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Crowd Control (CC) Hard CC
Banish  •  Cripple  •  Fear  •  Knockup  •  Polymorph  •  Root  •  Silence  •  Stun  •  Void Grip
Soft CC
Knockback  •  Slow

Knockup is a Status Effect in Paladins. Knockup counts as Hard Crowd Control, because it is able to interrupt Movement Abilities.
Knockup makes the target airborne while keeping their momentum. It is not to be confused with certain abilities that can send enemies upwards such as Bomb King's Poppy Bomb as those are counted as Knockback and will not interrupt Movement Abilities.


Sources[]

Azaan

Reckoning
Buck
Talent required

Heroic Leap
Requires Bounce House
Dredge
Card required

Broadside
Requires Crow's Nest
Inara
Card required

Impasse
Requires Summit
Nyx

Royal Presence
Raum

Juggernaut
Saati
Talent required

Blast Back
Requires Window of Opportunity
  • Broadside and Impasse only knock the user up.
  • Heroic Leap stops the momentum of its targets and cancels certain movement abilities.
  • Yagorath cannot be knocked up.



Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables, Pets, and Illusions  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
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Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen