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This is the complete main Paladins timeline ordered as clearly as possible.

Please avoid adding fanfictional or unconfirmed content, this is an archive for official lore. Even if a theory is plausible, only add confirmed information.

Chaos and Destruction[]

Lore Image Dragon Scourge.png

In the beginning, the Realm was in chaos. Dragons ruled the Realm, forcing other species to fight for their scraps. It wasn't until a wise mage learned the secrets of the dragons, which allowed her to command them, that this chaos would begin to come to a close. This mage became the first of the Warders. It was their actions that paved the way for the Realm to enter a golden age, but before peace could settle, disaster struck once again.

The Goblin Scourges[]

For an unknown reason, goblins attacked not once, but twice. However, a group of warriors would come together, consisting of powerful magicians and mighty warriors, this group was known as the Paladins. The group would create a race of sapient rock people known as the Stagalla to aid them against the goblins. However, the goblins were not finished after a single scourge, as they would attack again. At some point, the spirit of the forest, Grover, would awaken to fight them off as well.

Golden Age[]

Eventually, the goblins would be repelled. With the wars and chaos quelled and no threats on the horizon, the Stagalla, no purpose left to serve, would slumber until they were needed again, a young monk and a group of followers would climb Ascension Peak in search of greater wisdom, and the Paladins, seeing no need for a group of warriors now that peace had been achieved, disbanded. In their place, the Magistrate, a group of former Paladins and powerful magicians, led by former Paladin Karne, would be created. Under their rule, the Realm entered a Golden Age that would continue for almost a century. But then, a discovery was made that would change everything.

Crystals and Conflict[]

Lore Image Discovery of crystal magic.png

A new form of magic via crafted crystals was discovered, with power that rivaled that of the Magistrate itself. The uses for these crystals were near limitless, and a crystal powered revolution overtook the Realm, many inventions such as a robotic mining suit and crystal-powered wings would be created; the Realm's future looked brighter than ever. However, this wouldn't last.

Horrible accidents and misuse of crystals increased. Lives would be put in danger, pushing Karne and the Magistrate to ban crystals from commoners, fearing these accidents would send them back to chaos and war as was the case nearly a century ago. Some agreed, believing this would quell the chaos and bring peace back once more, others distrusted or feared the Magistrate.

Some directly opposed the Magistrate, believing crystals had the potential to improve the lives of everyone, to greatly enhance and progress the Realm forward. These individuals would rally behind Valera, a near-immortal warrior who had led the former Paladins.

The Magistrate meanwhile, would begin raiding towns, doing everything in their power to keep crystals out of public use. This would only continue to fuel the fire of those who opposed the Magistrate. A Resistance would form. Led by Valera, they would weaponize crystals and use them to fight back against the Magistrate. Valera would also reawaken the remaining Stagalla, bringing them back to fight for her cause, with them oath-bound to assist her. When the Magistrate continued to collect crystals, Valera and her forces would strike.

The Magistrate's forces would come to battle with those of the Resistance. Initially, the Magistrate was no match for the power of the Stagalla, however, the tides of battle turned when an armored Magistrate warrior would shatter one of the Stagalla, seemingly killing him.

The Resistance was shattered, but the remaining Stagalla would rally the Resistance, making their resolve even stronger. They found many others willing to join them in their battle against the Magistrate. Valera would urge the group to take up the flag of the ancient Paladins. They now fight against the Magistrate, hoping to bring peace to the Realm once again.

The Magistrate, meanwhile, would also continue their fight against the Resistance in their quest for peace, calling on all loyal houses, such as House Aico to assist them.

Destruction of Seris[]

The town of Seris was an unusual town, for it contained a portal to the dark world known as the Abyss. Believing offering a sacrifice would quell the Abyss, a Magistrate Officer would decide on a girl to be offered to the Abyss; her sister would attempt to prevent this, but she was easily overpowered.

Defeated, she would retreat to a church of the Pyre, praying for a way to save her sister. The Pyre would answer her prayers and transform the girl into Furia, the Angel of Vengeance.

Meanwhile, the sacrificial ritual had begun. However, it was soon apparent the Abyss did not hunger for a soul merely to satisfy its appetite, but for a body to possess. It would proceed to destroy the entirety of the town, only three individuals surviving the event. The sacrificial girl would emerge, now a mysterious oracle devoted to the Abyss. Her sister, now transformed by the Pyre. Finally, the Magistrate Officer, who was protected by a mysterious force.

As the village was destroyed, a legendary blade called out for a champion.

Approaching Darkness[]

The monk, Jenos, who had stepped into the stars centuries ago from the summit of Ascension Peak, would return from his journey into the cosmos, now possessing godly strength. He shared what he had seen with a broken soldier, the wonderous sights, the secrets of the universe, and a dangerous force that would threaten the entirety of the realm. Word would begin to spread of Jenos' return.

Eventually, the news reached House Aico. Devising a secret plan, the Scion of the house would appoint Khan, Primus of House Aico, to lead their army towards Ascension Peak, hoping to recruit the god into their ranks.

Jenos had not returned for such meaningless reasons. He instantly declined Khan's offer. However, Khan does not take "no" for an answer. Ascension Peak would be put under siege, and eventually, the Resistance would assist Jenos in repelling Khan and House Aico.

Return of the Last Warder[]

Card Draconic Will.png

The first step of Jenos' plan had been complete; the beacon of the Warders had been lit.

However, it had been centuries since the Warders had been called to battle; none remained to answer the call. All of the Realm could see the beacon, sense its power, so like moths to a flame, the Magistrate and Resistance sent their forces to investigate, coming into conflict yet again.

After a long battle, the Resistance emerged victorious. They had secured the Warder's Relic, and with it, victory, though not for long.

On the open seas, they were attacked by the most feared pirate of the Eight Oceans, Judd Roberts, also known as Admiral Dredge, who had been drawn to them by the power of the relic they carried. None could hope to match his might on the open waters, and so he easily stole the relic from them.

However, Dredge was soon attacked by a dragon, who had sensed him in possession of the relics, and found him unworthy of carrying them. Dredge was easily defeated, sinking to the bottom of the ocean. Though instead of losing his life, Dredge encountered an Abyssal Lord in the depths of the ocean, one that would grant Dredge their strength, returning him to the land of the living. Dredge would reclaim the Warder's relic, nothing getting in his way. He would continue onward until he docked at Marauder's Port.

Eventually, much to Dredge's shock, there was one Warder remaining. She had found him, hoping to take back the relics that belonged to her. She easily defeated Dredge and reclaimed her gauntlets. Her ability to command dragons restored, the Last Warder, Imani, would journey to where she believed the one who had lit the beacon was.

The Man From the Future[]

Card Beyond the Veil.png

Imani would arrive at the base of the Resistance, believing Valera to be the one who had lit the beacon. Jenos would arrive shortly, having just finished fighting off the last of the siege on Ascension Peak, revealing himself as the one who had lit the beacon, as well as a warning of the impending disaster he learned of while journeying the cosmos.

The Resistance would journey to the Shattered Desert, the location shards of the moon had fallen ages ago when it was shattered by a mysterious impact.

In the desert, they would encounter the man from the future, Atlas. He had arrived from a lost future, one where an otherwordly corruption known as the Darkness had destroyed everything. Atlas had learned and studied, he poured over old books, utilizing crystals to master the flow of time, studying old tales for possible sources of the Darkness, until he was certain in his knowledge and abilities. He stepped into the past, determined to change history and save the Realm. He would borrow the power of the Resistance in order to prevent them, the Magistrate, or anyone else from unleashing the Darkness and dooming the Realm.

The Magistrate would approach the Shattered Desert as well, following the legend of the Shattered Desert, and the supposed power that had once turned the lush forest into the now lifeless desert, and possibly also drawn there due to strange tears in reality; they believed the Darkness to be a power they could utilize to finally defeat the Resistance, not understanding the true nature of the extraterrestrial force. The Magistrate would come into conflict with the Resistance yet again in one of the towns in the desert.

The Magistrate would gain the upper hand in their battle. At the sight of destruction in her village, and the urging of her contemporary, Jenos, the Goddess of the Moon, Io, would appear to join the fight, attacking the Magistrate, severely injuring one of their leading officers, and causing the Magistrate to retreat.

Abyss Unleashed[]

Shaken in the battle against the Resistance, Corvus, the Magistrate Officer who was wounded in the fight, was desperate for a solution; fearing the Resistance had become too powerful, seemingly having two gods on their side, believed the Magistrate's time was running out.

Taking advantage of this desperation, the Abyss, using the body of the girl who had been sacrificed at Seris, would offer him a solution, an Abyssal Lord under the Magistrate's control. Corvus recklessly accepted the offer, unleashing this force into the Realm. However, the Abyssal Lord would not be controlled by anyone, and left to cause massive amounts of destruction across the Realm, later coming to battle with a tigron warrior.

Corvus would be tried for his crimes and exiled from the Magistrate. He would be undeterred however, and remain loyal to the Magistrate, convinced they don't understand what he's done, and is attempting to do for the Realm.

Spreading Darkness[]

Card Change of Faith.png

Deep in the Shattered Desert, a group of martial warriors who served the Goddess Io, had been tasked with protecting ancient seals which kept chaos at bay. However, as time went on, there were crusades, everything slowly became darker and then somehow even darker, all as people died. The warriors believed Io would come for them, to help and save them, but the body count kept rising.

Eventually, there was only one warrior left. She had been devoted to Io her entire life, believing the goddess truly cared for them; but after seeing her fellow warriors all dead, and Io still not present to lend a hand, the warrior's faith began to disappear. She saw the Resistance and Magistrate claiming to fight for justice, yet neither lent a hand to help pick up the pieces of her destroyed homeland. She saw the gods, who only appreciated you when useful, and ignored you when inconvenient.

She came to the conclusion that everyone is merely a pawn in this grand game of chess. No one truly matters, and everyone is disposable. She found this existence insulting. She could try to create her own faction and no longer be a pawn, but instead of continuing this cycle of suffering, the warrior broke her promise, unleashing the chaos sealed away, hoping to use its power to put an end to everyone's suffering by putting an end to the Realm itself. If the Realm is on a path towards self-destruction, she is more than happy to oblige, for she is Vora, Harbinger of the End of the Realm, and they are not prepared. Yagorath, a piece of The Maw would be unleashed, ready to finish what her harbinger started.

Atlas would rally a number of other champions to fight Yagorath, but would seemingly lose the battle, allowing Yagorath to leave the Shattered Desert and create a path of destruction towards the north of the Realm, coming into conflict with the Magistrate's forces throughout Crosswind Hold. As their forces battled the beast on the frontlines, led by commander Octavia, the Magistrate once again called on all loyal houses to assist them in battle, with House Aico responding to the call and sending their Primus and Scholar to assist in battle.

Vora meanwhile, remained in the southern part of the Realm, also causing destruction, coming to battle with powerful beings that may pose a threat, such as the legendary assassin: Vatu.

Sources[]


Lore

Affiliation
Resistance (aka Paladins)  •  Magistrate  •  The Abyss  •  Darkness  •  Neutral

Directions
Anti-Abyss  •  Anti-Darkness  •  Nature Protectors

Groups
Corvus' Group  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Summer Court  •  Thousand Hands Guild  •  Warders  •  Wekono

Noteworthy Items
Crystals  •  Warder's Key  •  Warder's Relic

The Realm
Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch

Races
Abyssal Creatures  •  Ancient  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin

Complete Timeline
Complete Timeline

Time Periods
The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future

Notable Events
Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  The Fight of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess Return  •  The Summoning of Raum  •  The Darkness Released

Other
NPCs  •  Updated Bios  •  Canon Skins  •  Statues  • Alpha Lore

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