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GameMode TestMaps.png

Maps are areas in the realm of Paladins where most of the fighting takes place. Each Map has its own special, distinctive elements that make it unique.

There are several Maps, each one designed to be played with certain Game Modes in mind.

Siege Maps[]

Each Siege map has callouts for different locations around the map.

These are the maps that Siege and Ranked can be played in:

Loading Isle.png
Frog Isle
Siege
Transparent-Maps.png
Loading TempleV2.png
Jaguar Falls
Siege
Transparent-Maps.png
Loading BeachV2.png
Serpent Beach
Siege
Transparent-Maps.png
Loading NRIgloo.png
Frozen Guard
Siege
Transparent-Maps.png
Loading NRMines.png
Ice Mines
Siege
Transparent-Maps.png
Loading Village.png
Fish Market
Siege
Transparent-Maps.png
Loading SpiralV2.png
Timber Mill
Siege
Transparent-Maps.png
Loading Castle.png
Stone Keep
Siege
Transparent-Maps.png
Loading Atrium.png
Brightmarsh
Siege
Transparent-Maps.png
Loading Quarry.png
Splitstone Quarry
Siege
Transparent-Maps.png
Loading AscensionPeak.png
Ascension Peak
Siege
Transparent-Maps.png
Loading DragonSiege.png
Warder's Gate
Siege
Transparent-Maps.png
Loading ShatteredDesert.png
Shattered Desert
Siege
Transparent-Maps.png
Loading Bazaar.png
Bazaar
Siege
Transparent-Maps.png

Onslaught Maps[]

These are the maps that Onslaught can be played in:

Loading TropicalArena.png
Primal Court
Onslaught
Transparent-Maps.png
Loading Quarry Onslaught.png
Foreman's Rise
Onslaught
Transparent-Maps.png
Loading Archives.png
Magistrate's Archives
Onslaught
Transparent-Maps.png
Loading MaraudersPort.png
Marauder's Port
Onslaught
Transparent-Maps.png

King of the Hill Maps[]

These are the maps that King of the Hill can be played in:

Loading KOTH SnowfallJunction.png
Snowfall Junction
KOTH
Transparent-Maps.png
Loading Archives.png
Magistrate's Archives
KOTH
Transparent-Maps.png
Loading KOTH TradeDistrict.png
Trade District
KOTH
Transparent-Maps.png
Loading KOTH MaraudersPort.png
Marauder's Port
KOTH
Transparent-Maps.png

Team Deathmatch Maps[]

These are the maps that Team Deathmatch can be played in:

Loading IceArena.png
Snowfall Junction
TDM
Transparent-Maps.png
Loading TradeDistrict.png
Trade District
TDM
Transparent-Maps.png
Loading Abyss.png
Abyss
TDM
Transparent-Maps.png
Loading Throne.png
Throne
TDM Custom
Transparent-Maps.png
Loading DragonsArena.png
Dragon Arena
TDM
Transparent-Maps.png

Other Maps[]

These maps are found in the Training mode screen:

Loading ShootingGallery.png
Shooting Range
Training
Transparent-Maps.png
Loading Tutorial.png
Tutorial
Training
Transparent-Maps.png

Removed Maps[]

Payload Maps[]

The Game Mode Payload was removed from the game in the Paladins OB65 update.

These are the maps that Payload could be played in:

Loading Payload Forest.png
Outpost
Payload
Transparent-Maps.png
Loading Payload Ruins.png
Hidden Temple
Payload
Transparent-Maps.png
Loading FrostbiteCaverns.png
Frostbite Cavern
Payload
Transparent-Maps.png

Event Maps[]

During certain events, special gamemodes only playable on unique maps are added, but most often removed after the event has ended.

These are the maps events took place on:

Loading HeavenAndHell.png
Rise of Furia Map
Rise of Furia
Transparent-Maps.png
Dragonscall.jpg
Dragon's Call Map
Dragon's Call
Transparent-Maps.png

Other Maps[]

Loading Battlegrounds.png
Battlegrounds Map
Battlegrounds
Transparent-Maps.png

Test Maps[]

Main article: Test Maps


Trivia[]

There were originally three very large maps called Temple Isle, Glacier Keep, and Enchanted Forest. Prior to open beta, they were reworked and divided into smaller maps.


Paladins

About the Game  •  Champions  •  Cards  •  Items  •  Game Modes  •  Maps  •  Ranked  •  Awards  •  Voice Guided System  •  Cosmetic Items  •  Treasure Chests  •  Event Pass  •  Quests  •  Patch notes


Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Comeback Mechanic  •  Diminishing returns  •  Headshot  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

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