Deployables are objects certain Champions can set up. A deployable is everything that can be damaged that isn't a Champion or a Shield. Deployables are divided into deployables, pets, and illusions; There are some differences between these groups.
Bulldozer allows Champions's to increase their weapon shot damage against deployables.
Deployables[ | ]
Standard deployables while able to be attacked, are generally not counted as "enemies" by the game, and as such don't activate certain cards, talents, or abilities.
Details[ | ]
- Deployables are immune to Crowd Control.
- Certain deployables such as Inara's Impasse and Azaan's Sanctuary count towards shielding, they block both players and weapon shots. And are not affected by Guardian.
- Most non-wall deployables can be walked through and lack player collision.
- Those that aren't a wall and have "Enemy" collision only block normal movement, however Barik's Turret and Dome Shield don't block movement abilities, such as Pounce
- Saati's Dead Ringer is unique, as it functions like a Pet or illusion as it will be counted as a valid target for Collision-based attacks such as Shoulder Bash.
Deployables by Champion[ | ]
Sanctuary | |
Turret Dome Shield | |
Sticky Bomb Poppy Bomb | |
Healing Totem | |
Warder's Field Impasse | |
Oppressor Mine | |
Dead Ringer | |
Sensor Drone Sentinels |
Pets[ | ]
Pets are more advanced than standard deployables as they are considered enemies (thus activating certain cards), which, in addition to functioning similarly to deployables, can have unique aspects. For example, Imani's Draconic Avatar functions as a separate character that a player changes into, or Io's Guardian Spirit—Luna— who has her own independent ability.
Details[ | ]
- Pets are immune to Crowd Control.
- Pets are counted as a valid target for Collision-based attacks such as Shoulder Bash.
- Some cards, talents, or the base skill can serve as an activation source.
Pets by Champion[ | ]
Dragons Call | |
Guardian Spirit |
Illusions[ | ]
Illusions are more advanced than standard deployables as they are considered Champions (thus activating certain cards as well as being affected by things no other deployable would), which, in addition to functioning similarly to deployables, can have unique aspects. Being that they're capable of using Bots pathing to chase down players.
Details[ | ]
- Illusions are affected by Crowd Control.
- Illusions are counted as a valid target for Collision-based attacks such as Shoulder Bash.
- Illusions considered players, and will count in criteria such as Seris ultimate's maximum pullable player count.
- Illusions can be dealt headshots for extra damage.
Illusions by Champion[ | ]
Illusion |
False Friends[ | ]
The following skills do NOT count as deployables:
- Bomb King's Grumpy Bomb
- Dredge's Shortcut
- Skye's Time Bomb
- Betty's Hail Of Bombs
- Talus' Rune of Travel
Gameplay |
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General Champions Playstyle Game Modes Maps Game Mechanics End of the Game |