie, Jenos, Lex, Ruckus, Seris and Viktor. Players also gain temporary access to 4 champions from a rotating free champion schedule. Every Wednesday 2 champions will be changed that remain in free rotation for two weeks. Flank and Support or Front Line and Damage are always exchanged alternately.

Free Rotation WinterEvent FreeRotationAll
Champion Furia IconWinterEvent FreeRotationAllTransparentChampion-icon
Class Support Icon
Furia
Champion Khan IconWinterEvent FreeRotationAllTransparentChampion-icon
Class Front Line Icon
Khan
Champion Moji IconWinterEvent FreeRotationAllTransparentChampion-icon
Class Flank Icon
Moji
Champion Strix IconWinterEvent FreeRotationAllTransparentChampion-icon
Class Damage Icon
Strix
May 25-31, 2020

Additional champions can be purchased for either Currency Gold Gold or Currency Crystals Crystals. The majority of the cast costs 30,000 Currency Gold / 200 Currency Crystals to unlock, while the most recently released champions cost 60,000 Currency Gold / 300 Currency Crystals. A few champions (such as Buck and Grohk) cost 15,000 Currency Gold / 100 Currency Crystals instead.

The Founder's Pack includes the Champion Pack, which automatically unlocks all current and future Champions in the game without any additional costs.

Mastery Level

Each champion has their own Mastery Level, which increases the more they are played. Achieving new levels with a champion grants special rewards and Cosmetic Items.

Access Ranked

Players are required to have at least 14 playable champions to access Ranked (the 4 champions in Free-Rotation counts / champions in Event-Free-Rotation does not count).

Champions

A List of Champions with publication date can be found here.

Class Front Line Icon Front Line

These champions are the best at maintaining control of objectives and protecting their teammates through shields, personal force fields, or just by taking fire. Front Line champions gain 100% more Currency Credits Credits for standing near an objective.

Champion Ash IconWinterEvent FreeRotationAllTransparentChampion-icon
Ash
Champion Atlas IconWinterEvent FreeRotationAllTransparentChampion-icon
Atlas
Champion Barik IconWinterEvent FreeRotationAllTransparentChampion-icon
Barik
Champion Fernando IconWinterEvent FreeRotationAllTransparentChampion-icon
Fernando
Champion Inara IconWinterEvent FreeRotationAllTransparentChampion-icon
Inara
Champion Khan IconWinterEvent FreeRotationAllTransparentChampion-icon
Khan
Champion Makoa IconWinterEvent FreeRotationAllTransparentChampion-icon
Makoa
Champion Raum IconWinterEvent FreeRotationAllTransparentChampion-icon
Raum
Champion Ruckus IconWinterEvent FreeRotationAllTransparentChampion-icon
Ruckus
Champion Terminus IconWinterEvent FreeRotationAllTransparentChampion-icon
Terminus
Champion Torvald IconWinterEvent FreeRotationAllTransparentChampion-icon
Torvald

Class Damage Icon Damage

These champions can consistently deal high amounts of damage. Damage champions gain 100% more Currency Credits Credits for dealing damage to enemy champions.

Champion BombKing IconWinterEvent FreeRotationAllTransparentChampion-icon
Bomb King
Champion Cassie IconWinterEvent FreeRotationAllTransparentChampion-icon
Cassie
Champion Dredge IconWinterEvent FreeRotationAllTransparentChampion-icon
Dredge
Champion Drogoz IconWinterEvent FreeRotationAllTransparentChampion-icon
Drogoz
Champion Imani IconWinterEvent FreeRotationAllTransparentChampion-icon
Imani
Champion Kinessa IconWinterEvent FreeRotationAllTransparentChampion-icon
Kinessa
Champion Lian IconWinterEvent FreeRotationAllTransparentChampion-icon
Lian
Champion ShaLin IconWinterEvent FreeRotationAllTransparentChampion-icon
Sha Lin
Champion Strix IconWinterEvent FreeRotationAllTransparentChampion-icon
Strix
Champion Tiberius IconWinterEvent FreeRotationAllTransparentChampion-icon
Tiberius
Champion Tyra IconWinterEvent FreeRotationAllTransparentChampion-icon
Tyra
Champion Viktor IconWinterEvent FreeRotationAllTransparentChampion-icon
Viktor
Champion Vivian IconWinterEvent FreeRotationAllTransparentChampion-icon
Vivian
Champion Willo IconWinterEvent FreeRotationAllTransparentChampion-icon
Willo

Class Support Icon Support

These champions offer a wide range of utility, both offensive and defensive. However, they specialize in healing and causing chaos in enemy attacks. Support champions gain 100% more Currency Credits Credits for healing allies. They gain eliminations from healing a target that gets the killing blow on an enemy. Support champions also gain ultimate charge from healing done to teammates besides themselves. Healing that restores 0 Health (for example, healing someone who is at full health) won't provide ultimate charge.

Champion Corvus IconWinterEvent FreeRotationAllTransparentChampion-icon
Corvus
Champion Furia IconWinterEvent FreeRotationAllTransparentChampion-icon
Furia
Champion Grohk IconWinterEvent FreeRotationAllTransparentChampion-icon
Grohk
Champion Grover IconWinterEvent FreeRotationAllTransparentChampion-icon
Grover
Champion Io IconWinterEvent FreeRotationAllTransparentChampion-icon
Io
Champion Jenos IconWinterEvent FreeRotationAllTransparentChampion-icon
Jenos
Champion Mal'Damba IconWinterEvent FreeRotationAllTransparentChampion-icon
Mal'Damba
Champion Pip IconWinterEvent FreeRotationAllTransparentChampion-icon
Pip
Champion Seris IconWinterEvent FreeRotationAllTransparentChampion-icon
Seris
Champion Ying IconWinterEvent FreeRotationAllTransparentChampion-icon
Ying

Class Flank Icon Flank

These champions excel in both damage and mobility to help them in combat as well as chase and confirm kills from the enemy's rear. However, their low health makes them vulnerable to getting overwhelmed by multiple enemies. Flank champions gain 30% more Currency Credits Credits from landing killing blows on enemies.

Champion Androxus IconWinterEvent FreeRotationAllTransparentChampion-icon
Androxus
Champion Buck IconWinterEvent FreeRotationAllTransparentChampion-icon
Buck
Champion Evie IconWinterEvent FreeRotationAllTransparentChampion-icon
Evie
Champion Koga IconWinterEvent FreeRotationAllTransparentChampion-icon
Koga
Champion Lex IconWinterEvent FreeRotationAllTransparentChampion-icon
Lex
Champion Maeve IconWinterEvent FreeRotationAllTransparentChampion-icon
Maeve
Champion Moji IconWinterEvent FreeRotationAllTransparentChampion-icon
Moji
Champion Skye IconWinterEvent FreeRotationAllTransparentChampion-icon
Skye
Champion Talus IconWinterEvent FreeRotationAllTransparentChampion-icon
Talus
Champion Zhin IconWinterEvent FreeRotationAllTransparentChampion-icon
Zhin

Videos

Trivia

  • All players that participated in the game's closed beta before April 7, 2016 were given all champions that were available back then for free.
  • Most champions have a distinct crystal encrusted in their weapons and/or outfit.
  • There was a way to purchase Champion mastery levels with Currency Gold Gold (every 20 experience points costing 1 Currency Gold). It was removed with the Paladins 3.02 update.


Paladins

About the Game  •  Champions  •  Cards  •  Items  •  Game Modes  •  Maps  •  Ranked  •  Awards  •  Voice Guided System  •  Cosmetic Items  •  Treasure Chests  •  Event Pass  •  Quests  •  Patch notes


Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen