0.30 - Anchors Aweigh | August 4, 2016
New Champion - Makoa, The Ancient
Weapon - Cannon
- A salvaged ship cannon that fires one 700 damage cannon ball every 1 second.
Secondary Fire - Dredge Anchor
- Hurl your anchor and reel in an unsuspecting enemy. Enemies affected by Dredge Anchor are marked for 4s. Your next Cannon attack will deal 50% increased damage on marked targets and consume the mark.
Ability 1 - Shell Shield
- Project a 6000 health shield that blocks enemy fire for 4 seconds.
Ability 2 - Shell Spin
- Retreat into your shell and spin forward, knocking back enemies in your path.
Ultimate - Ancient Rage
- Call on the powers of the Ancients. Drop Your cannon and swing your anchor, dealing 900 damage a hit. In addition, increase your health by 5000. Lasts 8s.
Cards
- Ancient Resolve
- [Shell Shield] Increase the Duration of your Shield by {0.5/1/1.5/2} seconds.
- Deep Wisdom
- [Anchor] Anchor Reveals enemies to you for {1.5/3/4.5/6}s.
- Sea Legs
- [Anchor] Anchor Confuses enemies for {1/2/3/4}s.
- Barrier Reef
- [Shell Shield] For every 2000 damage absorbed reduce the cooldown of Shell shield by {1/2/3/4} seconds.
- Rip Current
- [Shell Shield] Enemies that pass through your Shield are slowed by {10/20/30/40}% for 2s.
- Tidal Grace
- [Shell Shield] Heal for {10/20/30/40}% of the damage your Shield absorbs.
- Crashing Wave
- [Shell Spin] Shell Spin's Cooldown is reduced by {1/2/3/4}s if it hits an enemy.
- Surf
- [Shell Spin] Increase the distance Shell Spin travels by {10/20/30/40}%.
- Tsunami
- [Shell Spin] For 2s after using Shell Spin you gain {8/16/24/32}% Movement Speed.
- Spring Tide
- [Shell Spin] Shell Spin heals you for {250/500/750/1000} if it hits an enemy.
- Harden
- [Ancient Rage] Increase the Health bonus of Ancient Rage by {500/1000/1500/2000}.
- Rampage
- [Ancient Rage] During Ancient Rage you gain {8/16/24/32}% Movement Speed.
- Leviathan
- [Armor] Increase your Health by {150/300/450/600}.
General
- Players may now unlock Champions and Skins in Champion select.
- Changed ammo counter to numerals.
- New poses for Champions and Skins icons.
- Payload: Can now buy Burn Cards within the first 3 minutes anywhere from the map.
- Burn cards expire after X amount of time.
- Removed need for locking in Champions in Match Lobby.
- Capture Point overtime UI functionality.
- Respawn indicator updated.
- Added rarity sorting on skins, weapons, and mounts.
- Social button now pops up new Social scene instead of Friends.
- Friend invites now show “!” on the Social button.
- Fixed issue with Party invites not giving proper feedback when players are not available.
Refer-A-Friend
- Introducing Refer-A-Friend
- Players who have invited friends through the past Beta Invite system will be receive retroactive rewards.
- Refer-A-Friend skin: Pip Mad Scientist
Skins
- Makoa Champion recolors
- Montego
- Aruba
- Bahama
Maps
- Temple Isle was devided into Frog Isle, Jaguar Falls, and Serpent Beach.
Champions - Balance/Updates/Fixes
General
- Out of combat regeneration increased to 400 Health and 8% of your maximum Health each second.
- Champion values were changed across the board.
Burn Cards
Rejuvenate
- [Armor] Heal for 500 when you leave combat.
Gather
- Changed from 15% of maximum health to 300 health.
Kill to Heal
- Changed from 25% of maximum health to 500 health.
Huntsman
- Removed from the game.
Equestrian
- Removed from the game.
Master Riding
- Removed from the game.
Androxus
- Cards
- *NEW* Seething Hatred
- [Weapon] Hitting an enemy reduces the cooldown of Reversal by {.5/1/1.5/2}s.
- *NEW* Watchful
- [Weapon] Hitting an enemy in the head reveals them to you for {1/2/3/4}s even through stealth.
- Fight or Flight
- Reworked.
- Renamed to Patience.
- [Nether Step] Increase the time you have between dashes by {1/2/3/4}s.
- *NEW* Disrupt
- [Reversal] Reversal disarms enemies for {.3/.6/.9/1.2}s.
- *NEW* Abyssal Touch
- [Defiance] Defiance reduces healing by {5/10/15/20}% with a maximum of 3 stacks.
- *NEW* Seething Hatred
Barik
- Cards
- *NEW* One Man's Scrap
- [Barricade] Reduce the cooldown of Barricade by {2/4/6/8}s when one of your turrets is destroyed by an enemy player.
- *NEW* Another Man's Treasure
- [Turret] Getting an elimination reduces the Cooldown of Turret by {15/30/45/60}%.
- *NEW* Brave and Bold
- [Turret] When near turret you gain {10/20/30/40}% CC reduction.
- *NEW* Grudge
- [Turret] Turret shots reduce healing by {5/10/15/20}%. Max 2 stacks.
- *NEW* One Man's Scrap
Bomb King
- Cards
- *NEW* King's Court
- [Grumpy Bomb] Heal for 200 health over 2s for each enemy hit by Grumpy Bomb, max {1/2/3/4} targets.
- *NEW* Reinforced Casing
- [Sticky Bomb] Increase the health of Sticky Bomb by {25/50/75/100}.
- *NEW* Ablative Coating
- [Poppy Bomb] Increase the health of Poppy Bomb by {50/100/150/200}.
- *NEW* Royal Decree
- [Poppy Bomb] Hitting yourself with Poppy Bomb heals you for {100/200/300/400} Health over 4s.
- *NEW* Royal Army
- [Weapon] Eliminations increase your reload speed by {10/20/30/40}% for 5s.
- *NEW* King's Court
Buck
- Net Shot
- No longer roots.
- Now slows the target by 50% for 1.5s.
- Reduced cooldown from 15 ➞ 14.
- Imprisonment
- Removed from the game, replaced by Buck Wild.
- *NEW* Buck Wild
- Go Buck Wild, instantly refreshing all abilities and reducing cooldowns by 50% for 10s.
- Cards
- Tightrope
- Reworked.
- Renamed to Vigor.
- [Recovery] Kills reduce the Cooldown of Recovery by {25/50/75/100}%.
- Tightrope
Cassie
- Cards
- *NEW* Somersault
- [Dodge Roll] CCs applied to Cassie during Dodge Roll have a {25/50/75/100}% reduced effect.
- *NEW* Infected Arrow
- [Blast Shot] Blast Shot reduces healing by {15/30/45/60}% for 3s.
- *NEW* Kinetics
- [Blast Shot] Blast Shot disarms enemies for {.2/.4/.6/.8}s.
- Duelist
- Reworked.
- Renamed to Raze.
- [Disengage] Disengage does {300/600/900/1200} bonus damage to shields.
- Fatal Sign
- Reworked.
- Now increases the duration of scout by {.5/1/1.5/2}s.
- *NEW* Somersault
Drogoz
- Cards
- *NEW* Follow the Scent
- Fire Spit reveals enemies for {1/2/3/4}s when it hits them directly.
- Decimate
- Reworked.
- Renamed to Biological Warfare.
- Salvo reduces healing by {10/20/30/40}% for 3s.
- W.Y.R.M. Jets
- Reduced flight speed bonus from {12/24/36/48}% to {6/12/18/24}%.
- *NEW* Follow the Scent
Evie
- Cards
- *NEW* Cold Blooded
- Reduce the Cooldown of Ice Block by {1/2/3/4}s.
- *NEW* Over the Moon
- Reduce the cooldown of Soar by {1/2/3/4}s.
- *NEW* Swift Witch
- Increase the flight speed of Soar by {10/20/30/40}%.
- *NEW* Spellbound
- Your first weapon shot after Blink reduces healing by {15/30/45/60}% for 3s.
- Safeguarded
- Reworked.
- Renamed to Killing Frost.
- Kills reduce the Cooldown of Blink by {25/50/75/100}%.
- *NEW* Cold Blooded
Fernando
- Cards
- *NEW* Unstoppable Force
- Charge applies a {200/400/600/800} Knockback.
- *NEW* Brand
- Fireball reduces healing by {15/30/45/60}% for 3s.
- *NEW* Immovable Object
- Gain {25/50/75/100}% knockback reduction when on the Objective.
- *NEW* Looks that Kill
- Hitting an enemy with Fireball recharges {10/20/30/40}% of your maximum ammo.
- *NEW* Unstoppable Force
Grohk
- Totemic Ward
- Renamed to “Healing Totem”.
- No longer creates a shield.
- Increased healing per second from 75 to 340.
- Cards
- Crackle
- Now increases duration of Healing Totem by {1/2/3/4}s.
- Outreach
- Now increases the area of effect of Healing Totem by {10/20/30/40}%.
- *NEW* Shamanic Might
- Increase your base maximum Health by {100/200/300/400}.
- *NEW* Thunderlord
- Your weapon can fire {5/10/15/20}% longer before overheating.
- *NEW* Electrostatic
- Healing Totem releases a pulse every {4/3/2/1}s that reveals Stealthed enemies within 40 units.
- *NEW* Conduit
- For every 400 damage enemies take during Shock Pulse spawn an HP drop that heals for {100/200/300/400}.
- Crackle
Grover
- Cards
- Forest Expansion
- Reworked.
- Renamed to Deeply Rooted.
- Gain {20/40/60/80}% Knockback reduction during Nature's Demise.
- Journey
- Reworked.
- Renamed to Against the Grain.
- Gain {3/6/9/12}% Damage Reduction during Nature's Demise.
- Forest Expansion
Kinessa
- Transporter
- No longer goes to third person.
Pip
- Cards
- *NEW* Escape Artist
- [Weightless] Gain {12.5/25/37.5/50}% Damage Reduction during Weightless, but attacking cancels Weightless.
- *NEW* Escape Artist
Ruckus
- Hover
- Removed from the game, replaced by Advance.
- *NEW* Advance
- Quickly jet in the direction you are moving. You can fire while using Advance. Has 2 charges.
- Cards
- Extended magazine
- Now works on every usage of Advance.
- Ammo generated decreased from 10/20/30/40 to 5/10/15/20.
- Proximity
- Now works on every usage of Advance.
- Damage reduction down from 2/4/6/8% to 1/2/3/4%.
- Maximum stacks up from 5 to 10.
- Fuel Reserves
- Reworked.
- Now increases the recharge rate of Advance by {7/14/21/28}%.
- Extended magazine
Skye
- Cards
- Blowout
- Reworked.
- [Toxic Time Bomb] Grants {20/40/60/80}% Movement Speed for 2s after using Toxic Time Bomb.
- Smother
- No longer increases the duration of Smoke Screen.
- Specter
- Reworked.
- [Smoke Screen] Increases the duration of Smoke Screen by {1/2/3/4}s.
- Shadow Affinity
- No longer allows Skye to use Hidden while mounted.
- Blowout
Ying
- General
- Fixed a bug where Ying's weapon attacks were applying a 0 damage bleed.
- Changed Ying's Bonus Damage.
- Shatter will increase the damage of subsequent shatters.
- Deal bonus damage if you hit the same target with all 5 shots from Dimensional Mirror.
- Cards
- Fracture
- Reworked.
- Hitting an enemy with Shatter reduces healing by {10/20/30/40}% for 3s.
- Fracture
Card Art
- Fallout
- Shell Shock
- Double Time
- Failsafe
- Inspiration