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Grover ▶️ is a Support Champion in Paladins, added on February 11th, 2016.

Lore[ | ]

This is Grover's official bio currently found in his champion page in-game.


The "soul of the forest" isn't some invisible spirit or comforting poem about being "one with nature", it's an angry, walking tree with a huge stone axe.

After decades of peaceful slumber since the last time Grover had to walk the land — to help put down the Scourges — he awakened once again to find the forests of the Realm threatened by the spread of humanoid civilizations, rampant industrialization, and the all-consuming fires of war.

Hefting his trusty axe, he stomped into battle once again intent on destroying anything and anyone who would harm the natural world. As time went on, he learned to trust others who stood for nature enough to join the Paladins in their fight to protect the Realm.

This is an unofficial version of Grover's bio intended to more clearly present all currently known information regarding him. Sources can be found here.


When nature is threatened, it fights back, which is exactly what Grover is. Having defended the Realm from the old Goblin Scourges of the past, Grover awoke once again when nature was threatened by the growing conflict between the Magistrate and Resistance. Despite his opposition to the war in general, Grover would later join the Resistance for some reason.

According to Atlas, in the Lost Future, Grover would end up dying at some point.

This was Grover's in-game bio prior to the The Damned Frontier update. It's no longer considered canon.


The soul of the forest isn't an invisible spirit or comforting poem about being one with nature, it's an angry walking tree with a huge stone axe. After decades of peaceful slumber since the last time Grover had to walk the land and help put down the goblin scourge, he has awoken once again to find the forests of the Realm threatened by the spread of humanoid civilization, rampant industrialization, and the fires of war.

Hoisting his trusty axe, he stomps into battle once again, intent on destroying anything and anyone who would harm the natural world.

Summary[ | ]

Grover is a ranged support character that focuses on range Poke Damage and Group Healing. Grover's Throwing Axe does higher damage when the enemy is farther away and does lower damage when enemies are closer to him. His healing ability Blossom Is a passive heal only healing allies who are near him, activate this skill for a immediate burst heal on allies in your passive ability's Healing affect. Grover can also Throw his axe to cripple a foe and prevent them from using movement abilities. Grover can also Extend a vine from his arm to grab a ally or surface to pull himself to them like a grappling hook. Grover has one of the most conflicting ability sets with his kit having no synergy together and players often having to choose between, Long range high damage Grover, or Group Healing Grover.

Skills[ | ]

Ability Placeholder LMB

Throwing Axe

Damage (each/per tick)740 (max) /0.9s  
Description

Hurl your massive axe every 0.9s, dealing 370 damage and additional damage to targets farther away.

Details

Detailed Description
Hurl your axe through the air every 0.9s, dealing 370 damage.

Passive Axe Scaling

The axe's damage is increased based on distance traveled, up to 740 damage.
  • This ability deals Direct Damage.
  • Has a maximum range of 300 units.
  • Does not have ammo and has no reload.
  • The bonus damage has a scaling value of 150% with the maximum damage being applied at a range of 250 units.
  • Gains up to 5% ultimate charge per attack.
  • Has a pre-fire of 0.2s.
  • Has a post-fire of 0.7s.
  • Has a projectile speed of 350.
Ability Placeholder RMB
Cooldown
Cooldown Icon White 7

Crippling Throw

Damage (each/per tick)450  
Description

Throw your axe to cripple an enemy, dealing 450 damage to them.

Details

Detailed Description
Throw a vicious axe, dealing 450 damage and Crippling an enemy for 1s. Has a range of 300 units.
  • This ability deals Direct Damage.
  • Gains 1.5% ultimate charge on hit.
  • Has a projectile speed of 350.
  • Has reduced accuracy while airborne.
Ability Video
Ability Placeholder Q
Cooldown
Cooldown Icon White 10

Blossom

Healing350 over 2.5s
Healing Burst: 500  
Description

Passively heal allies around you for 70 every 1s. Activate this ability to provide nearby allies a large burst of 500 healing and 350 healing over 2.5s.

Details

Detailed Description
Activate this ability to Heal yourself and allies within 80 units for 500 and 350 over 2.5s.

Passive Permanent Healing

Heal yourself and allies within 80 units for 70 every 1s.
  • Also applies healing to himself.
  • Passive healing generates 0.15% of ultimate charge per second per ally healed. Activation generates 2% of ultimate charge per ally healed.
    • Self-healing and overhealing will not generate ultimate.
  • The own Healing circle radius is shown around you.
Ability Placeholder F
Cooldown
Cooldown Icon White 8

Vine

Description

Launch a vine from your body and pull yourself to a targeted location or ally.

Details

Detailed Description
Throw a vine that latches onto terrain that it touches and then pull yourself towards it. If Vine would fail to latch onto anything, it will not fire. Has a range of 95 units.
  • Players can hold this ability down, and a UI marker will appear in the world
  • Ability only fires when you target a valid world location
  • Has a range of 95 units.
  • Has a projectile speed of 600 units/s.
  • Can't be affected by Knockbacks for the duration.
  • Doesn't grab on Deployables and allies.
  • Grover has a "vine tech" that increases the range of his vine significantly. Aim at something you can reach with your vine, then flick your camera to the unreachable location to vine to it.
Ability Video

Whirlwind

Healing2500 /1s  
Description

Channel nature's power, rapidly healing nearby allies for 2500 every 1s for a short duration.

Details

Detailed Description
Rapidly Heal allies within 40 units for 2500 every 1s. This effect lasts 4s. Can be refired to cancel.

▶️ “The spirits... do not rest.” (Self/Enemy)

▶️ “Spring... has come!” (Ally)

  • Grover is Crowd Control Immune for the duration.
  • Can't fire the weapon or use any other skills for the duration.
  • Can be cancelled early by re-activating the skill.
  • Activating Whirlwind will expend 50% ultimate charge instantly, and then drain the remaining over its duration. Players will retain any remaining ultimate charge if they die, or cancel the ability before it finishes.
    • 100% Ultimate charge is required for activation.
  • Heals for 250 Health every 0.1s


Talents[ | ]

Talent Grover RampantBlooming
Rampant Blooming

Default Talent

Heal for a burst of 350 and an additional 200 over 2s in a 50-unit radius at your location when you finish Vining.


Talent Grover Ferocity
Ferocity

Unlocks at Mastery Level 2

Increase your maximum damage scaling over distance by 60%.


Details

  • The maximum damage, that can be dealt with Throwing Axe, is 962.
Talent Grover DeepRoots
Deep Roots

Unlocks at Mastery Level 8

Crippling Throw travels 35% slower, but now instead Roots targets affected.


Cards[ | ]

This is a list with all cards available to Grover:

Name Image Description Cooldown Category
Adrenaline Card Adrenaline Reduce your active Cooldowns by {10|10}% after getting an Elimination. WeaponAttack Grover Icon Armor / Weapon
Barkskin Card Barkskin Increase your maximum Health by {75|75}. WeaponAttack Grover Icon Armor / Weapon
Chop Down Card Chop Down Reduce the Cooldown of Crippling Throw by {0.6|0.6}s. Ability Crippling Throw Crippling Throw
Chopper Card Chopper Heal for {50|50} after hitting an enemy with Crippling Throw. Ability Crippling Throw Crippling Throw
Fatalis Card Fatalis Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by {0.6|0.6}s. Ability Crippling Throw Crippling Throw
Force of Nature Card Thunderous Grace Gain a {150|150}-Health Shield for 3s after dropping to or below 50% Health. Cooldown Icon2 30 WeaponAttack Grover Icon Armor / Weapon
Gentle Breeze Card Gentle Breeze Increase your allies' Movement Speed by {5|5}% for 4s after they are Healed by Blossom. Ability Blossom Blossom
Heavenly Agility Card Heavenly Agility Gain a {100|100} Shield for 3s after using Vine. Cooldown Icon2 5 Ability Vine Vine
Nature's Quickness Card Nature's Quickness Increase your Movement Speed by {8|8}% for 2s after using Vine. Ability Vine Vine
Over Growth Card Over Growth Reset the Cooldown of Vine after dropping to or below {15|15}% Health. Cooldown Icon2 30 Ability Vine Vine
Perennial Card Long Reach Reduce the Cooldown of Blossom by {0.4|0.4}s. Ability Blossom Blossom
Pick Up Card Pick Up Reduce the Cooldown of Vine by {1|1}s after hitting an enemy with Crippling Throw. Ability Crippling Throw Crippling Throw
Rebound Card Rebound Increase your Healing received by {5|5}% while at or below 50% Health. WeaponAttack Grover Icon Armor / Weapon
Unstoppable Card Unstoppable Reduce your damage taken by {6|6}% for 4s after using Blossom. Ability Blossom Blossom
Verdant Expanse Card Verdant Expanse Increase the radius of Blossom by {4|4}%. Ability Blossom Blossom
Vine Grasp Card Vine Grasp Increase the range of Vine by {10|10}%. Ability Vine Vine

Pre-Built Loadouts[ | ]

All of the following cards are in Grover's pre-built loadouts:


Rampant Blooming
Card Long Reach


Perennial
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce the Cooldown of Blossom by 2s.
5



Card Vine Grasp


Vine Grasp
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase the range of Vine by 20%.
2



Card Heavenly Agility


Heavenly Agility
Uncommon
CardSkin Frame OB67 Silver Uncommon


Gain a 200 Shield for 3s after using Vine.
2
Cooldown Icon5


Card Over Growth


Over Growth
Uncommon
CardSkin Frame OB67 Silver Uncommon


Reset the Cooldown of Vine after dropping to or below 30% Health.
2
Cooldown Icon30


Card Unstoppable


Unstoppable
Epic
CardSkin Frame OB67 Silver Epic


Reduce your damage taken by 24% for 4s after using Blossom.
4



Ferocity
Card Adrenaline


Adrenaline
Epic
CardSkin Frame OB67 Silver Epic


Reduce your active Cooldowns by 40% after getting an Elimination.
4



Card Barkskin


Barkskin
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase your maximum Health by 150.
2



Card Verdant Expanse


Verdant Expanse
Legendary
CardSkin Frame OB67 Silver Legendary


Increase the radius of Blossom by 20%.
5



Card Vine Grasp


Vine Grasp
Common
CardSkin Frame OB67 Silver Common


Increase the range of Vine by 10%.
1



Card Unstoppable


Unstoppable
Rare
CardSkin Frame OB67 Silver Rare


Reduce your damage taken by 18% for 4s after using Blossom.
3



Deep Roots
Card Fatalis


Fatalis
Rare
CardSkin Frame OB67 Silver Rare


Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.8s.
3



Card Chop Down


Chop Down
Legendary
CardSkin Frame OB67 Silver Legendary


Reduce the Cooldown of Crippling Throw by 3s.
5



Card Barkskin


Barkskin
Uncommon
CardSkin Frame OB67 Silver Uncommon


Increase your maximum Health by 150.
2



Card Chopper


Chopper
Rare
CardSkin Frame OB67 Silver Rare


Heal for 150 after hitting an enemy with Crippling Throw.
3



Card Thunderous Grace


Force of Nature
Uncommon
CardSkin Frame OB67 Silver Uncommon


Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
2
Cooldown Icon30

Cosmetic Items[ | ]

These are the Cosmetic Items currently available for Grover:

Champion Skin Collections[ | ]

Default
Icons Character Model
Grover Collection Render Default Icon
Grover Weapon Default Throwing Axe Icon
Grover Default
Weapon Default Throwing Axe
Rarity Common
Availability Standard
Release September 12, 2016

(February 11, 2016)

Cost Free
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Free
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Default

Autumn
Icons Character Model
Grover Collection Render Autumn Icon
Grover Weapon Autumn Throwing Axe Icon
Grover Autumn
Weapon Autumn Throwing Axe
Rarity Common
Availability Standard
Release March 11, 2016
Cost 30,000 Currency Gold  •  160 Currency Crystals  •  Colossal Chest  •  Legendary Champion Chest  •  Currency Ticket
(Autumn Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 30,000 Currency Gold  •  160 Currency Crystals  •  Colossal Chest  •  Legendary Champion Chest  •  Currency Ticket
(Autumn Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Autumn

Blightbark
Icons Character Model
Grover Collection Render Blightbark Icon
Grover Weapon Blightbark Throwing Axe Icon
Grover Blightbark
Weapon Blightbark Throwing Axe
Rarity Uncommon
Availability Exclusive
Release October 4, 2017
Cost Colossal Chest  •  Diamond Chest  •  Little Box of Horrors Chest  •  Currency Ticket
(Blightbark Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Colossal Chest  •  Diamond Chest  •  Little Box of Horrors Chest  •  Currency Ticket
(Blightbark Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Blightbark

Winter
Icon Character Model
Grover Collection Render Winter Icon
Grover Winter
Weapon
Rarity Rare
Availability Standard
Release April 18, 2016
Cost 200 Currency Crystals  •  Colossal Chest  •  Ice Cold Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Winter Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 200 Currency Crystals  •  Colossal Chest  •  Ice Cold Chest  •  Item can no longer be obtained by this. Bounty Store  •  Currency Ticket
(Winter Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Winter

Rosebud Canopy
Icon Character Model
Grover Collection Render Rosebud Canopy Icon
Grover Rosebud Canopy
Weapon
Rarity Rare
Availability Exclusive
Release February 8, 2017
Cost Legendary Champion Chest  •  Currency Ticket
(Rosebud Canopy Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Legendary Champion Chest  •  Currency Ticket
(Rosebud Canopy Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Rosebud Canopy

Frosty Foliage
Icon Character Model
Grover Collection Render Frosty Foliage Icon
Grover Frosty Foliage
Weapon
Rarity Rare
Availability Exclusive
Release December 7, 2016
Cost Currency Ticket
(Frosty Foliage Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Currency Ticket
(Frosty Foliage Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Frosty Foliage

Doom Shroom
Icons Character Model
Grover Collection Render Doom Shroom Icon
Grover Weapon Doom Shroom Chopper Icon
Grover Doom Shroom
Weapon Doom Shroom Chopper
Rarity Epic
Availability Exclusive
Release May 3, 2017
Cost 400 Currency Crystals  •  Colossal Chest  •  Currency Ticket  •  Item can no longer be obtained by this. Prime Gaming
(Doom Shroom Grover Collection)
Voicelines Doom Shroom Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 400 Currency Crystals  •  Colossal Chest  •  Currency Ticket  •  Item can no longer be obtained by this. Prime Gaming
(Doom Shroom Grover Collection)
Voicelines Doom Shroom Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Doom Shroom

GR0B0T
Icons Character Model
Grover Collection Render GR0B0T Icon
Grover Weapon GR0B0T's Harvester Icon
Grover GR0B0T
Weapon GR0B0T's Harvester
Rarity Epic
Availability Exclusive
Release September 11, 2018
Cost 800 Currency Crystals  •  Diamond Chest  •  Unbreakable Chest  •  Digital World Chest  •  Currency Ticket
(GR0B0T Grover Collection)
Voicelines GR0B0T Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals  •  Diamond Chest  •  Unbreakable Chest  •  Digital World Chest  •  Currency Ticket
(GR0B0T Grover Collection)
Voicelines GR0B0T Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover GR0B0T

Soul Briar
Icons Character Model
Grover Collection Render Soul Briar Icon
Grover Weapon Soul Briar's Scythe Icon
Grover Soul Briar
Weapon Soul Briar's Scythe
Rarity Epic
Availability Exclusive
Release January 8, 2020
Cost Diamond Chest  •  Tales of Heroism Chest  •  Lost Treasures Chest  •  Battle Pass 2020 Chest  •  Prime Gaming  •  Item can no longer be obtained by this. Community Battle Pass 2020 Level 30 Battle Pass Level
(Soul Briar Grover Collection)
Voicelines Soul Briar Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Diamond Chest  •  Tales of Heroism Chest  •  Lost Treasures Chest  •  Battle Pass 2020 Chest  •  Prime Gaming  •  Item can no longer be obtained by this. Community Battle Pass 2020 Level 30 Battle Pass Level
(Soul Briar Grover Collection)
Voicelines Soul Briar Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Soul Briar

Seeping Corruption
Icons Character Model
Grover Collection Render Seeping Corruption Icon
Grover Weapon Seeping Corruption's Dark Icon
Grover Seeping Corruption
Weapon Seeping Corruption's Dark
Rarity Epic
Availability Exclusive
Release January 8, 2020
Cost Diamond Chest  •  Pandemonium Chest  •  Item can no longer be obtained by this. Community Battle Pass 2020 Level 70 Battle Pass Level
(Seeping Corruption Grover Collection)
Voicelines Soul Briar Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Diamond Chest  •  Pandemonium Chest  •  Item can no longer be obtained by this. Community Battle Pass 2020 Level 70 Battle Pass Level
(Seeping Corruption Grover Collection)
Voicelines Soul Briar Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Seeping Corruption

Golden
Icons Character Model
Grover Collection Render Golden Icon
Grover Weapon Golden Throwing Axe Icon
Grover Golden
Weapon Golden Throwing Axe
Rarity Legendary
Availability Mastery
Release November 14, 2018
Cost Rewarded at Mastery Level 50
(Golden Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Grover Collection)
Voicelines Grover voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Grover Golden

Weapon Skins[ | ]

Forest Foe 3000
Icon
Grover Weapon Forest Foe 3000 Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Standard
Release {{{release}}}
Cost 125 Currency Crystals  •  Colossal Chest  •  Currency Ticket
Cost 125 Currency Crystals  •  Colossal Chest  •  Currency Ticket

Fortune Fury
Icon
Grover Weapon Fortune Fury Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Standard
Release {{{release}}}
Cost 125 Currency Crystals  •  Colossal Chest  •  Currency Ticket
Cost 125 Currency Crystals  •  Colossal Chest  •  Currency Ticket

Gamma Slice
Icon
Grover Weapon Gamma Slice Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost 125 Currency Crystals  •  Colossal Chest  •  Currency Ticket
Cost 125 Currency Crystals  •  Colossal Chest  •  Currency Ticket

REKT Hacker
Icon
Grover Weapon REKT Hacker Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost REKT Weapons Chest  •  Currency Ticket
Cost REKT Weapons Chest  •  Currency Ticket

Emotes[ | ]

Default
Icon Character Model
Grover Emote Icon
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release {{{release}}}
Cost Free
Cost Free
Character Model

Interpretive Dance
Icon Character Model
Grover Emote Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Tree Pose
Icon Character Model
Grover Emote Icon
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Nature's Fury
Icon Character Model
Grover Emote Icon
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

MVP Poses[ | ]

Default
Icon Character Model
Grover MVP Icon
Grover Default
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release {{{release}}}
Cost Free
Cost Free
Character Model

Grover Default

Intensi-tree
Icon Character Model
Grover MVP Icon
Grover MVP Intensi-tree
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Cost Colossal Chest  •  Flair Chest  •  Currency Ticket
Character Model

Grover MVP Intensi-tree

Parkour
Icon Character Model
Grover MVP Icon
Grover MVP Parkour
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release {{{release}}}
Cost Flair Chest  •  Item can no longer be obtained by this. Steel Forged Battle Pass Level 25 Battle Pass Level
Cost Flair Chest  •  Item can no longer be obtained by this. Steel Forged Battle Pass Level 25 Battle Pass Level
Character Model

Grover MVP Parkour

Trivia[ | ]


Lore

  • Grover is the embodiment of nature itself, but this doesn't make him a deity.[2]
  • Grover is largely remembered from the Goblin Scourges, at least by those still alive from that time period.[2]
  • Grover is originally from the Enchanted Forest, which is also part of Greenwood.[3][4]
  • While Grover originates from Smite and makes several references to it, Paladins is a completely different world. At best, the two take place far apart either in different galaxies or the distant past / future, but regardless, there's zero overlap from Smite into Paladins.[5]
  • Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall and comparing it to model sizes in-game and out of game, it was discovered that Grover would be around 6'6 or 201cm tall, while measuring to the top of Grover's branches brings him to around 8.3 or 252cm tall.


Cameos

Grover appears in the following content:


References

  • Grover's taunt towards Fernando, "Only you can stop forest fires!" (▶️), is a reference to Smokey the Bear.
  • One of Grover's kill taunts against another Grover "If a tree falls in the forest..." (▶️) is a reference to a common question "If a tree falls in a forest and no one is around to hear it, does it make a sound?"
  • One of Grover's kill taunts towards Buck "You... rock. *chuckle*" (▶️) references Buck's old ultimate ability which featured him trapping enemies with rock walls. Gameplay Buck's old incarnation can be seen here.
  • Grover's emote "Tree Pose" references a yoga pose of the same name.
  • Having originated from Smite as the mount of Sylvanus, Grover makes a few references to the game.
    • One of Grover's jokes "I will... smite you. *chuckle*" (▶️) is an obvious reference to the game.
    • One of Grover's Jokes, "A wise man once said, 'I'm not very frond of you.'" (▶️) references one of Sylvanus's taunts.
    • Likewise, one of Grover's Introductions, "Good morning! Time to get up! This forest needs our protection. *chuckle*" (▶️) references one of Sylvanus' introduction lines.
    • Another of Grover's lines "Grow, little one, grow! *chuckle*" (▶️) references a line Sylvanus says when using an ability.
    • Grover also blames Sylvanus upon defeat "This is all Sylvanus' fault." (▶️).
    • One of Grover's kill taunts towards an enemy Grover also mentions Sylvanus "Aw, run home to Sylvanus." (▶️).
    • One of Grover's kill taunts towards Cassie "I used to have a bird just like you." (▶️) references an owl that accompanied Grover in Smite.


Concepts

  • Grover was originally a melee-ranged bruiser, but received a significant rework with Closed Beta 33. Gameplay of the original Grover can be seen here.
    • Even before his melee incarnation, Grover was initially going to wield a type of lantern as a weapon, as can be seen in old images.
  • In a blog post regarding the removal of the 'Parts and Pieces' skin system, various concepts were shown off to showcase what new types of skins could be created with the new system. Among these concepts was a Grover skin, seemingly Abyss-themed, though the style does also bear resemblance to the Darkness.
  • Concept art was also created for a Grover weapon skin in the same style as weapons found in the Means of Destruction Chest.[6]


Other

  • Grover originates from Smite, another game developed by Hi-Rez, where he serves as Sylvanus' mount.
    • This makes Grover the first crossover content Paladins received.
  • Grover's weapon received a visual rework in Open Beta 49, while his old weapon was made available as the Forest Foe 3000.
  • Grover's name is a pun on grove.
  • Grover was originally a melee-ranged bruiser, but received a significant rework with Paladins Closed Beta Version 0.33.1266.1, the patch released on September 12, 2016. Gameplay of the original Grover can be seen here.
  • In older versions of Paladins, there used to be a number of additional recolors of default champions. For Grover, these recolors included the Lavender and Saffron skins.
  • The removed Parts and Pieces system also resulted in an unused unique cosmetic for Grover to be removed before it could be properly introduced; this being the Australia Day accessory.
  • Having been present in the mobile game 'Paladins Strike', Grover received a unique skin exclusive to Strike. This skin would be Voodoo Grover.


Champion Skins

  • Grover Collection Render Autumn Icon Autumn
    • This skin is based on trees during Autumn.


  • Grover Collection Render Blightbark Icon Blightbark
    • This skin's name may be based on chestnut blight, a type of fungal disease that can affect chestnut trees.


  • Grover Collection Render Winter Icon Winter
    • This skin is based on trees during Winter.
    • This skin's splash art features Grover wielding the Forest Foe 3000, which was his original weapon design.
      • However this weapon is not contained in the collection.


  • Grover Collection Render Rosebud Canopy Icon Rosebud Canopy
    • A canopy is a cloth often hung above something; in this case, Grover is covered in roses.


  • Grover Collection Render Frosty Foliage Icon Frosty Foliage
    • This skin is a reference to trees during Christmas.
    • This skin appears in the Festive Grover spray.


  • Grover Collection Render Doom Shroom Icon Doom Shroom
    • This skin is likely a reference to fungal infections that completely take over a tree.


  • Grover Collection Render GR0B0T Icon GR0B0T
    • This skin uses a modified version of the model Grover's uses in Sylvanus' Dr. Vanus skin from Smite.
    • The line "If I cut down a forest, does it make a sound?" (▶️) is a reference to a common question "If a tree falls in a forest and no one is around to hear it, does it make a sound?"


Videos[ | ]

Ability Reveal[ | ]

Gameplay Reveal[ | ]

Changelog[ | ]


  • Talents
    • Talent Grover RampantBlooming Rampant Blooming
      • Initial heal reduced from 425 ➞ 300
      • Heal over time reduced from 275 ➞ 200
  • Abilities
    • WeaponAttack Grover Icon Throwing Axe
      • Damage is increased based on distance traveled, up to 750 damage. ➞ 700
    • Ability Blossom Blossom
      • Passively heal allies around you for 80 every 1s. ➞ 75 every 1s
      • Provide nearby allies a large burst of 650 healing ➞ 600
  • New Keywords on Talents
    • Curative
      • Gain 20% Healing Done
    • Remedy
      • Gain 10% Healing and +5% Damage Done
    • Surgery
  • Bug Fixes
    • Fixed an issue where Grover’s Rampant Blooming talent was not providing the burst Heal.
    • Fixed an issue where Grover’s Rampant Blooming talent could provide significantly more Healing than intended.
    • Fixed an issue where Grover’s Deep Roots talent description was not updated.
  • Talents
    • Talent Grover DeepRoots Deep Roots
      • Reworked
      • New: Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around them, Healing nearby allies for 150 every 0.5s for 2.5s.
    • Talent Grover RampantBlooming Rampant Blooming
      • Reworked
      • New: Heal for a burst of 500 and an additional 300 over 2s at your location when you finish Vining
  • Abilities
    • WeaponAttack Grover Icon Throwing Axe
      • Removed midair inaccuracy
    • Ability Blossom Blossom
      • Decreased burst Healing 800 ➞ 650
      • Now also applies a Healing over time effect for 300 over 2.5s on hit
      • Grover can now see his own Healing circle radius
    • Ability Crippling Throw Crippling Throw
      • Increased damage 400 ➞ 425
  • Bug Fixes
    • Fixed an issue where Grover’s Crippling Throw ability with the Deep Roots talent equipped was not respecting Immunity to Crowd Control.
    • Fixed an issue where Grover’s Crippling Throw ability was displaying Root VFX on enemies hit with it while the Deep Roots talent was not equipped.
  • Talents
    • Talent Grover DeepRoots Deep Roots
      • CURRENT: Crippling Throw will Root enemies hit and will Chain between nearby enemies up to 3 times.
      • NEW: Hitting an enemy with Crippling Throw will chain a lesser effect to up to 3 nearby enemies, Slowing them for 35% for 2s.
  • Abilities
    • Ability Vine Vine
      • Current: Launch a vine from your body and pull yourself to a targeted location or ally.
        • Can no longer target allies.
  • Talents
    • Talent Grover DeepRoots Deep Roots This change was suggested by Assembly of Champions
      • Reduced maximum bounces 5 ➞ 3
      • Reduced range 22 ➞ 19
  • Abilities
    • Ability Whirlwind Whirlwind
      • Activating Whirlwind will now expend 40% ultimate charge instantly, and then drain the remaining over its duration. Players will retain any remaining ultimate charge if they die, or cancel the ability before it finishes.
      • 100% Ultimate charge is still required for activation.
  • Cards
    • Chopper
      • Reduced scaling {100|100} ➞ {50|50}
  • Bugfixes
    • Fixed an issue where Crippling Throw with the Deep Roots talent would bounce to other enemies off of an Ethereal target.
  • Bug Fixes
    • Updated the Blossom ability short description to display the correct Healing values.
  • Abilities
    • WeaponAttack Grover Icon Throwing Axe This change was suggested by Assembly of Champions
      • Increased damage over distance travelled now also scales on Shields and Deployables
  • Bug Fixes
    • Fixed an issue where Grover’s Blossom VFX would remain in the world when he died until he respawned.
    • Fixed an issue where Vine would attempt to cast if Grover was aiming at Atlas’ Stasis Field.
  • Bug Fixes
    • Fixed an issue where the passive healing from Blossom would still be active while he was Banished.
    • Fixed an issue where the passive healing from Blossom would not affect Players who respawned within the radius in which the passive healing is effective.
  • Talents
    • Talent Grover RampantBlooming Rampant Blooming
      • Reduced Healing per second 150 ➞ 100
    • Talent Grover DeepRoots Deep Roots
      • Increased bounce distance by 5% (20 units ➞ 22 units)
  • Abilities
    • Ability Vine Vine
      • Quality of Life: Players can now hold this ability down, and a UI marker will appear in the world
      • Ability only fires when you target a valid world location
    • Ability Blossom Blossom
      • Reduced Healing 900 ➞ 800
      • Increased base range 60 units ➞ 80 units
  • Cards
    • Verdant Expanse
      • Reduced radius increase {10|10}% ➞ {4|4}%
    • Perennial
      • Reduced Cooldown reduction {0.5|0.5}s ➞ {0.4|0.4}s
    • Heavenly Agility
      • OLD: Increase the Pull Speed of Vine by {6|6}%
      • NEW: Gain a {100|100} Shield for 3s after using Vine
    • Fatalis
      • OLD: Hitting an enemy with Crippling Throw increases your Movement Speed by {10|10}% for 2s
      • NEW: Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by {0.6|0.6}s.
  • Bug Fixes
    • Fixed an issue where Seeping Corruption Grover was using some of Soul Briar Grover’s textures instead of the correct textures.
    • Fixed an issue where Seeping Corruption and Soul Briar Grover’s leaves and orb VFX would persist in world instead of cleaning up properly when Grover died to a source that produced a unique death FX on his model.
    • Fixed a description error on Grover’s Fatalis card.
    • Fixed a description error on Grover’s Heavenly Agility card.
    • Fixed an issue where the Soul Briar and Seeping Corruption Grover skins displayed Temp Art instead of their proper Cart Art on the Loading Screen.
    • Fixed an issue where Vine could target enemy Players, fire, and not pull Grover.
  • Bug Fixes
    • Fixed an issue where Grover’s Pick Up card did not function.
  • Bug Fixes
    • Crippling Throw is now properly reduced by Resilience.
  • Abilities
    • Ability Crippling Throw Crippling Throw
      • Cripple Duration Decreased by 2s ➞ 1s
  • Talents
    • Rampant Blooming
      • Healing allies with Blossom will heal them for an additional 160 ➞ 150 Health per second for 4s ➞ 3s
  • Cards
    • Chopper
      • Hitting an enemy with Crippling Throw heals you for {50|50} ➞ {100|100}
    • Gentle Breeze
      • Allies gain {8|8}% ➞ {5|5}% Movement Speed for 4s after being healed by Blossom
  • Bug Fixes
    • Fixed an issue where Golden Grover used the Default Skin when selected/equipped
  • Abilities
    • Ability Blossom Blossom
      • Blossom range increased by 50%
  • Talents
    • Efflorescence removed
    • Deep Roots now unlocked at Champion Mastery Level 8
  • Cards
    • Force of Nature – NEW: Dropping below 50% health grants a {150|150} health shield for 3s.
  • The Hunt Bug Fixes
    • Verdant Expanse now correctly increases Blossom’s radius.
  • Bug Fixes
    • Efflorescence now properly doubles the passive healing from Blossom on Grover without the need to die first
  • Ability Vine Vine
    • Fixed a crash condition with Grover’s Vine Ability
  • Abilities
    • Ability Blossom Blossom
      • Reduced Cooldown from 12s ➞ 10s
  • Talents
    • Deep Roots
      • NEW EFFECT: Crippling Throw now roots for 1s and bounces between enemies
  • Grover Champion price reduced from 200 Crystals / 30,000 Gold to 100 Crystals / 15,000 Gold
  • Abilities
    • Ability Blossom Blossom
      • No longer requires Line of Sight
  • Talents
    • Ferocity
      • Updated description to accurately communicate bonus damage.
  • Bug Fixes
    • Ferocity
      • Updated description to accurately communicate bonus damage.
  • Talent
    • Efflorescence
      • Fixed a bug where this Talent was providing a larger radius increase tan intended.
    • Ability Blossom Blossom
      • Fixed an issue where Blossom was not playing sounds.
    • Ability Vine Vine
      • No longer loses accuracy while jumping.
  • Health
    • Decreased health from 2500 to 2300
  • Cards
    • Chop Down
      • Reduce the Cooldown of Crippling Throw by {.5|.5}s ➞ {0.6|0.6}s .
    • Gentle Breeze
      • Allies gain {8|8}% Movement Speed for 2s ➞ 4s after being healed by Blossom.
    • Heavenly Agility
      • After using Vine gain {20|20}% increased Air Control for 4s.
      • NEW EFFECT: Increase the Pull Speed of Vine by {6|6}%.
    • Unstoppable
      • Gain {5|5}% ➞ {6|6}% damage reduction for 2s ➞ 4s after using Blossom.
  • Bug Fixes
    • Efflorescence (Talent)
      • Fixed a bug where this Talent was providing a larger radius increase than intended.
    • Blossom (Ability)
      • Fixed an issue where Blossom was not playing sounds.
    • Vine (Ability)
      • No longer loses accuracy while jumping.
  • Fixed a typo in the description of Efflorescence.
  • WeaponAttack Grover Icon Throwing Axe
    • Damage reduced from 330 to 300
  • Legendary
    • Efflorescence
      • Passive healing radius is no longer scalable with level.
      • Now increases passive healing radius by 50%.
  • Health reduced from 2700 to 2500.
  • Ability Blossom Blossom
    • Heal on use reduced from 1000 to 900.
  • Ability Whirlwind Whirlwind
    • Duration reduced from 5s to 4s.
  • Cards
    • Heavenly Agility
      • [Vine] After using Vine gain {10|10}% increased Air Control for 4s.
      • Maximum rank Air Control increased from 40% to 100%.
  • Legendary Cards
    • Deep Roots
      • [Crippling Throw] Crippling Throw now also roots and deals {8.5|.5}% more damage.
      • Root duration reduced from 1.5s to 1.2s
      • Now also increases the damage of Crippling Throw.
    • Efflorescence
      • New
      • Ability Blossom [Blossom] Increase the passive healing and area of Blossom by {85|5}%.
  • WeaponAttack Grover Icon Throwing Axe
    • Prefire reduced from 0.3s to 0.2s.
    • Postfire reduced from 0.8s to 0.7s.
    • Damage reduced from 400 to 330.
  • Ability Whirlwind Whirlwind
    • Fixed a bug where Whirlwind could heal deployable shields.
  • General
    • Maximum health reduced from 3000 to 2700.
  • Ability Whirlwind Whirlwind
    • No longer hits stealthed targets.
  • Cards
    • Over Growth
      • Will no longer go on cooldown when Vine is already available.
  • Ability Blossom Blossom
    • No longer heals deployables.
  • Ability Vine Vine
    • Fixed Grover moving slower than walking speed if using Vine with a controller.
  • Legendary Cards
    • Ferocity
      • Increased Damage Scaling modifier from 30% to 60%.
  • WeaponAttack Grover Icon Throwing Axe
    • Increased Projectile Speed from 230 to 350.
    • Reduced Damage Scaling Value from 200% bonus to 150% bonus.
    • Damage scaling max range reduced from 300 to 250.
  • Ability Crippling Throw Crippling Throw
    • Increased damage of Crippling Throw from 300 to 400.
    • Increased Projectile Speed from 230 to 350.
  • Ability Whirlwind Whirlwind
  • Ultimate now grants CC immunity.
  • Fixed a bug where Whirlwind could not be cancelled.
  • Cards
    • Force of Nature
      • Increased slow limit from 40/50/60/70% to 50/60/70/80% of base movement speed.
  • Legendary Cards
    • Deep Roots
      • Fixed a bug where the minimum duration of the root was 1s instead of 0.5s.
  • Cards
    • Pick Up
      • Reworked.
      • Hitting an enemy with Crippling Throw reduces the cooldown of Vine by 1/2/3/4s.
    • Over Growth
      • Reworked.
      • Dropping below 15/30/45/60% of your max health will reduce the Cooldown of Vine by 100%.
  • Legendary Cards
    • Deep Roots
      • [Crippling Throw] Crippling throw now also Roots.
    • Ferocity
      • [Weapon] Increase your damage scaling over distance by 30%.
    • Rampant Blooming
      • [Blossom] Healing allies with Blossom will heal them for an additional 160 Health per second for 4s.
  • Ability Crippling Throw Crippling Throw
    • Fixed a bug where this ability was applying twice the usual amount of Diminishing Returns.
  • Cards
    • Pick Up
      • Fixed a bug where this card was not correctly applying the intended values.
  • General
    • Increased Health from 2700 to 3000.
  • WeaponAttack Grover Icon Throwing Axe
    • Increased base damage from 350 to 400.
    • The damage scaling over distance has been adjusted to end at the same damage at max range.
  • WeaponAttack Grover Icon Throwing Axe
    • Increased base damage from 300 to 350.
    • Throwing Axe combo damage over distance has been adjusted to match the new base.
  • General
    • Reduced Health from 2900 to 2700.
  • WeaponAttack Grover Icon Throwing Axe
    • Description updated to reflect that the increased damage over range is Bonus Damage.
  • WeaponAttack Grover Icon Throwing Axe
    • Fixed an issue where Grover's Throwing Axe was dealing bonus damage to shields.
  • General
    • Increased Health from 2750 to 2900.
    • Reduced the size of Grover by 8%.
  • Ability Whirlwind Whirlwind
    • Now plays an associated voice line when activated.
  • Cards
    • Verdant Expanse
      • Fixed an issue where the range increase would not apply to Blossom's passive healing.
  • General
    • Reduced Grover's size by 15%.
    • Adjusted Grover's axe throw to be closer to the center to avoid issues throwing around corners.
  • WeaponAttack Grover Icon Old Axe
    • Removed from the game.
  • WeaponAttack Grover Icon *NEW* Throwing Axe
    • Hurl your axe, dealing more damage the farther it travels up to 1200.
    • Does not have ammo and has no reload.
  • Ability Axe Throw Axe Throw
    • Removed from the game.
  • Ability Crippling Throw *NEW* Crippling Throw
    • Throw an axe dealing 300 damage and crippling affected enemies for 2s.
  • Ability Nature's Demise Nature's Demise
    • Removed from the game.
  • Ability Blossom *NEW* Blossom
    • Passively Heal nearby allies for 80 health a second. Activate this ability to heal nearby allies instantly for 1000.
  • Ability Vine Vine
    • No longer vines to enemies but instead can vine to allies.
  • Ability Whirlwind Whirlwind
    • Rapidly heal nearby allies for 2500 health per second for 5s.
  • Cards
    • *NEW* Chop Down
      • [Crippling Throw] Reduce the Cooldown of Crippling Throw by .5/1/1.5/2s.
    • Harvest
      • Reworked to Force of Nature.
      • [Armor] You cannot be slowed below 40/50/60/70%.
    • Deeply Rooted
      • Reworked to Perennial
      • [Blossom] Reduce the Cooldown of Blossom by .5/1/1.5/2s.
    • Against the Grain
      • Reworked to Gentle Breeze
      • [Blossom] Allies gain 8/16/24/32% Movement Speed for 2s after being healed by Blossom.
    • Fatalis
      • Reworked.
      • [Crippling Throw] Hitting an enemy with Crippling Throw increases your Movement Speed by 10/20/30/40%.
    • Vine Grasp
      • Reworked.
      • [Vine] Increase the range of Vine by 10/20/30/40%.
    • Nature's Quickness
      • Reworked.
      • [Vine] Gain 8/16/24/32% Movement Speed for 2s after using Vine.
    • Over Growth
      • Reworked.
      • [Vine] Reduce the Cooldown of Vine by .5/1/1.5/2s.
    • Rebound
      • Reworked.
      • [Armor] Receive 5/10/15/20% increased healing below 50% health.
    • Adrenaline
      • Reworked.
      • [Weapon] Eliminations reduce all active cooldowns by 10/20/30/40%.
    • Crippling Throw
      • Reworked.
      • [Weapon] Reduce the cooldown of Crippling Throw by .5/1/1.5/2s.
    • Unstoppable
      • Reworked.
      • [Blossom] Gain 5/10/15/20% damage reduction for 2s after using Blossom.
    • Verdant Expanse
      • Reworked.
      • [Blossom] Increase the radius of Blossom by 10/20/30/40%.
    • Pick Up
      • Reworked.
      • [Crippling Throw] Increase the duration of Crippling Throw's Cripple by 10/20/30/40%.
    • Chopper
      • Reworked.
      • [Crippling Throw] Hitting an enemy with Crippling Throw heals you for 50/100/150/200.
    • Heavenly Agility
      • Reworked.
      • [Vine] After using Vine gain 10/20/30/40% increased Air Control.
  • Cards
    • Barkskin
      • Reworked.
      • [Armor] Increase your base maximum Health by 75/150/225/300.
    • Nature's Quickness
      • Reworked.
      • [Vine] Hits with your axe reduce the cooldown of Vine by .5/1/1.5/2s.
    • Over Growth
      • Reworked.
      • [Vine] Hitting an enemy with Vine reduces their healing by 15/30/45/60% for 2s.
    • Heavenly Agility
      • Reworked.
      • [Vine] Move 10/20/30/40% faster for 2s after Vine ends.
  • WeaponAttack Grover Icon Old Axe
    • Damage reduced from 850 ➞ 650.
  • Ability Axe Throw Axe Throw
    • Damage reduced from 600 ➞ 500.
  • General
    • Champion values were changed across the board.
  • Cards
    • Forest Expansion
      • Reworked.
      • Renamed to Deeply Rooted.
      • Gain {20/40/60/80}% Knockback reduction during Nature's Demise.
    • Journey
      • Reworked.
      • Renamed to Against the Grain.
      • Gain {3/6/9/12}% Damage Reduction during Nature's Demise.
  • General
    • Fixed Autumn leaves not showing correct color.
    • Reduced Health from 3100 ➞ 2750.
  • WeaponAttack Grover Icon Old Axe
    • Increased attack speed from 1.3s ➞ 1.0s.
    • Increased damage from 400 ➞ 450.
  • Ability Axe Throw Axe Throw
    • Increased range from 150 ➞ 300.
    • Increased damage from 400 ➞ 450.
  • Ability Nature's Demise Nature's Demise
    • Reduced Cooldown from 10s ➞ 8s.
    • Nature's Demise now reveals the closest enemy to Grover rather than the enemy champion with the lowest current Health.
  • Ability Whirlwind Old Whirlwind
    • Increased damage from 230 ➞ 300.
  • General
    • Increased movement speed from 365 ➞ 380.
  • Ability Nature's Demise Nature's Demise
    • Reduced Cooldown from 15 ➞ 10s.
  • Ability Vine Vine
    • Now slows enemies by 10% for 2s.
  • Cards
    • Vine Grasp
      • Reworked.
      • Increases the effect of Vine's slow by {5/10/15/20}%.
  • Bonus Damage
    • Hitting a target with Vine marks them for 3s. Hitting a marked target with your melee attacks deals 25% more damage. Weapon attacks do not consume the mark.
    • Axe Throw deals up to 100% more damage based on distance it traveled.
  • General
    • Reduced Movement Speed from 385 ➞ 365.
  • Cards
    • Fatalis
      • Hitting an enemy with Axe Throw increases your movement speed by {10/20/30/40}% for 2s.
    • Pick Up
      • The cooldown of Axe Throw is reduced by {25/50/75/100}% when you get a kill.
    • Heavenly Agility
      • Movespeed reduced from {15/30/45/60}% ➞ {5/10/15/20}%.
      • No longer increase healing taken.
  • General
    • Added improvements to the Axe Throw wind up sound.
  • Ability Vine Vine
    • Fixed an issue where Grover was able to fly across the map.
    • Fixed an issue where the camera would lock during flight.
    • Added improvements to sound when attaching to a surface or enemy player.
  • Ability Whirlwind Old Whirlwind
    • Raised volume on Grover's voice when casting.

Cards

  • Journey
    • Changed Health per second from {120/140/160/180} ➞ {50/100/150/200}.
  • Rebound
    • Reduced Cooldown Reduction from {25/40/55/70}% ➞ {15/30/45/60}%.
  • General
    • Health reduced from 3600 ➞ 3100.
    • Fixed an issue where Grover would not animate his attack after using an ability.
    • Addressed an issue where Grover would not spin during his ultimate.

Cards

  • *NEW* Heavenly Agility - Specialty
    • [Nature's Demise] When you activate Nature's Demise all allies within 55 units gain 60% Movement Speed and 25% increased healing.
  • *NEW* Barkskin
    • [Whirlwind] Heal for {10/20/30/40}% of the damage dealt to enemy champions during Whirlwind.
  • *NEW* Vine Grasp
    • [Vine] Hitting a target directly with Vine slows them for {10/20/30/40}% for 2s.
  • Fatalis
    • Movement Speed bonus reduced from 30% ➞ 15%.
  • Ability Briars & Blossoms Briars & Blossoms
    • Reworked to Nature's Demise.
    • When activated, Grover gets 30% movement speed for 5s and reveals the lowest enemy champion within 100 units only to him for the duration.

Cards

  • *NEW* Pick Up - Specialty
    • [Axe Throw] Axe Throw deals 100 more damage. Hitting a target with your weapon within 5s of them being struck with Axe Throw lowers the Cooldown of Axe Throw by {2/4/6/8}s.
  • *NEW* Chopper
    • [Axe Throw] Your axe throw heals you for {10/20/30/40}% of the damage dealt.
  • *NEW* Unstoppable
    • [Nature's Demise] During Nature's Demise you gain {20/40/60/80}% Crowd Control Reduction.
  • Over Growth
    • Reworked.
    • [Nature's Demise] During nature's demise you gain {5/10/15/20}% lifesteal against your target.
  • Nature's Quickness
    • Reworked.
    • [Nature's Demise] Hitting the target of your Nature's Demise with your weapon reduces the cooldown of Vine by {.5/1/1.5/2}s.
  • Verdant Expanse
    • Reworked.
    • [Nature's Demise] Increase the range of Nature's Demise by {10/20/30/40%}.
  • Germinate
    • Removed from the game.
  • Gust of Wind
    • Removed from the game.
  • Ability Vine Vine
    • Increased projectile speed from 400 to 600 units per second.

Cards

  • Removed from the game:
    • Consequential, Battle Focus
  • Fatalis
    • Now a Specialty card.
    • You attack 10/20/30/40% faster. Also, gain 30% Movement Speed for 1s on successful weapon hit. Does not stack.
  • Germinate
    • Now a Specialty card
    • Increased healing from 50/100/150/200 to 100/200/300/400.
  • WeaponAttack Grover Icon Old Axe
    • Increased damage from 350 ➞ 400

Cards

  • Battle Focus
    • Reduced Attack speed from {8/16/24/32}% ➞ {4/8/12/16}%.
  • Splinter
    • Removed from the game.
  • WeaponAttack Grover Icon Old Axe
    • Increased damage from 275 ➞ 350.

Cards

  • Battle Focus
    • Increased the attack speed per rank from 5% ➞ 8%.
    • Rank 1 now starts at 8%.
  • Consequential
    • Increased the damage bonus per rank from 2% ➞ 5%.
    • Rank 1 now starts at 5%.
  • General
    • Axe melee no longer goes through shields.
  • Ability Axe Throw Axe Throw
    • Reduced damage from 450 to 400.
  • Ability Vine Vine
    • Reduced the travel speed of Grover on a successful Vine by 33%.
    • Your vine will not go on cooldown if you miss.
    • Reduced the range of Vine from 110 to 95.
  • Ability Whirlwind Old Whirlwind
    • Reduced damage from 2800 to 2300 over 3s.

Cards

  • Rebound
    • Reduced Cooldown reduction from 25/50/75/100 to 25/40/55/70%.
  • General
    • Increased Movement Speed from 335 ➞ 385.
  • Ability Axe Throw Axe Throw
    • Reduced damage from 500 ➞ 450.

Cards

  • General
    • Increased base Movement Speed from 320 ➞ 335.
    • Grover's size has been reduced slightly in order to fix some issues where he would get stuck and improve the visual presentation when Grover is close to you.
  • WeaponAttack Grover Icon Old Axe
    • Increased damage from 200 ➞ 275.
  • Ability Whirlwind Old Whirlwind
    • Whirlwind may now be cancelled early by re-activating it.
    • Fixed an issue where Whirlwind was not hitting targets that were slightly below Grover.
  • Grover was added to the game.


Removed Content[ | ]



Champions
Class Front Line Icon Front Line
Class Damage Icon Damage
Class Support Icon Support
Class Flank Icon Flank
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