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0.30 Hotfix 1 | August 5, 2016

BETA EXPECTATIONS

General

  • Friend Referral backend fixes.
  • UI fix for players getting a blank screen after queueing.

Champions - Balance/Updates/Fixes

General

  • Movement abilities will no longer remove Crowd Control effects.

Champion Androxus Icon.png Androxus

  • WeaponAttack Androxus Icon.png Revolver
  • Damage reduced from 700 → 650.
  • Ability Nether Step.png Nether Step
  • Now only has 2 dashes.

Champion Barik Icon.png Barik

  • WeaponAttack Barik Icon.png Blunderbuss
  • Damage reduced from 800 → 700.
  • Ability Barricade.png Barricade
  • No longer grants bonus damage.
  • Ability Turret.png Turret
  • Bonus damage reduced from 30% → 15%.
  • Damage reduced from 197 → 175.

Champion BombKing Icon.png Bomb King

  • General
  • Health increased from 2000 → 2500.
  • Movement Speed increased from 360 → 380.
  • Ability King Bomb.png King Bomb
  • Damage increased from 2500 → 4000.

Champion Buck Icon.png Buck

  • General
  • Health increased from 3000 → 3500.
  • Ability Heroic Leap.png Heroic Leap
  • Cooldown reduced from 8s → 6s.
  • Ability Buck Wild.png Buck Wild
  • Now grants 30% damage reduction for the duration.
  • Cards
  • No Escape
  • Reworked.
  • Now grants 8/16/24/32% Movement Speed during Buck Wild.

Champion Cassie Icon.png Cassie

  • WeaponAttack Cassie Icon.png Shortbow
  • Damage reduced from 700 → 650.
  • Ability Disengage.png Disengage
  • Bonus damage reduced from 50% → 30%.
  • Ability Dodge Roll.png Dodge Roll
  • Bonus damage reduced from 50% → 30%.

Champion Drogoz Icon.png Drogoz

  • General
  • Size reduced by 25%.
  • Health increased from 2000 → 2500.
  • WeaponAttack Drogoz Icon.png Rocket Launcher
  • Damage increased from 850 → 950.
  • Ability Thrust.png Thrust
  • CC immunity during Thrust removed.

Champion Evie Icon.png Evie

  • Ability Ice Block.png Ice Block
  • No longer stuns.
  • Now slows enemies by 50% for 2s.
  • Cards
  • Killing Frost
  • Fixed a bug where this card was not working at any rank.

Champion Fernando Icon.png Fernando

  • General
  • Health reduced from 6000 → 5000.
  • WeaponAttack Fernando Icon.png Flame Lance
  • Time between attacks increased from .09 → .1.
  • Movement speed slow reduced from 70% → 50%.

Champion Grohk Icon.png Grohk

  • WeaponAttack Grohk Icon.png Lightning Staff
  • Damage reduced from 100 → 85.
  • Ability Shock Pulse.png Shock Pulse
  • Arc range reduced from 75 → 50.
  • Maximum bounce targets reduced from 6 → 5.
  • Ability Ghost Walk.png Ghost Walk
  • Duration reduced from 2s → 1.5s.

Champion Kinessa Icon.png Kinessa

  • Ability Sniper Mode.png Sniper Mode
  • Damage decreased from 1200 → 1000.
  • Bonus damage reduced from 30% when fully charged → 20% when fully charged.

Champion Makoa Icon.png Makoa

  • WeaponAttack Makoa Icon.png Cannon
  • Effective Range reduced from 60 → 50.
  • Ability Ancient Rage.png Ancient Rage
  • Damage reduced from 900 → 800.

Champion Pip Icon.png Pip

  • Ability Explosive Flask.png Explosive Flask
  • Slow duration increased from 1.5s → 2.5s.
  • Fixed a bug where Explosive Flask would slow Pip.
  • Ability Healing Potion.png Healing Potion
  • Now applies the full heal instantly, instead of over 5s.

Champion Ruckus Icon.png Ruckus

  • WeaponAttack Ruckus Icon.png Miniguns
  • Movement speed slow reduced from 60% → 70%.

Champion Skye Icon.png Skye

  • Ability Poison Bolts.png Poison Bolts
  • Now deal 10% of Max HP over 5s for each hit.
  • Ability Smoke Screen.png Smoke Screen
  • Now applies a 3s Stealth.
  • Ability Toxic Time Bomb.png Toxic Time Bomb
  • Now deals damage over 10s.

Champion Viktor Icon.png Viktor

  • Cards
  • Reflexes
  • Reduced Ironsights speed bonus from 20/40/60/80% → 15/30/45/60%.



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