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Paladins Wiki


Champion Octavia Icon.png Octavia, The Indomitable


Conflict is ancient, war is perspective, but survival is the only real objective. For those who survive, there is a better life somewhere past that conflict; that is what Octavia is fighting for: a better life for us all.

The crucible of war has sharpened her battlefield instincts to a razor’s edge. But what truly distinguishes Octavia is her unwavering determination and her trust in her soldiers. If there is hope, she will find that spark and fan it into a roaring blaze, inspiring her troops with unwavering loyalty. The greatest threats to the Realm will have to survive meeting Octavia, the Indomitable.


  • Role – Class Damage Icon.png Damage
  • Health – 2200


Marksman Rifle Damage (each/per tick)500 /0.3s — 200 /0.2s

Direct Damage

A semi-automatic marksman rifle that deals 500 damage every 0.3s.

Ability Placeholder LMB.png
WeaponAttack Octavia Icon.png

Marksman Rifle

Direct Damage
Ability Placeholder LMB.png
Damage (each/per tick)500 /0.3s — 200 /0.2s

A semi-automatic marksman rifle that deals 500 damage every 0.3s.

Designated Sights


Look down your sights and gain increased accuracy; stopping in air when looking down your sights.

Ability Placeholder RMB.png
Ability Designated Sights.png

Designated Sights

Ability Placeholder RMB.png

Look down your sights and gain increased accuracy; stopping in air when looking down your sights.

Distortion Field


Create an opaque dome that hides allies and disorients enemies while inside of it – lasts for 4s.

Ability Placeholder Q.png
Cooldown Icon White.png 18
Ability Distortion Field.png

Distortion Field

Ability Placeholder Q.png
Cooldown Icon White.png 18

Create an opaque dome that hides allies and disorients enemies while inside of it – lasts for 4s.

Commanding Leap


Leap into the air to gain control of the battlefield.

Ability Placeholder F.png
Cooldown Icon White.png 12
Ability Commanding Leap.png

Commanding Leap

Ability Placeholder F.png
Cooldown Icon White.png 12

Leap into the air to gain control of the battlefield.

Creeping Barrage (Ultimate) ▶️

Area Damage

Rain down a laser barrage upon your enemies that deals 850 damage per beam.

Ability Placeholder E.png
Ability Creeping Barrage.png

Creeping Barrage (Ultimate) ▶️

Area Damage
Ability Placeholder E.png

Rain down a laser barrage upon your enemies that deals 850 damage per beam.


Talent Octavia HellorHighWater.png
Hell or High Water

Default Talent

Upon landing with the ability Commanding Leap create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia’s ammo is not consumed while standing inside of this field.

Talent Octavia AsymmetricWarfare.png
Asymmetric Warfare

Unlocks at Mastery Level 2

Distortion Field now damages enemies for 125 every .5s for the duration of Distortion Field and heals allies for 75 every .5 seconds while inside of the field.

Talent Octavia DisplayofForce.png
Display of Force

Unlocks at Mastery Level 8

Enemies are rooted in place for 1.5s when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.



Card Determined Defense.png Determined Defense
Increase your maximum Health by {50|50}.
Card Interdiction.png Interdiction
Increase your Movement Speed by {6|6}% for 2.5 s after getting a Killing Blow or Elimination.
Card Getting Jumpy.png Getting Jumpy
Reset the Cooldown of Commanding Leap after dropping to or below {10|10}% Health.
Card Fire and Maneuver.png Fire and Maneuver
Increase your maximum Ammo by {2|2}.

Commanding Leap

Card Air Supremacy.png Air Supremacy
Reduce damage taken by {5|5}% for 2.5 s after activating Commanding Leap.
Card Clean Shots.png Clean Shots
Reduce your weapon recoil by {20|20}% while using Commanding Leap.
Card High Ground.png High Ground
Increase the jump strength of Octavia’s Commanding Leap by {5|5}%.
Card Vicious Circle.png Vicious Circle
Reduce the Cooldown of Distortion Field by {0.6|0.6}s after activating Commanding Leap.

Distortion Field

Card Dominant Dome.png Dominant Dome
Increase the size of Distortion Field by {4|4}%.
Card Entrenched.png Entrenched
Reduce damage taken by {5|5}% while standing inside of the Distortion Field.
Card Priority Requisition.png Priority Requisition
Reduce the Cooldown of Distortion Field by {0.5|0.5}s.
Card Vantage Point.png Vantage Point
Reduce Cooldown of Leap by {0.3|0.3}s every 1s while standing inside of your Distortion Field.

Designated Sights

Card New Boots.png New Boots
Reduce the Movement Speed penalty of Designated Sights by {20|20}%.
Card Overwhelming Force.png Overwhelming Force
Generate {2|2}% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
Card Snap To It.png Snap To It
Reduce the time it takes to bring up Designated Sights by {10|10}%.
Card Tactical Fire.png Tactical Fire
Generate {1|1} ammo after getting a Killing Blow or Elimination while Designated Sights is active.



Octavia Maverick Promo.png

  • Unlocked through Season Pass 2021
  • This skin will become unobtainable after Season Pass 2021 has finished.


Octavia Commander Promo.png

  • Unlocked with 200 Crystals or 60,000 Gold


Octavia Golden Promo.png

  • Obtained by Reaching Mastery level 50 with Octavia

Battle Pass Update - Event Pass

The Battle Pass will be updated to our new Event Pass format, featuring a single-track reward system and visual overhaul. We wanted to address some of our players major concerns with our new format:

  • Single Rewards track containing items for both Free and Paid Players.
  • 24 Total Levels, with each level containing an impactful unlock
  • 1 skin obtainable by Free Players
  • Total experience required to complete the Battle Pass has been halved.
  • 2-month Event Pass rotation instead of 3-months.
  • Completely NEW Challenge System – Trials of the Realm.

Game On Event Pass

Event Pass 1 promo.png

The Eternal Pyre Battle Pass will become unpurchasable with the release of Patch 3 — Indomitable — as we transition to our new Event Pass system with the release of our first Event Pass, Game On, purchasable for 400 crystals. Receive instant rewards for purchasing, and unlock 24 levels of rewards as you play and complete challenges! Players can also purchase a Buy All option to get all content in the Event Pass instantly!

Instant Unlocks (Exclusive to Event Pass Purchasers)

  • Avatar Androxus
  • 50% Experience and Gold Boost

Event Pass Content

INSTANT UNLOCK – Avatar Androxus

Androxus Avatar Promo.png

Level 12 – Full Dive Ying

Ying Full Dive Promo.png

Level 18 – Rezzed Ying

Ying Rezzed Promo.png

Level 24 – Modded Androxus

Androxus Modded Promo.png

Other Event Pass Exclusive Unlocks


All Spray Choose your Champion Icon.png All Spray Digital Icon.png All Spray Illusion Directory Icon.png

3D Sprays

All Spray Critial Failure Icon.png All Spray Reformat Icon.png All Spray Noob.exe Icon.png


Avatar Malicious Software Icon.gif Avatar Virtual Pilot Icon.png

MVP Poses

  • Night Out – Evie


  • Drumline – Inara
  • Flowing Form – Zhin

Loading Frame

Let's Play! Frame.gif

Death Card

DeathCard Nothing Personal.png

Death Stamp

Death Stamp Out of Lives Icon.png

Trials of the Realm - Game On

Trials of the Realm is Paladin’s newest challenge system replacing the Battle Pass Challenges, featuring weekly quests for players to tackle each patch. Completing your Trials unlocks a variety of cosmetic, currency, and XP rewards, with every Event Pass featuring a fresh set of Challenges and rewards.

Event Pass TrialsOftheRealm Map1.png

Trials of the Realm can be accessed from a new menu option on the Paladins home page.

When you first open the Trials menu, there will be 8 regions that all correspond to a location on the Paladins World Map. When a major patch goes live, players will only have access to the first Region, but each week a new region will unlock, opening up new challenges and rewards. A timer on the World Map and Region List will show how long before the next region is unlocked.

Challenge Hubs

Event Pass Marauder's Port Hub1.png Event Pass Stone Keep Hub1.png Event Pass Ascension Peak Hub1.png Event Pass Jaguar Falls Hub1.png

To start your Trials open up any of the regions that have been unlocked – there you will find 3 different sets of challenges, each with their own reward, represented by an iconic Paladins location.

These locations are unlocked with tickets displayed at the bottom of any region you open. Each patch you will start with two tickets, and completing a set of challenges grants you both the reward for that location and a new ticket. Open up any of the three locations inside a region, select unlock, and you will start progressing your trials!


Each set of Trials you complete has a unique reward tied to it. Whether you want crystals, avatars, Event Pass Levels, or chests – the order you unlock the rewards is determined by you!

  • 300 Total Crystals
  • 7 Total Game On Event Pass Levels
  • 60,000 Total Gold


Avatar E-motions Icon.gif Avatar Raum.hack Icon.png Avatar Multiplayer Icon.png Avatar Digital Space Icon.gif Avatar Dev Environment Icon.gif


All Spray Error Out Icon.png All Spray Point-n'-Click Icon.png All Spray Neon Corruption Icon.png All Spray Pixelated Icon.png All Spray Ill-Prepared Icon.png

MVP Poses

  • Striking Snake – Mal'Damba


Test Maps

  • We have officially retired the Test Maps match queue.
  • Players will now be able to create custom games on Test Maps.


Sparkling Stallion Pack DLC

Mount Sparkling Stallion Promo.jpg

Ride into Battle with Flair on the new Sparkling Stallion Mount! The Sparkling Stallion Pack will be replacing the Dragon Rider Pack with the release of Patch 3 – Indomitable.


  • $14.99


  • Sparkling Stallion Mount
  • 200 Crystals
  • 1 Deal of the Day Token

R.O.M. Raum

Raum ROM Promo.png

  • Available from the Digital World Chest

Heatsink Raum

Raum Heatsink Promo.png

  • Available for 800 Crystals

E-mani Imani

Imani E-mani Promo.png

  • Available from the Digital World Chest

Genesis Imani

Imani Genesis Promo.png

  • Available for 800 Crystals


Digital World

Digital World Chest.png

  • Available March 31st
  • Price
  • 400 Crystals
  • Contents:
  • Skins
  • R.O.M. Raum
  • E-mani Imani
  • Digitized Bomb King
  • Digitized Inara
  • Battlesuit Eagle Eye Kinessa
  • Battlesuit Angel Furia
  • GR0BOT Grover
  • Robo Force Ruckus

Battle Pass 2019

Battle Pass 2019 Chest.png

  • Available April 14th
  • Price
  • 400 Crystals
  • Contents:
  • Skins
  • Battlesuit Eagle Eye Kinessa
  • Battlesuit Angel Furia
  • Battlesuit Godslayer Androxus
  • Digitized Inara
  • Digitized Bomb King
  • Digitized Fernando
  • Steel Forged Barik
  • Steel Forged Imani
  • Steel Forged Mal’Damba
  • Shore Patrol Kinessa
  • Shore Patrol Lian
  • Shore Patrol Fernando
  • Pirate’s Treasure Io
  • Pirate’s Treasure Ruckus
  • Pirate’s Treasure Maeve
  • Mermaid Ying
  • Hustler Strix
  • Bounty Hunter Lex
  • Gunslinger Tyra
  • Safecracker Khan

Arcane Powers

Arcane Powers Chest.png

  • Available April 28th
  • Price
  • 400 Crystals
  • Contents:
  • Skins
  • Dark Monarch Lian
  • Ska’drin Ash
  • Divine Daughter Ying
  • Hustler Strix
  • Jade Priestess Seris
  • Pyre-Lord Magnus Corvus

Community 2021

Community 2021 Chest.png

  • Available May 12th
  • Price
  • Available from Special Events
  • Contents:
  • Avatars
  • Birthday Party Cassie
  • Birthday Party Mal’Damba
  • Birthday Party Moji
  • Birthday Party Io
  • Birthday Party Buck
  • Birthday Party Vora
  • Birthday Party Luna
  • Birthday Party Pip and Pepper
  • Birthday Party Ying
  • Birthday Party Yagorath

Avatar Birthday Party Cassie Icon.png Avatar Birthday Party Mal'Damba Icon.png Avatar Birthday Party Moji Icon.png Avatar Birthday Party Io Icon.png Avatar Birthday Party Buck Icon.png Avatar Birthday Party Vora Icon.png Avatar Birthday Party Luna Icon.png Avatar Birthday Party Pip and Pepper Icon.png Avatar Birthday Party Ying Icon.png Avatar Birthday Party Yagorath Icon.png


Developer Commentary: Yagorath is heavily influencing the meta and play rates of champions at all skill levels – we are seeing that most overperforming champions have mechanics that either counter, or compliment her very well. For now we would like to bring Yagoraths power level down and see where other Champions fall, so balance will be minimal for the release of PTS. More balance adjustments may come based on PTS performance.

Champion Barik Icon.png Barik

  • Health
  • Reduced Health 4,000 ➞ 3,400

Developer Commentary: Based on Bariks current performance we are reverting his health buff from last patch.

Champion Yagorath Icon.png Yagorath

  • Health
    Base health 6500 ➞ 6000
  • Talents
  • Talent Yagorath Corrosive Acid.png Corrosive Acid
  • Reduced Caustic Spray initial hit damage 48 ➞ 42
  • Passive
  • Armored Carapace
  • Base Damage Reduction decreased 40% ➞ 35%
  • Abilities
  • WeaponAttack Yagorath Icon.png Caustic Spray
  • Reduced initial hit damage 42 ➞ 36
  • Ability Devour.png Devour
  • Reduced base Ultimate Health pool 4000 ➞ 3500
  • Ultimate % refund on miss or break 50% ➞ 35%

Developer Commentary: Giant space worm is strong.

Bug Fixes



  • Fixed an issue where Spawn Doors could apply damage to Reversal.


  • Fixed an issue where the One Man’s Treasure would activate twice if a Turret killed an enemy.

Bomb King

  • Fixed an issue where the projectile trail VFX would come from the wrong hand if Bomb King reloaded after throwing an odd number of Sticky Bombs.


  • Fixed further issues with Corvus getting out of bounds using Projection.


  • Fixed an issue where Dredge could see some 3P effects on his camera in 1P.


  • Updated Protectors card text to explicitly state that the card does not activate while using Moonlight.


  • Fixed an issue where Eternal and Dark Guardian skins use the Default skin’s audio instead of unique audio.


  • Fixed an issue where Precision would gain stacks on targets in an Ethereal state.


  • Fixed an issue where the Dense Woods card did not function.


  • Fixed an issue where the Mastery Coin could get stuck on Skye’s model when using Mastery Emote at the end of round.


  • Fixed an issue where Terminus’ respawn timer was reduced when executed by an enemy.
  • Fixed an issue where Spawn Doors could apply damage to Power Siphon.


  • Fixed an issue where Tiberius could activate the second effect of Heavy Blade with the Tigron’s Fury talent equipped while Banisher or Polymorphed.


  • Fixed an issue where Torvald’s Protection activation audio would play a second time when the shield expired on the target.


  • Fixed an issue where Blastflower would gain stacks on targets in an Ethereal state.


  • Fixed an issue where Yagorath could swap from Travel Form to Planted Form while Banished.
  • Fixed an issue where Chronos and other Cooldown-reducing effects would not reduce the Cooldown of Travel Form abilities.
  • Fixed some map collision issues with Yagorath on Brightmarsh.


  • Fixed an issue where the “Inverted Y-Axis” setting carried over from Controller to Keyboard and Mouse when the Player swapped Input Type.