Immunities are gameplay mechanics in Paladins that give Champions invulnerability to some negative effects in the game.
Damage Immunity[ | ]
Champions immune to damage can't have their current Health decreased.
Assert Dominance | |
Battle Shout | |
Bon Appetit | |
Vivify | |
Whirling Blades | |
Devour |
- Bon Appetit makes the target immune to damage.
- Devour makes the target immune to damage.
- Vivify makes Rei and the linked ally immune to damage.
Crowd Control Immunity[ | ]
Champions immune to Crowd Control effects can't be affected by them but can still receive Debuffs. All Deployables are immune to Crowd Control effects except for Ying's Illusions.
Immunity[ | ]
Immune Champions can't have their current Health decreased and can't be affected by Crowd Control effects but can still receive Debuffs.
Ice Block | |
Immortal | |
Inflame | |
Begone Sacrifice | |
Obliteration |
- Fernando or nearby allies will only become immune to damage when their current Health is 1500 or lower during Immortal.
- Only Fernando becomes immune to Crowd Control during Immortal; his teammates do not.
- Ice Block cleanses and prevent Debuffs for the duration.
Ethereal (State)[ | ]
Champions that become Ethereal can't have their current Health decreased and can't be affected by Crowd Control effects and Debuffs. Additionally, they ignore collisions with enemy Champions and projectiles.
Exile Setback | |
Shortcut | |
Ghost Walk | |
Body and Soul | |
Cyclone Strike Shadow Step | |
Slither | |
Shadow Travel | |
Billow |
- Setback and Exile make the target Ethereal.
Displacement Immunity[ | ]
Champions immune to displacement can't be affected by Knockbacks. This type of Immunity is usually granted to Champions while using Movement Abilities.
- All abilities that grant CC Immunity or make the player Ethereal are excluded from this list.
Immunity Frames[ | ]
Immunity Frames are frames during an animation where a champion is immune to damage when they may look vulnerable. Likewise, some animations are vulnerable when they look like they are immune. When returning to the rune of travel on Talus, there is a brief moment when he teleports back where he cannot take damage even though the skill itself doesn’t explicitly give this effect. An example of the opposite effect, Evie and Androxus can take damage before the animations of Ice Block and Reversal finish.
Rune of Travel | |
Reanimate | |
Harbinger's Wrath |
- There is a slight window during the animation of Vora's attacking phase of her ultimate where she is damage immune, whether she damages or executes the target.
Gameplay |
---|
General Champions Playstyle Game Modes Maps Game Mechanics End of the Game |