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GUI Champions Icon.png

Champions are the playable characters in Paladins. Each one has their own unique abilities and fighting style. There are currently 48 playable champions in the game.

Champions are organized into 4 different classes: Front Line, Damage, Support and Flank.

Information

Abilities

Every champion has a unique weapon, 4 or more abilities, and a special ability called an Ultimate. Ultimate Ability are not subject to cooldown, but instead have a meter that must be charged before they can be used. This meter passively gains a 1% charge every 3.33s, but can be actively increased by dealing damage to enemies and restoring the missing health of allies. Landing a Killing Blow on an enemy with a high Killstreak grants an additional 10% ultimate charge for each kill streak after the 5th. Using an ultimate will deplete the meter fully, allowing it to recharge.

Deck Building

Each champion possesses 3 unique Talents. Talents grant access to different playstyles by providing strong boosts to certain aspects of the champion, with some talents even causing radical changes to the way their weapon or skills work, usually at the cost of some counterbalancing penalty.

Champions use Cards to increase their performance and enhance their skills, and Items to help them adapt to specific situations in every match.

Unlock Champions

New players start with 6 champions unlocked by default: Cassie, Jenos, Lex, Ruckus, Seris and Viktor. Players also gain temporary access to 4 champions from a rotating free champion schedule. Every Wednesday at 4AM ET two champions will be changed that remain in free rotation for two weeks. Flank and Support or Front Line and Damage are always exchanged alternately.


Free Rotation WinterEvent FreeRotationAll.png
Furia
Strix
Talus
Torvald
As by: April 14 - April 21, 2021

Additional champions can be purchased for either Currency Gold.png Gold or Currency Crystals.png Crystals. The majority of the cast costs 30,000 Currency Gold.png / 200 Currency Crystals.png to unlock, while the most recently released champions cost 60,000 Currency Gold.png / 300 Currency Crystals.png. A few champions (such as Buck and Grohk) cost 15,000 Currency Gold.png / 100 Currency Crystals.png instead.

With the DLC bundles Starter Edition, Gold Edition, Deluxe Edition and the Season Pass players can unlock current and future Champions in the game through a real money purchase.

Mastery Level

Each champion has their own Mastery Level, which increases the more they are played. Achieving new levels with a champion grants special rewards and Cosmetic Items.

Access Ranked

Players are required to have at least 12 owned champions to access Ranked, champions in Free-Rotation do not count.

Champions

A List of Champions with publication date can be found here.

Class Front Line Icon.png Front Line

These champions are the best at maintaining control of objectives and protecting their teammates through shields, personal force fields, or just by taking fire. Front Line champions gain 100% more Currency Credits.png Credits for standing near an objective.

Atlas
Barik
Fernando
Inara
Khan
Makoa
Raum
Ruckus
Terminus
Torvald
Yagorath

Class Damage Icon.png Damage

These champions can consistently deal high amounts of damage. Damage champions gain 100% more Currency Credits.png Credits for dealing damage to enemy champions.

Bomb King
Cassie
Dredge
Drogoz
Imani
Kinessa
Lian
Octavia
Sha Lin
Strix
Tiberius
Tyra
Viktor
Vivian
Willo

Class Support Icon.png Support

These champions offer a wide range of utility, both offensive and defensive. However, they specialize in healing and causing chaos in enemy attacks. Support champions gain 100% more Currency Credits.png Credits for healing allies. They gain eliminations from healing a target that gets the killing blow on an enemy. Support champions also gain ultimate charge from healing done to teammates besides themselves. Healing that restores 0 Health (for example, healing someone who is at full health) won't provide ultimate charge.

Corvus
Furia
Grohk
Grover
Jenos
Mal'Damba
Seris
Ying

Class Flank Icon.png Flank

These champions excel in both damage and mobility to help them in combat as well as chase and confirm kills from the enemy's rear. However, their low health makes them vulnerable to getting overwhelmed by multiple enemies. Flank champions gain 30% more Currency Credits.png Credits from landing killing blows on enemies.

Androxus
Buck
Evie
Koga
Maeve
Moji
Skye
Talus
Vora
Zhin

Videos

Trivia

  • All players that participated in the game's closed beta before April 7, 2016 were given all champions that were available back then for free.
  • Most champions have a distinct crystal encrusted in their weapons and/or outfit.
  • There was a way to purchase Champion mastery levels with Currency Gold.png Gold (every 20 experience points costing 1 Currency Gold.png). It was removed with the Paladins 3.2 update.

Paladins

About the Game  •  Champions  •  Cards  •  Items  •  Game Modes  •  Maps  •  Ranked  •  Awards  •  Voice Guided System  •  Cosmetic Items  •  Treasure Chests  •  Event Pass  •  Quests  •  Patch notes


Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability  •  Talents  •  Items Credits
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Poke Damage  •  Sustained Damage  •  True Damage  •  Executes
Effects → Cleanses  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth  •  Cards

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Comeback Mechanic  •  Diminishing returns  •  Headshot  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

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