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The Lunar Coast is the southmost part of the Realm. It's largely isolated, being peaceful for centuries, even during the Goblin Scourges that ravaged the north. It is mentioned to have once been lush and full of vegetation like the Enchanted Forest, at least until the moon was shattered.[1] Though as mentioned here, some of the forest may still be present. It is here where the Shattered Desert, Bazaar, Ascension Peak, and the Thousand Hands's main base of operations are all located.

Trials of the Realm Bio[ | ]

Shattered Desert
"Far from the wars that plagued the north, the Shattered Desert had kept its peace for centuries. To this day, the people of the Desert live by the light of the cosmos and worship the Moon Goddess Io."[2]


Shattered Desert (Beach Bash Update)
"Far from the wars that plagued the north, the Shattered Desert had kept its peace for centuries. To this day, the people of the Desert live by the light of the cosmos and worship the Moon Goddess Io. Even when faced with the corrupting influence of the Devourer, Yagorath, the people of the Desert have not lost faith, and have banded together to fight against the Moon Goddess' enemy."[3]


Ascension Peak
"The sacred site where Jenos ascended to the heavens and communed with the Cosmos. The mountain is home to a great many faithful and serves as a destination for pilgrims, as well as a refuge for the lost."[4]


Thousand Hands
"The reach of the Thousand Hands is vast and their numbers are obscured by shadow. They are everywhere, but the seat of Zhin's power lies in the Steppes of the Lunar Coast."[5]


Thousand Hands (Beach Bash Update)
"The reach of the Thousand Hands is vast and their numbers are obscured by shadow. They are everywhere, but the seat of Zhin's power lies in the Steppes of the Lunar Coast. The Guild works through secrecy; the more known the name, the less effective member they are to the guild. But times are changing, and the shadows themselves are carving a place to fit into this new world."[6]


Lore

Major Factions
Magistrate  •  Resistance  •  Abyss  •  Darkness

Directions
Anti-Abyss  •  Anti-Darkness  •  Nature Protectors  •  Neutral

Groups
Bomb Kingdom  •  Deepwerks  •  Eternal Pyre  •  Followers of Io  •  House Aico  •  House Arturos  •  Outer Tribunal  •  Paladins (Former)  •  Red River Orcs  •  Sentinels  •  Shadow Tribunal  •  Summer Court  •  Tau-Kor Monastery  •  Thousand Hands Guild  •  Warders  •  Unknown Groups

Noteworthy Items / Forces
Crystals  •  Magic  •  Souls  •  Warder's Key  •  Warder's Relic

Notable Positions
Abyssal Lord  •  Border Lord  •  Grand Magister  •  Pyre Lord

The Realm
Abyss  •  Aico Tundra  •  Crosswind Hold  •  The Eight Oceans  •  Enchanted Forest  •  Greenwood  •  Lunar Coast  •  Seris (Village)  •  Temple Isles  •  Trade Row  •  Warder's Watch

Races
Abyssal Creature  •  Animal  •  Construct  •  Darkness  •  Dragon  •  Deities  •  Dwarf  •  Elemental  •  Elf  •  Faerie  •  Goblin  •  Human  •  Leipori  •  Orc  •  Pyre Creature  •  Ska'drin  •  Spirit  •  Stagalla  •  Tigron  •  Transformed  •  Undead  •  Vulpin  •  Wyrin

Complete Timeline
Complete Timeline  •  Paladins Chronicles

Story Arcs
Crystal Arc  •  Darkness Arc  •  Ska'drin Arc

Time Periods
The Ancient Age  •  The Age of the Paladins  •  The Golden Age  •  The Age of Resistance  •  The Lost Future

Notable Events
Dragon Scourge  •  Goblin Scourges  •  Golden Age  •  Crystal War  •  Koga's Revenge  •  Destruction of Seris  •  Battle of Ascension Peak  •  Warders Return  •  The Fight of the Shattered Desert  •  Shattered Goddess' Return  •  The Summoning of Raum  •  The Darkness Released  •  Shift of Power

Other
NPCs  •  Updated Bios  •  Alternate Realities  •  Canon Skins  •  Statues  •  Legends  •  Misconceptions  •  Retcons  •  Character Feats  •  Alpha Lore

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