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Deployables are a mechanic in Paladins that allows Champions to set up certain objects that have different uses. A deployable is everything that can be damaged and isn't a Champion or a Shield. These deployables can be destroyed by the enemy.

Card Bulldozer Bulldozer allows Champions to weaken or destroy enemy deployables faster. Some cards can enhance the effects of Champion's deployables.

Deployables block your own shots. The Champion who summons a deployable will be unable to shoot through their own deployables, while still being able to shoot through teammates (further testing required).

Deployables by Champion[ | ]

Champion Azaan IconWinterEvent FreeRotationAllTransparentChampion-icon
Azaan
Ability SanctuaryTransparentChampion-icon

Sanctuary
Champion Barik IconWinterEvent FreeRotationAllTransparentChampion-icon
Barik
Ability TurretTransparentChampion-icon

Turret
Ability Dome ShieldTransparentChampion-icon

Dome Shield
Champion BombKing IconWinterEvent FreeRotationAllTransparentChampion-icon
Bomb King
WeaponAttack Bomb King IconTransparentChampion-icon

Sticky Bomb
Ability Poppy BombTransparentChampion-icon

Poppy Bomb
Champion Grohk IconWinterEvent FreeRotationAllTransparentChampion-icon
Grohk
Ability Healing TotemTransparentChampion-icon

Healing Totem
Champion Imani IconWinterEvent FreeRotationAllTransparentChampion-icon
Imani
Ability Dragons CallTransparentChampion-icon

Dragons Call
Champion Io IconWinterEvent FreeRotationAllTransparentChampion-icon
Io
Ability Guardian SpiritTransparentChampion-icon

Guardian Spirit
Champion Inara IconWinterEvent FreeRotationAllTransparentChampion-icon
Inara
Ability ImpasseTransparentChampion-icon

Impasse
Ability Warder's FieldTransparentChampion-icon

Warder's Field
Champion Kinessa IconWinterEvent FreeRotationAllTransparentChampion-icon
Kinessa
Ability Oppressor MineTransparentChampion-icon

Oppressor Mine
Champion Saati IconWinterEvent FreeRotationAllTransparentChampion-icon
Saati
Ability Dead RingerTransparentChampion-icon

Dead Ringer
Champion Vivian IconWinterEvent FreeRotationAllTransparentChampion-icon
Vivian
Ability Sensor DroneTransparentChampion-icon

Sensor Drone
Ability SentinelsTransparentChampion-icon

Sentinels
Champion Ying IconWinterEvent FreeRotationAllTransparentChampion-icon
Ying
Ability IllusionTransparentChampion-icon

Illusion

False Friends[ | ]

The following skills do NOT count as deployables:



Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

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