Healing is a mechanic in Paladins. Healing is the action of restoring a champion's replenishable Health Pool. There are two types of healing: Ally Healing and Self Healing. Furthermore every Champion will replenish health while Out of Combat or standing near the Payload. There are Healing Items that provide bonuses to a Champion's survivability, such as Life Rip or Bloodbath.
The Anti-Healing Mechanic allows Champions to reduce the effect of healing on the enemy target.
Ally Healing[ | ]
The following Ally Healing abilities can heal one or more allies, in an Area of Effect or directly:
Abyssal Reconstruction Mark of Fate | |
Kindle Soul Pyre Strike Requires Solar Blessing | |
Healing Totem Tempest Lightning Staff Requires Spirit's Domain | |
Blossom Whirlwind Crippling Throw Requires Deep Roots Vine Requires Rampant Blooming | |
Moonlight Guardian Spirit | |
Astral Mark | |
Battle Shout | |
Blood Hex Swarm | |
Mending Spirits Gourd | |
Spit Sparkle Scamper Requires Realm Runner | |
Commanding Leap Requires Hell or High Water Distortion Field Requires Asymmetric Warfare | |
Healing Potion Potion Launcher Requires Combat Medic | |
Soul Harvest Requires Subservience | |
Chain Heal Spirit Link Vivify | |
Restore Soul | |
Smoke Screen Requires Smoke and Dagger | |
Protection Requires Lifegiver | |
Illusion Illusory Rift Shatter Requires Life Exchange |
Self Healing[ | ]
Self Healing sources will only heal the user that activated them. These healing values do not add to the healing total in the scoreboard. In addition, Self Healing does not contribute to fulfilling Event Pass Challenges, Event quests nor daily quests.
Persistence | |
Recovery | |
Blink | |
Sacrifice | |
Body and Soul Requires Unfinished Business | |
Blood Hex Blood Moon | |
Nine Lives | |
Ancient Rage | |
Bon Appetit | |
Passive: Queen of Change | |
Ricochet Requires Heads or Tails | |
Rune of Travel | |
Hustle Requires Cardio | |
Deadly Scythe Dark Siphon | |
Billow Requires Smolder |
Cards[ | ]
Cards that grant self healing for a short duration after using a certain ability. Some of the Cards allow the Champion to receive increased healing when below a set Health threshold. There is also the opportunity to gain Lifesteal.
Gameplay |
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General Champions Playstyle Game Modes Maps Game Mechanics End of the Game |