Paladins Wiki



Champion #42: Io - The Shattered Goddess

Io Default Promo.jpg

For eons, the moon goddess Io watched over the Realm. But then disaster struck: The Darkness smothered the goddess’s light, and shattered the moon that hangs above our battlefields.

Pieces of the moon fell to the Shattered Desert, where Io’s faithful watched over them. They kept vigil for the shattered goddess, praying that one day she would return.

That day finally came as the Magistrate marched on the moon shards, determined to harness their power in the ongoing war against the Paladins. At the urging of her celestial friend Jenos, Io revealed her true form to fight for her people and stand against the Magistrate.


Champion Io Icon.png

  • Role – Support
  • Health – 2200


WeaponAttack Io Icon.png Weapon [LMB] - Light Bow

A Goddess’ weapon that fires a 400 damage crescent arrow every 0.6s.

Ability Moonlight.png Secondary Fire [RMB] - Moonlight

Hold and channel Moonlight into an ally, healing them for 135 every 0.15s. Moonlight regenerates when not in use.

Ability Guardian Spirit.png Ability 1 [Q] - Guardian Spirit

Summon Luna to fight alongside you. Luna will rush and stun enemies that have been marked your Light Bow every 15s. Luna can be resummoned to a new location every 8s.

Ability Lunar Leap.png Ability 2 [F] - Lunar Leap

Quickly leap backwards through the air.

Ability Begone.png Ultimate [E] - Begone

Project an ethereal manifestation of Luna and send it forward. Enemies caught will be pulled along the travel path, and take 800 damage when it collides with a wall.


Talent Io LifeLink.png [Default] Life Link

Luna now heals allies around her for 300 health per second.

Talent Io Goddess'Blessing.png [Level 2] Goddess’ Blessing

Allies being healed by Moonlight gain 25% damage reduction.

Talent Io Sacrifice.png [Level 8] Sacrifice

If Io falls below 200 health while Luna is active, she trades places with Luna, heals, and Luna dies in her stead.



  • Celestial Body
  • Gain {scale=50|50} Health.
  • Moonwalk
  • Lower your gravity and increase your air control by {scale=50|10}% while using Moonlight.
  • Sky Walker
  • Lower your gravity and increase your air control by {scale=50|10}% while firing your Light Bow.
  • Moonlight Garden
  • Hits with Light Bow restore {scale=2|2}% Moonlight.


  • Restored Faith
  • Regenerate {scale=1|1}% Moonlight every 1s when not using Moonlight.
  • Quiver of Life
  • Healing with Moonlight heals Io for {scale=10|10} health.
  • Spirit Arrows
  • Healing with Moonlight reduces the cooldown of Luna’s redeploy by {scale=0.1|0.1}s.
  • Swift Arrows
  • Allies gain {scale=8|8}% Movement Speed while being healed by Moonlight.

Guardian Spirit

  • Feral Strength
  • Luna gains {scale=200|200} Health.
  • Broken Deity
  • Increase Luna’s deploy range by {scale=20|20}%.
  • Protectors
  • Luna restores {scale=2|2}% Moonlight every 1s in a 30 foot range.
  • Lunar Connection
  • Reduce the cooldown of Luna’s initial deploy by {scale=1.2|1.2}s.

Lunar Leap

  • Half Moon
  • Reduce Lunar Leap’s cooldown by {scale=0.6|0.6}s.
  • Crescent
  • Dropping below {scale=15|15}% of your max health reduces the cooldown of Lunar Leap by 100%.
  • Full Moon
  • Gain a {scale=100|100} health shield for 3s when you use Lunar Leap.
  • Eternal Reliquary
  • Lunar Leap restores {scale=2|2} ammo.

Battle Pass

Shore Patrol Battle Pass

Battle Pass 7 promo.png

We’re launching the new Shore Patrol Battle Pass: Patrol the shores in the latest gear!

  • Steel Forged Battle Pass will become un-purchasable with the release of Patch 6 – Sun & Moon.
  • Shore Patrol Battle Pass will be available for purchase with the release of Sun & Moon, and is scheduled to end in September.

Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Shore Battle Pass experience as soon as Sun & Moon is released, leveling up from 1 to 50. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards, and gain exclusive access to Battle Pass Plus!

The Shore Patrol Battle Pass costs 600 Crystals, and rewards you just for playing. You can unlock up to 150 Crystals through the Battle Pass, reducing the cost to 450 Crystals. Level up with newly reworked challenges, and unlock up to 8 Epic Champions skins!

Dive in to this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels so you can start playing with the new content right away!

  • The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!

Instant unlocks (Exclusive to Battle Pass Purchasers)

Kinessa Shore Patrol Promo.png

  • Shore Patrol Kinessa

Beach Bash Frame.png

  • Beach Bash Loading Frame

Avatar Charming Icon.gif

  • Charming, Animated Avatar
  • 50% Boost

Level 10 - Shore Patrol Koga

Koga Shore Patrol Promo.png

Level 30 - Shore Patrol Fernando

Fernando Shore Patrol Promo.png

Level 50 - Shore Patrol Lian

Lian Shore Patrol Promo.png

Battle Pass Plus Rewards

Level 20 - Beach Bash Kinessa

Kinessa Beach Bash Promo.png

Level 30 - Beach Bash Koga

Koga Beach Bash Promo.png

Level 40 - Beach Bash Fernando

Fernando Beach Bash Promo.png

Level 50 - Beach Bash Lian

Lian Beach Bash Promo.png

Other Battle Pass exclusive unlocks

Avatar Lifesaver Icon.pngAvatar Sunset Icon.gifAvatar Beach Vibes Icon.pngAll Spray Bruh Icon.pngAll Spray Fun in the Sun Icon.pngAll Spray Sexy Icon.png

Battle Pass Challenges

We have adjusted Battle Pass challenges to be more player friendly. Tiers 1-5 will now be more thematic, and focused around a single champion. Battle Pass Plus challenges now unlock between levels 51-56 and award 1,000,000 experience each, allowing players to make progress on challenges at their own pace!


Updated Default Loadouts

Default loadouts on the following characters have been updated:

  • Zhin
  • Cassie
  • Dredge
  • Ying
  • Drogoz
  • Torvald
  • Androxus
  • Viktor
  • Grohk
  • Willo
  • Ash
  • Tyra
  • Strix
  • Fernando
  • Terminus
  • Barik
  • Mal’Damba
  • Talus
  • Moji
  • Skye
  • Ruckus
  • Sha Lin
  • Bomb King
  • Ying
  • Makoa
  • Buck

New DLC - Sacred Wolf ($9.99)

Mount Sacred Wolf Promo.png

Available August 14th

Tap into your celestial powers with the exclusive Sacred Wolf Pack.

Instantly unlock the first-ever wolf mount, Sacred Wolf, in Paladins. Protect your pack and pursue your foes atop this beast of divine proportions.

Plus: You’ll get 200 Crystals as a free bonus!

  • $9.99
  • Sacred Wolf Mount
  • 200 Crystals


Golden Lian

  • Unlocked by reaching Mastery Level 50 as Lian

Lian Golden Promo.png

Golden Kinessa

  • Unlocked by reaching Mastery Level 50 as Kinessa

Kinessa Golden Promo.png

Golden Androxus Update

  • We have updated the Golden Androxus arm emissive to be a more purple/opalescent shade, based on community feedback.

Updated Default Friendly/Enemy Loading Frames

Paladins Update Sun & Moon New Loading Frames Promo.png

Ice Cold Chest

Ice Cold Chest.png

Available July 24th

Is it cool in here or is it just these Exclusive Skins?


  • 200 Crystals


  • Mounts
  • Frostmare
  • Skins
  • Ice Walker (Inara)
  • Jotunn (Terminus)
  • Red Winter (Tyra)
  • Merrymaker (Lian)
  • Black Ice (Evie)
  • Winter (Grover)
  • Arctic (Pip)

Draconic Chest

Draconic Chest.png

Available August 14th

Defeat your enemies with fire, claw, and these Exclusive Skins.


  • 300 Crystals


  • Mounts
  • Molten Prowler
  • Skins
  • Dragoncaller (Cassie)
  • Drakefire (Tyra)
  • Brimstone (Grohk)
  • Dragonborn (Moji)
  • Infernal (Seris)
  • Hemlock (Willo)
  • Dreadhunter (Drogoz)

Ranked Split 4

Split 4 Rewards

  • Win 5 Games
  • Gold Chest
  • Win 25 Games
  • Limited Avatar, Unrelenting

Ranked Map Rotation

Season 2, Split 4 will introduce Paladins’ first ever Ranked Map rotation. Each split, maps will either be in the Active, or Reserved, Map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated in between the Active and Reserved pools.

  • Active Maps
  • Bazaar
  • Ascension Peak
  • Warder’s Gate
  • Jaguar Falls
  • Fish Market
  • Shattered Desert
  • Brightmarsh
  • Serpent Beach
  • Frozen Guard
  • Splitstone Quarry
  • Reserved Maps
  • Stone Keep
  • Frog Isle
  • Ice Mines
  • Timber Mill


Shattered Desert

  • Refined quicksand bounds, so players should no longer be slowed when their champion is clearly not in quicksand.



  • Kill to Heal (Item)
  • Now only triggers off of players
  • Warning Indicators, such as Grumpy Bomb, will now always appear red to players if they are in the range of the explosive.
  • Fixed corner cases issues with players were indicated they were out of range of explosions, but the corner of their collision was still inside.

Champion Androxus Icon.png Androxus

  • Talents
  • Cursed Cylinder
  • Renamed to Cursed Revolver
  • Alters your Weapon in the following ways
  • Is no longer semi-automatic.
  • Maximum fire rate decreased from 0.5s to 0.36s.
  • Damage increased from 520 to 600.
  • No longer loses accuracy when fired
  • Fire rate increased from 0.6s to 0.5s per shot

Champion Lex Icon.png Lex

Developer Commentary: After much community feedback, players will now be able to access Androxus and Lex’s original weapons through talents.

  • Talents
  • Death Hastens
  • Now alters your Weapon in the following ways
  • No longer semi-automatic
  • Time between shots increased from 0.35s to 0.7s
  • Damage increased from 320 to 680
  • Ammo count reduced from 10 to 6.
  • No longer loses accuracy when fired

Champion Cassie Icon.png Cassie

  • Talents
  • Big Game
  • Decreased bonus damage timing 6s → 4s
  • Cards
  • Somersault
  • Increased internal cooldown 10s → 15s

Champion Pip Icon.png Pip

  • Cards
  • Moxie
  • Receive {10|10}% → {6|6}% increased healing when below 50% Health.

Champion Maeve Icon.png Maeve

  • Abilities
  • Ability Midnight.png Midnight
  • CC immune targets are no longer affected by this ability

Champion Moji Icon.png Moji This change was suggested by Assembly of Champions

  • Collision size reduced

Champion Koga Icon.png Koga This change was suggested by Assembly of Champions

  • Increased ultimate charge rate .004 → 0.0056 (40%). Matches other flanks.
  • Talents
  • Blood Reaper
  • No longer increases ultimate charge rate
  • Koga now moves 15% Faster during Cyclone Strike
  • Increased damage to 115% of targets health

Champion Lian Icon.png Lian

  • Enlightenment is now affected by Blast Shields

Champion Willo Icon.png Willo This change was suggested by Assembly of Champions

Developer Commentary: Willo can be very powerful in the correct hands, but has historically been held back by her movement. We have adjusted Fae Flight is more responsive to player inputs, and strapped some boosters to Flutter.

  • Abilities
  • WeaponAttack Willo Icon.png Wand of Overgrowth
  • Max falloff now scales to 40% of Weapon Damage, up from 30%
  • Ability Flutter.png Flutter
  • Increased range
  • Ability Fae Flight.png Fae Flight
  • Reduced turning deacceleration during Fae Flight
  • Players can now cancel this ability
  • Cards
  • Flitter
  • Increased cooldown reduction {0.5|0.5}s → {0.6|0.6}s

Champion Ying Icon.png Ying

  • Abilities
  • WeaponAttack Ying Icon.png Illusory Mirror
  • Reduced Falloff
  • Talents
  • Focusing Lens
  • Damage bonus increased 150 → 200

The Hunt

Battle Pass

  • Fixed an issue where some battle pass purchase notifications are not appearing.


Warder's Gate

  • Repaired a hole at the top of a couple of Spawn Doors in Warder’s Gate.



  • Fixed an issue with Sleight of Hand, where the card would activate regardless of ammo count when Nether Step was used for the first time after respawning or entering a match.
  • Androxus’ “Nether Step” card now no longer proc when the player has full ammo.


  • Banished players will no longer gain or lose Champion specific resources for the duration.
  • Now properly equips default weapon skin with the default skin.
  • Atlas’ Unstable Fissure explosive now deals the proper damage to shields.


  • Fixed an issue where her foot and arm would appear broken in the champion menu.


  • Fixed an issue with Kraken where character movement would not update the trace location properly, resulting in the ability originating away from your crosshair.
  • Now properly equips default weapon skin with the default skin


  • Crippling Throw is now properly reduced by Resilience.


  • Imani’s Dragon no longer t-pose and persists in the world after death.
  • Imani’s dragon now properly disintegrates and disappears on death in her Golden, Warder, and Snowdrift skins.
  • Imani’s portrait now properly displays when targeting her with True Power through a wall.


  • Lex’s “Requip” card now no longer proc when the player has full ammo.


  • Barrier Reef now activates multiple times in the same instance of Shell Shield.


  • Restitched Cuddly Moji’s left eye so it no longer sinks into itself.
  • Fixed an issue where Moji could continue to use Familiar Spray while silenced.
  • Fixed an issue where Moji could see 3P VFX, such as Hunter’s Mark or Mending Spirit’s, in 1P

Sha Lin

  • Reticle now blooms when jumping.
  • Fixed an issue where Explosive Arrows would slow Sha Lin after they hit.


  • Fixed ears penetrating academic Skye’s headphones.


  • Fixed an issue that allowed players to unintentionally break the weapon swap animation between pistol and Talon Rifle.
  • Strix now properly still displays the VFX tracer on his scoped weapon shots after firing unscoped weapon shots.
  • Strix’s Stealth ability icon now is properly marked “disabled” when it is unable to be activated.


  • Fixed an issue where when polymorphed with his personal shield active, his shield would not visually display for the remainder of the game.
  • No longer retains his personal shield while polymorphed


  • Joyless Eyes card now properly updates the VFX ring on deploy to match the increased area.


  • Replicant Ying now plays the correct VFX on low particle settings.


  • Cleaned up some environment in Shattered Desert that players were able to improperly look through.
  • “Add Referrer” now sends players to the correct web page.
  • Players can no longer access the Item Purchase menu after the Top Play preview.
  • Options Menu Dialog between using ESC, interacting with the exit button is now consistent.
  • Equip button now properly displays again on equippable items in the Champions menu.
  • Dashes now server correct less often when going up or down slopes.
  • Kill to Heal properly no longer procs when players destroy deployables
  • Fixed an issue where cards that activated off kills or eliminations, would not activate multiple times if players were killed by the same instance of damage.
  • Impact (Evie)
  • Watchful (Androxus)
  • One Man’s Treasure (Barik)
  • Stomping Ground (Buck)
  • Fearless Leader (Fernando)
  • Rolling Stones (Inara)
  • Inheritance (Lian)
  • Feed the Spirits (Mal’Damba)
  • Peppy (Moji)
  • Primal Might (Tyra)
  • Just Believe (Willo)
  • Encouragement (Ying)
  • Fixed instances of clipping with the 8-bit mount on the following champions:
  • Ash
  • Bomb King
  • Buck
  • Cassie
  • Drogoz
  • Fernando
  • Furia
  • Grohk
  • Grover
  • Inara
  • Jenos
  • Lex
  • Makoa
  • Mal’Damba
  • Moji
  • Ruckus
  • Sha Lin
  • Tyra
  • Vivian

Under Investigation

  • Lag issues affecting EU & LATAM regions.
  • Terminus is unable to use his ultimate in certain situations.
  • Terminus can get into a bugged state with certain abilities where abilities aren’t fully animating.
  • Issues that cause friends list to disappear at various moments.