Paladins Wiki

0.59 - Plunder Ahoy! | September 20, 2017


Champion Talus Icon.png New Champion - Talus, of the Ska'drin

  • Health: 2000

WeaponAttack Talus Icon.png Weapon [LMB] - Veracharger

A short to medium ranged weapon that deals 95 damage every 0.1s.

Ability Blitz Upper.png Secondary Fire [RMB] - Blitz Upper

Charge forward, hitting enemies for 600 and knocking them straight back.

Ability Overcharge.png Ability 1 [Q] - Overcharge

Overcharge your weapon, causing it to fire 33% faster for 4s.

Ability Rune of Travel.png Ability 2 [F] - Rune of Travel

Inscribe a rune on the ground that will teleport you back to its location after 10s or when reactivated. Teleporting cleanses all effects.

Ability True Power.png Ultimate [E] - True Power

After a brief charge-up, target an enemy and travel directly to them from anywhere, dealing 600 damage and knocking them back.


  • Legendaries
  • Faustian Bargain
  • [Rune of Travel] Rune of travel no longer automatically activates when the duration ends. If the rune is not used the cooldown is reset.
  • Inner Strength
  • [Rune of Travel] Rune of travel now resets the cooldown of Overcharge and Blitz upper when it activates.
  • Raging Demon [Default]
  • [Overcharge] You no longer consume ammo while Overcharge is active.
  • Cards
  • Guts
  • [Armor] Take 8/16/24/32% less damage when below 40% health.
  • Last Remnant
  • [Weapon] Increase your ammo count by 3/6/9/12.
  • Perseverance
  • [Weapon] Gain 10/20/30/40% lifesteal when below 40% health.
  • Spirited
  • [Weapon] Gain 5/10/15/20% Reload Speed.
  • Carry through
  • [Blitz Upper] Hitting an enemy with Blitz Upper grants you 10/20/30/40% movement speed for 3s.
  • Daredevil
  • [Blitz Upper] Activating Blitz Upper heals you for 50/100/150/200 Health.
  • Dark Vision
  • [Blitz Upper] Hitting an enemy with Blitz Upper reveals them for 1/2/3/4s.
  • Relic Affinity
  • [Blitz Upper] Hitting an enemy with Blitz Upper generates 4/8/12/16 ammo.
  • Ancient Power
  • [Overcharge] Hitting an enemy while Overcharge is active reduces the cooldown of Blitz Upper by .5/1/1.5/2s.
  • Antediluvian
  • [Overcharge] Enemies hit by Overcharge receive 20/40/60/80% reduced healing for 2s.
  • Primeval Might
  • [Overcharge] Gain 8/16/24/32% lifesteal while Overcharge is active.
  • Reclamation
  • [Overcharge] Activating Overcharge generates 4/8/12/16 ammo.
  • Eternal
  • [Rune of Travel] The duration of Rune of Travel is increased by 1/2/3/4s.
  • Evanescent
  • [Rune of Travel] Move 8/16/24/32% faster while Rune of Travel is active.
  • Revitalize
  • [Rune of Travel] Rune of Travel heals you for 200/400/600/800 when you teleport to it.
  • Transient
  • [Rune of Travel] The duration of Rune of Travel is reduced by 1/2/3/4s.


  • Introduce Overtime to Onslaught
  • If contesting the point while the other team would win, you will instead enter overtime.
  • During overtime respawn times will gradually increase.
  • Makoa's Accessory has been changed from his eyes to his shell.
  • When building decks, cards that are already in use will turn grey.
  • Enabled more automatic voice lines such as “Heal me!” and “Sniper!”
  • Enabled DX11 screen resolution scaling.
  • Players will now be notified when someone leaves the end of match lobby chat.
  • Pop up for message when lobby fails (also stays in system chat).
  • Added an audio notification for messages such as invites and direct messages.
  • Raeve Maeve's custom music volume is now tied to the in-game music slider.
  • Chat will now persist when leaving a game.
  • New decks will now automatically be named after the first card chosen.
  • Mount Functionality
  • Mounts will now change direction to match where your character is moving.
  • Players can now free look around their character when mounted and stationary.
  • “With OB59 we're making some updates to how Mounts work. These changes are intended to improve visual clarity around the actions players are taking on their mount, and improve aesthetic value with the ability to free look.”

Bug Fixes

  • Fixed an issue where Friends Forever Silver was granting more points than intended.
  • Fixed an issue where VIP points were awarded inconsistently.
  • Fixed an issue with healing projectiles not moving through shields.
  • Fixed an issue where accessing game chat and dying affected input.
  • Fixed an issue where Leaderboard order was flipped.
  • Fixed an issue where environmental deaths gave the enemy team points in Onslaught.
  • Fixed an issue with Oppressor Mines not applying slow properly.


VIP Content

  • Exclusive Content
  • Androxus Weapon: Shattermaw
  • Kinessa: Star Silver
  • Lex Emote: Bad Cop
  • Sha Lin Emote: Top Rock
  • Ying Emote: Belly Dance
  • Current Rotation
  • Adding
  • Skye: Heartbreaker
  • Removing
  • Androxus: Steam Demon



Champion Androxus Icon.png Androxus

  • Weapon: Shattermaw

Champion Barik Icon.png Barik

  • Swashbuckler
  • Champion Skin + Weapon + Voice Pack + Spray
  • Obsidian and Cosmic
  • Champion Skin + Weapon
  • Hi-Tek
  • Champion Skin price changed to 200 Crystals
  • Weapon price changed to 125 Crystals

Champion Kinessa Icon.png Kinessa

  • Star Silver
  • Champion Skin + Weapon + Voice Pack + Spray

Champion Lex Icon.png Lex

  • Emote: Bad Cop

Champion Makoa Icon.png Makoa

  • Dutchman
  • Champion Skin + Weapon + Voice Pack + Spray

Champion Seris Icon.png Seris

  • Infernal
  • Champion Skin + Weapon + Voice Pack + Spray
  • Obsidian and Cosmic
  • Champion Skin + Weapon

Champion ShaLin Icon.png Sha Lin

  • Emote: Top Rock

Champion Talus Icon.png Talus

  • Moonstone
  • Champion Skin + Weapon
  • Geist
  • Champion Skin + Weapon

Champion Ying Icon.png Ying

  • Emote: Belly Dance


  • New Chest


  • Test Queue rotation
  • Remove
  • Add
  • Remove two pillars next to the stairs infront of the spawn room.
  • Widen top flank route next to capture point.
  • You can now fly over the trees at the top flank route.
  • Removed ice blocks by the steps near Ice Cave.
  • Removed some cover on the rooftops over looking the capture point.
  • Spawn points are now spread out.



  • We have disabled the system of diminishing returns for crowd control. Now being hit by a crowd control effect will no longer reduce the duration of subsequent crowd control effects.
  • Abilities that previously required a player to be standing on the ground will now instead require that player to be close to the ground. This should add some leniency for jumping or small knockbacks.

Champion Androxus Icon.png Androxus

“The Godslayer is seeing a significant increase in potential attack speed and overall weapon-feeling. Aim carefully and be conscious of your decreasing accuracy as you take advantage of the new fire rate!”

  • WeaponAttack Androxus Icon.png Revolver
  • Is now semi-automatic.
  • Maximum fire rate increased from 0.5s to 0.36s.
  • Damage reduced from 600 to 580.
  • Recoil increased.
  • Now loses accuracy when fired at maximum speed.

Champion Inara Icon.png Inara

  • WeaponAttack Inara Icon.png Stone Spear
  • Time between shots reduced from 0.2s to 0.15s.
  • Self inflicted slow reduced from 40% to 30%.
  • Self inflicted slow duration reduced from 0.8s to 0.5s.

Champion Kinessa Icon.png Kinessa

  • General
  • Fixed a bug where the Blue transition lighting could get stuck on Cutthroat Accessory in game

Champion Lian Icon.png Lian

  • Ability Presence.png Presence
  • Fixed a bug where Presence's damage was not properly mitigated by Blast Shields.
  • Fixed a bug where Presence's damage type was not listed as AoE.
  • Ability Grace.png Grace
  • Fixed a bug where Grace's damage type was not listed as direct.

Champion Skye Icon.png Skye

  • General
  • Increased the volume of Skye leaving stealth while using the Kunoichi skin.

Champion Strix Icon.png Strix

  • General
  • Fixed a bug where Strix would not autobuy items.
  • Fixed a bug where activating Stealth could cancel the postfire of the Talon Rifle.

Champion Tyra Icon.png Tyra

  • Ability Nade Launcher.png Nade Launcher
  • Increased projectile size by 16%.
  • Increased projectile Speed from 270 to 400.

Champion Torvald Icon.png Torvald

“Torvald's Shooting experience has received an upgrade. Changing Torvalds primary fire to a projectile based weapon allows for more depth in his weapon experience and drastically improves his area of influence on the battlefield. Additionally we have made alterations to his kit that compliment his new in-hand attack.”

  • General
  • Health Reduced from 5000 to 3500.
  • WeaponAttack Torvald Icon Old.png Gauntlet
  • Reworked.
  • Now fires projectiles that deal 200 damage every 0.25s.
  • Ability Recharge.png Recharge
  • No longer drains enemy shields.
  • Moved to Ability 2 (F).
  • Ability Runic Blast.png Runic Blast
  • Removed from the game.
  • Ability Nullify.png Nullify
  • New Altfire.
  • Focus the power of your gauntlet and channel a beam of energy on a single enemy for 2.5s, silencing them and dealing 800 damage over the duration.
  • Cards
  • Infusion
  • Now applies to Nullify.
  • Scribes Wit
  • Now applies to Nullify.
  • Arcane Etching
  • Now applies to Nullify.
  • Rune Torrent
  • Now applies to Nullify.
  • Ammo restore reduced from 4/8/12/16 to 3/6/9/12.
  • Induction
  • Ammo restore per second reduced from 2/4/6/8 to 1/2/3/4
  • Legendary Cards
  • Direct Current
  • Now adds 500 damage to Nullify.

Champion Zhin Icon.png Zhin

  • Ability Counter.png Counter
  • Fixed a bug where Zhin would not enter combat if he absorbed a hit with Counter but did not hit an opponent.