0.67 - The Realm Restored | March 7, 2018[]
General[]
The Cards Unbound system has been removed from the game.
Overview[]
- Players will receive
Gold and
VIP Points for extra copies of cards from the Unbound System.
- Players now have all Loadout Cards unlocked at the start.
- Cards now have 5 Levels instead of 10.
- Players will create their Loadouts with a 15 Point System.
Compensation[]
Developer Comments: With the removal of Cards Unbound, we will be compensating players the Gold equivalent for all duplicate cards acquired through Radiant and Champion Chests. As an added bonus, we’ll be awarding players VIP Points for their duplicate cards. With the removal of various Card Chests, all Paladins players will start on an even playing field in all of our game modes, with no more grind or monetization around loadout card acquisition.
- The following Chests have been removed from the game:
Radiant Chests
Champion Chests
Legendary Champion Chests
- Players will receive the following for each card duplicate they have acquired:
- 625
Gold per Duplicate
- 625
- As a Bonus, Players will receive the following for each card duplicate they have acquired:
- 40
VIP Points
- 40
- Players will receive the following for each chest in their inventory:
Radiant Chest
- 2,500
Gold per chest
- 2,500
Champion Chests
- 7,500
Gold
- Players will receive 11,160
VIP Points per chest purchased with VIP Points
- 7,500
- VIP Tier Rewards
- All
Radiant Chests are being removed and replaced with
Gold Chests.
- Tier 1: 1
Gold Chest
- Tier 2: 2
Gold Chests
- Tier 3: 3
Gold Chests
- Tier 4: 4
Gold Chests
- Tier 5: 5
Gold Chests
- Tier 1: 1
- All
- Twitch Prime Rewards
- The 5
Radiant Chests previously rewarded through Twitch Prime will become 5
Gold Chests going forward.
- Those who received
Radiant Chests in the past will be compensated as discussed above.
- The 5
- Daily Login Rewards
- The Day 7, 14, 21, 28 Rewards are being changed from 1
Radiant Chest to 25
Crystals.
- The Day 7, 14, 21, 28 Rewards are being changed from 1
- Strix Skin Bundle Refund
- Players who purchased the Strix Skin Bundle will receive a partial refund with the removal of
Champion Chests and
Legendary Champion Chests.
- 300
Crystals if purchased with Crystals
- 47,500
VIP Points if purchased with VIP Points
- 300
- Players who purchased the Strix Skin Bundle will receive a partial refund with the removal of
- Terminus Skin Bundle Refund
- Players who purchased the Terminus Skin Bundle will receive a partial refund with the removal of
Champion Chests and
Legendary Champion Chests.
- 200
Crystals if purchased with Crystals
- 32,000
VIP Points if purchased with VIP Points
- 200
- Players who purchased the Terminus Skin Bundle will receive a partial refund with the removal of
- The following Bundles have been removed from the game:
- Realm Pack
- VIP Pack
Price Changes[]
Developer Comments: In this patch, numerous gameplay systems have been adjusted to award players with Gold instead of Radiant Chests, and there will be no more card grind through Radiant and Champion Chest purchases. Players will now be earning Gold at a significantly higher rate, so we have adjusted the prices around in game content to match. Even with the price increases, Free2Play players will now unlock content at a faster rate with the Gold acquisition adjustments.
Champions[]
- Champions priced at 5,000
Gold or 150
Crystals now cost 15,000
Gold or 100
Crystals.
- Champions priced at 7,500
Gold or 200
Crystals now cost 30,000
Gold or 200
Crystals.
- Champions priced at 12,500
Gold or 200
Crystals now cost 60,000
Gold or 300
Crystals.
Voice Packs[]
- All Champion Voice Packs: 7,125
Gold or 25
Crystals changed to 15,000
Gold or 25
Crystals.
Mastery Cosmetics[]
- Mastery Sprays: 7,500
Gold or 60
Crystals changed to 15,000
Gold or 60
Crystals.
- Mastery Emotes: 7,500
Gold or 60
Crystals changed to 15,000
Gold or 60
Crystals.
- Mastery Poses: 5,000
Gold or 40
Crystals changed to 10,000
Gold or 40
Crystals.
- Obsidian Skins: 20,000
Gold or 160
Crystals changed to 30,000
Gold or 160
Crystals.
- Cosmic Skins: 25,000
Gold or 200
Crystals changed to 40,000
Gold or 200
Crystals.
Gameplay Systems[]
Developer Comments: There are significant changes to the Champion Mastery Progression system this patch. Players will now unlock their Talents (previously Legendary Cards) through playing their Champions and leveling them up. This design is focused on giving a rewarding progression system to players as they unlock new ways to play their Champions, laying out a clear path to teach them the fundamental systems inside Paladins. We also made major adjustments to Champion Mastery Level experience rates with this is mind. Players will be unlocking more, faster. Much Faster. We don’t want new players to feel like it is a grind to unlock all their talents, but a natural process that comes from playing a Champion. If you’re a current player, don’t worry about not having access to a talent, you will receive all talents regardless of Champion Mastery Levels with the release of OB67!
Card Point Systems[]
- All players have access to all Loadout Cards.
- Talents are unlocked via Champion Mastery thresholds.
- Loadout Cards have 5 Levels.
- The power of a Level 5 Card is the same as a Level 10 in Unbound.
- Talents no longer have Levels.
- Players build Loadouts that consist of 5 Loadout Cards and combined Level of 15.
- Players have 1 Starter Deck filled out that they can do with as they please.
- Starter Decks consist of 5 Level 3 Cards determined by the Deck Item.
Legendary Cards and Champion Mastery[]
- Legendary Cards have been renamed to “Talents” and will now be unlocked through Champion Mastery System at Levels 2, 8, and 12.
- All Champions will have one default Talent.
- Players with existing accounts will automatically have all Talents available to them.
- The Level 25 Mastery Cap has been removed.
- Players will now have no limit on Champion Mastery Levels.
- Redistributed Mastery Level XP Rate to match account XP Rate.
- Players will now level through Champion Mastery and receive Champion Mastery Unlocks quicker.
- Players will now be able to purchase Champion Mastery Levels for Gold at a rate of 1,000
Gold for 20,000 Experience.
- Players must have enough Gold to purchase the next level.
Champion Mastery Requirements and Rewards Table[]
Level | XP Per Level | XP Total | Reward |
---|---|---|---|
1 | 20,000 | 20,000 | |
2 | 40,000 | 60,000 | Talent 2 |
3 | 60,000 | 120,000 | |
4 | 80,000 | 200,000 | |
5 | 100,000 | 300,000 | MVP |
6 | 120,000 | 420,000 | |
7 | 140,000 | 560,000 | |
8 | 160,000 | 720,000 | Talent 3 |
9 | 180,000 | 900,000 | Emote |
10 | 200,000 | 1,100,000 | |
11 | 220,000 | 1,320,000 | |
12 | 240,000 | 1,560,000 | Talent 4 |
13 | 260,000 | 1,820,000 | |
14 | 280,000 | 2,100,000 | Obsidian Skin |
15 | 300,000 | 2,400,000 | |
16 | 320,000 | 2,720,000 | |
17 | 340,000 | 3,060,000 | |
18 | 360,000 | 3,420,000 | Champion Spray |
19 | 380,000 | 3,800,000 | |
20 | 400,000 | 4,200,000 | Cosmic Skin |
21 | 420,000 | 4,620,000 | |
22 | 440,000 | 5,060,000 | |
23 | 460,000 | 5,520,000 | |
24 | 480,000 | 6,000,000 | |
25 | 500,000 | 6,500,000 | |
26 | 520,000 | 7,020,000 | |
27 | 540,000 | 7,560,000 | |
28 | 560,000 | 8,120,000 | |
29 | 580,000 | 8,700,000 | |
30 | 600,000 | 9,300,000 | Champion Title |
50+ | 1,000,000 | 25,500,000 |
Account Rewards[]
With the removal of Radiant Chests, players will now be rewarded 2500
Gold for each level of account progression.
First Win of the Day[]
With the removal of Radiant Chests, players will now earn 300
Gold for each First Win of the Day in the following Queues:
Daily Login Bonus[]
With the removal of Radiant Chests, players will now receive 25
Crystals for every 7th consecutive Daily Login.
Daily Login Bonus Table[]
Day 1 | Day 2 | Day 3 | Day 4 | Day 5 | Day 6 | Day 7 |
---|---|---|---|---|---|---|
200 ![]() |
400 ![]() |
600 ![]() |
800 ![]() |
1000 ![]() |
1200 ![]() |
25 ![]() |
200 ![]() |
400 ![]() |
600 ![]() |
800 ![]() |
1000 ![]() |
1200 ![]() |
25 ![]() |
200 ![]() |
400 ![]() |
600 ![]() |
800 ![]() |
1000 ![]() |
1200 ![]() |
25 ![]() |
200 ![]() |
400 ![]() |
600 ![]() |
800 ![]() |
1000 ![]() |
1200 ![]() |
25 ![]() |
Tutorial Reward[]
With the removal of Radiant Chests, players will now receive 25,000
Gold for completing the Tutorial.
Quests[]
We have lowered the requirements for all Daily Gold Quests. Daily Crystal Quests will remain the same.
Old Quest Requirement | New Quest Requirement |
---|---|
Win 3 Games | Win 1 Game |
Play 4 Games as a ![]() |
Play 2 Games as a ![]() |
Play 4 Games as a ![]() |
Play 2 Games as a ![]() |
Play 4 Games as a ![]() |
Play 2 Games as a ![]() |
Play 4 Games as a ![]() |
Play 2 Games as a ![]() |
Play 4 Games of Siege | Play 2 Games of Siege |
Play 4 Games of Deathmatch | Play 2 Games of Deathmatch |
Get 40 Kills | Get 25 Kills |
Heal 200,000 Health | Heal 100,000 Health |
Get 75 Eliminations | Get 50 Eliminations |
Deal 250,000 Damage | Deal 150,000 Damage |
Get 600 Objective Time | Get 300 Objective Time |
Miscellaneous[]
- Added the option to dismiss all acquisition popups.
Customizations[]
General[]
VIP[]
RIP OB64 Sprays - EXCLUSIVE to OB67[]
- Bad Art Spray Pack - 2000
Gold
- “RIP OB64”
- “Enara” by Zennos
- “Merster Riding” by Omenya
- “Classy Barik” by Oppoh
- “Gurk” by CrankisDank
Chests[]
Pip[]
- Arctic Pip Collection
- Available in the
Gold Chest
- Includes: Champion Skin, Weapon, Spray
- Available in the
Tyra[]
- Drakefire Tyra Collection
- Available in the
Diamond Chest
- Includes: Champion Skin, Weapon, Spray
- Available in the
Balance Updates and Bug Fixes[]
General[]
Bug Fixes[]
- Fixed an issue where Sprays would sometimes not appear.
- The in-game Item Shop now updates your Credits count even while open.
- Fixed an issue where the Notification Volume setting would not reduce the out-of-game Match Ready notification sound.
- Match History should now include all Game Modes and Custom Games, but not Training Matches.
- Spectator
- Fixed an issue where in some cases you could spectate the enemy team.
- Team Deathmatch and Onslaught Matches will now properly display in your profile history.
- Fixed an issue where the the incorrect icon was displaying on the the Champion Customization bar during the Champion selection phase.
- Fixed an issue where upon reaching certain Mastery Levels, an incorrect notification would display.
- Applied glue to the feather on the
Genie Chest so the wind stops knocking it over.
Support[]
- Support Champions will now gain Eliminations if their healing targets get the killing blow on an enemy.
Androxus[]
Cards[]
- Buying Time
- No longer generates ammo over time
- Activating Reversal generates {1|1} Ammo.
- Marksman
- No longer generates ammo over time
- If Defiance hits a Champion it generates {1|1} Ammo.
- Sleight of Hand
- No longer generates ammo over time
- Using Nether Step generates {1|1} Ammo.
Bug Fixes
- Cards
- Buying Time: Now properly regenerates ammo upon activating reversal, instead of at the end of the ability animation
Ash[]
Cards[]
- Trebuchet
- No longer generates ammo over time
- Activating Siege Shield generates {1|1} Ammo.
Cassie[]
Bug Fixes
- Cards
- Kinetics: Now properly reduces healing
Evie[]
Cards[]
- Biting Cold
- No longer generates ammo over time
- Activating Ice Block generates {1|1} Ammo.
- Cantrip
- No longer generates ammo over time
- Activating Soar generates {1|1} Ammo.
Fernando[]
- Adjusted Champion Portrait to display his face.
Inara[]
Cards[]
- Lodestone
- No longer generates ammo over time
- Activating Warder's Field generates {1|1} Ammo.
- Shear
- No longer generates ammo over time
- Activating Earthen Guard generates {1|1} Ammo.
Jenos[]
- Star Splitter
- Now has slight spread while firing
Kinessa[]
Cards[]
- Well Stocked
- No longer generates ammo over time
- Activating Oppressor Mine generates {3|3} ammo.
Lex[]
Cards[]
- Requip
- Now triggers at the start of the slide
- No longer generates ammo over time
- Activating Combat Slide generates {1|1} Ammo.
- Restock
- No longer generates ammo over time
- Kills and Eliminations generate {1|1} Ammo.
Bug Fixes
- Cards
- Justice Served: Now properly heals Lex upon killing his target
Mal'Damba[]
Bug Fixes
- Cards
- Many Gourds: Fixed description
Pip[]
Cards[]
- Smithereens
- No longer generates ammo over time
- Hitting an enemy with Explosive Flask generates {1|1} Ammo.
Ruckus[]
- Emitter
- Removed the Slow
Talents[]
- Rocket Barrage
- No longer increases the damage of your Missile Launcher
Cards[]
- E.M.P.
- Renamed to Regenerative Alloy
- New Effect: While Emitter is active generate {5|5} ammo per second.
Viktor[]
Bug Fixes
- Talents
- Shrapnel: Fixed an issue where Frag Grenade would not gain the increased projectile speed buff from last patch.
Willo[]
Cards[]
- Germination
- No longer generates ammo over time
- Activating Seedling generates {1|1} Ammo.
- Hummingbird
- No longer generates ammo over time
- Activating Flutter generates {1|1} Ammo.
Zhin[]
Cards[]
- Dragon Oil
- Lowered ammo increase from 2 per level to 1
- Embers
- No longer generates ammo over time
- Activating Billow generates {1|1} Ammo.
- Kindling
- No longer generates ammo over time
- Activating Whirl generates {1|1} Ammo.
- Viciousness
- Lowered ammo restored from 2 per level to 1