Paladins Wiki
Advertisement


Champion

Champion Azaan Icon.png Azaan, The Eternal

Lore

Once the king of a long-forgotten kingdom, the Eternal has existed to see countless reigns end. Forged in the crucible of the Pyre’s flames as the embodiment of all that Persists, Azaan is tasked with maintaining the existence of a Realm kept free from Abyssal influence.

Few still alive have ever had cause to engage with the one of the oldest of the Pyre Lords, but those who have know that his purifying flames care not for friend or foe, only for the complete eradication of the Abyss. Events in the Realm have upset the balance, leading to the Abyss’ influence creeping ever closer, and so the Eternal descends from on high to deliver a final warning to the Realm: deal with the Abyss, or have it be dealt with, by any means deemed necessary.

Overview

  • Role – Class Front Line Icon.png Front Line
  • Health – 4500

Abilities

Judgement

 

Throw your hammer in an attack chain of medium, medium, heavy, dealing 540 damage on medium hits and 660 on heavy hits.

Passive: Taking and dealing damage increases your Ire, which reduces the damage you take by up to 20% at 100% Ire. While you are above 85% Ire, you deal 12% increased damage. Using a basic ability above the Ire threshold augments that ability. Using any basic ability consumes Ire.

Ability Placeholder LMB.png
WeaponAttack Azaan Icon.png

Judgement

 
Ability Placeholder LMB.png

Throw your hammer in an attack chain of medium, medium, heavy, dealing 540 damage on medium hits and 660 on heavy hits.

Passive: Taking and dealing damage increases your Ire, which reduces the damage you take by up to 20% at 100% Ire. While you are above 85% Ire, you deal 12% increased damage. Using a basic ability above the Ire threshold augments that ability. Using any basic ability consumes Ire.


Reckoning

 

After a brief windup, send out a projectile that explodes into an area in front of you, dealing 300 damage and Lifting enemies hit for 0.3s.

Ire threshold: Reduce the Cooldown of this ability.

Ability Placeholder RMB.png
Cooldown Icon White.png 10
Ability Reckoning.png

Reckoning

 
Ability Placeholder RMB.png
Cooldown Icon White.png 10

After a brief windup, send out a projectile that explodes into an area in front of you, dealing 300 damage and Lifting enemies hit for 0.3s.

Ire threshold: Reduce the Cooldown of this ability.


Sanctuary

 

Create a series of 5 wall segments in a semi-circle, each with 2500 Health. Carrying an enemy into your wall with your movement ability will deal additional damage and Stun them.

Ire threshold: Increase the Health of each segment by 50%.

Ability Placeholder Q.png
Cooldown Icon White.png 14
Ability Sanctuary.png

Sanctuary

 
Ability Placeholder Q.png
Cooldown Icon White.png 14

Create a series of 5 wall segments in a semi-circle, each with 2500 Health. Carrying an enemy into your wall with your movement ability will deal additional damage and Stun them.

Ire threshold: Increase the Health of each segment by 50%.


Conviction

 

Dash forward, carrying up to one enemy with you. Slamming an enemy into a wall will deal damage and stun them. Hitting them into your own Sanctuary walls deals additional damage and Stuns for longer. This ability consumes 15% Ire.

Ire threshold: This ability is used faster.

Ability Placeholder F.png
Cooldown Icon White.png 8
Ability Conviction.png

Conviction

 
Ability Placeholder F.png
Cooldown Icon White.png 8

Dash forward, carrying up to one enemy with you. Slamming an enemy into a wall will deal damage and stun them. Hitting them into your own Sanctuary walls deals additional damage and Stuns for longer. This ability consumes 15% Ire.

Ire threshold: This ability is used faster.


Deliverance

 

Rise into the air for up to 6s, reducing the damage you take by 50%. Fire at the ground to throw your hammer, dealing 725 damage and applying Knockback on hit. Shortly after your hammer lands, teleport to it, dealing 150 additional damage and applying a large Knockback in an area.

Ability Placeholder E.png
Ability Deliverance.png

Deliverance

 
Ability Placeholder E.png

Rise into the air for up to 6s, reducing the damage you take by 50%. Fire at the ground to throw your hammer, dealing 725 damage and applying Knockback on hit. Shortly after your hammer lands, teleport to it, dealing 150 additional damage and applying a large Knockback in an area.



Talents

Talent Azaan Persistence.png
Persistence

Default Talent

Reduce the damage you take by 5% and gain 40% Lifesteal on your hits with Judgement.


Talent Azaan Tempering.png
Tempering

Unlocks at Mastery Level 2

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 50%.


Talent Azaan Eternal.png
Eternal

Unlocks at Mastery Level 8

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.


Cards

Weapon/Armor

Card Duty is a Mountain.png Duty is a Mountain
Increase the time until Ire starts to decay by 0.2|0.2s.
Card Eternal Strife.png Eternal Strife
Using an ability above Ire threshold Heals you for 100|100.
Card Grim Deliverance.png Grim Deliverance
Heal for {10|10} for every percentage point of Ire consumed by abilities.
Card Tools of Salvation.png Tools of Salvation
Increase your maximum Health by {150|150}.

Reckoning

Card Deadly Edict.png Deadly Edict
Reduce the Cooldown of Conviction by {0.3|0.3}s after using Reckoning.
Card Flames of Wrath.png Flames of Wrath
Increase the duration of the Lift applied by Reckoning by {10|10}%.
Card Gathering Power.png Gathering Power
Heal for {70|70} for each enemy hit with Reckoning.
Card Righteous Fury.png Righteous Fury
Reduce the Cooldown of Sanctuary by {0.6|0.6}s after using Reckoning.

Sanctuary

Card Ad Eternum.png Ad Eternum
Reduce the damage you take by {4|4}% while at least one wall segment of Sanctuary is active.
Card Forged in Battle.png Forged in Battle
Reduce the Cooldown of Sanctuary by {0.6|0.6}s.
Card Overwhelming Presence.png Overwhelming Presence
Heal for {12|12} every 0.5s while at least one wall segment of Sanctuary is active.
Card True Conviction.png True Conviction
Reduce the damage your other allies take by {5|5}% while they are within 35 units of the middle wall segment of your Sanctuary.

Conviction

Card Depths of Despair.png Depths of Despair
Reduce the damage you take by {4|4}% for 2s after activating Conviction.
Card Indignation.png Indignation
Reduce the Cooldown of Conviction by {0.4|0.4}s.
Card Piety.png Piety
Heal for {75|75} after activating Conviction.
Card Solemn Watch.png Solemn Watch
Increase the distance traveled by Conviction by {6|6}%.

Skins

Forgemaster (Limited)

Azaan Forgemaster Promo.png

  • Unlocked through Season Pass 2021
  • This skin will become unobtainable after Season Pass 2021 has finished.

Kingdom’s End

Azaan Kingdom's End Promo.png

  • Can be purchased for 60,000 Gold or 300 Crystals (Season Pass 2021 holders will automatically unlock this skin)

Golden Azaan

Azaan Golden Promo.png

  • Obtained by Reaching Mastery level 50 with Azaan

Dark Depths Event Pass

Event Pass 5 promo.png

Venture many leagues under the waves with our latest Event Pass – Dark Depths! Instantly unlock the Azure Depths loading frame for purchasing, and unlock a total of 24 levels of rewards as you play!

Players can also purchase a Buy All option to get all content in the Dark Depths Event Pass instantly!

Event Pass Content

Instant Unlock

  • 50% Experience & Gold Boost
  • Azure Depths Loading Frame
Azure Depths Frame.gif

Level 6 Unlock – Marauder Tyra

Tyra Marauder Promo.png

Level 12 Unlock – Sea Queen Saati

Saati Sea Queen Promo.png

Level 18 Unlock – Royal Mark Tyra

Tyra Royal Mark Promo.png

Level 24 Unlock – Crimson Tide Saati

Saati Crimson Tide Promo.png


Other Event Pass Exclusive Unlocks

Sprays

All Spray Shallow End Icon.pngAll Spray Big Bite Brody Icon.pngAll Spray Bang! Icon.pngAll Spray 20,000 Leagues Icon.pngAll Spray Depths of Despair Icon.png

Avatars

Avatar Sea Queen's Gaze Icon.png

Death Stamp

Death Stamp Jojo Icon.png

Trials of the Realm

New Trials and rewards await you with the release of the patch! Complete these challenges each week to unlock a variety of cosmetics, currency, and XP rewards.

Schedule

  • Temple Isles – Unlocks November 10th
  • Eastern Reaches – Unlocks November 17th
  • Trade Row – Unlocks November 24th
  • Abyss – Unlocks December 1st
  • Crosswind Hold – Unlocks December 8th
  • Warder’s Watch – Unlocks December 15th
  • Aico Tundra – Unlocks December 22nd
  • Lunar Coast – Unlocks December 29th

Unlocks

  • 300 Crystals
  • 120,000 Gold
  • 6x Event Pass Levels
  • Event Pass Team Boosters
  • Skin Boosters

Sprays

All Spray Do the Wave Icon.pngAll Spray Above the Waves Icon.pngAll Spray Making Memories Icon.png

Avatars

Avatar Eye Captain Icon.pngAvatar Snuggle Up Icon.pngAvatar Lurking Icon.gif

Limited Time Modes

Limited Time Modes Promo.png

The Absolution patch will feature 5 unique and 3 previously popular modes that rotate throughout the patch cycle. Each week there will be a different limited-time mode available, from midnight Friday until 8 am on Monday, EST. Here’s are some quick previews of what to expect next:

Believe It

  • Come on down to Believe It, featuring a team of Kogas with increased movement speed and a team of Vatus with increased projectile speed, alongside increased ultimate charge across both teams.

Raumpage

  • Wreak havoc across the realm with all players as Raum, featuring decreased CDs across your abilities, and 150% more inhand damage dealt for 5 seconds when you hit someone with your ultimate.

Customizations

Leviathan Yagorath

Yagorath Leviathan Promo.png

  • Available for Direct Purchase and in Volcanic Islands Chest on November 10th, 2021

Brody the Shark (Mount)

Mount Brody the Shark Promo.png

  • Available for Direct Purchase and in Volcanic Islands Chest on November 10th, 2021

Salt Io

Io Salt Promo.png

  • Available for Direct Purchase and in Good Vibes Chest on November 24th, 2021

Announcer Pack: Amelia Watson

We have partnered with HoloLive to bring an Amelia Watson announcer pack into Paladins!

In celebration of Amelia Watson achieving 1.5M subscribers on YouTube, players can earn this announcer pack for free during the Absolution patch by playing 5 matches.

Announcer Amelia Watson.png

Watch Amelia Watson playing Paladins here!

Dan the Bros Avatar Set

We have collaborated with Community Artist @DanTheBros to bring some avatars of some of your favorite Champions to you in the Absolution Update.

Each Avatar will cost 7500 Currency Gold.png gold to aquire.

Keep an eye out for more of your favorite Champions in future updates!

Avatar DantheBros Ash Icon.pngAvatar DantheBros Bomb King Icon.pngAvatar DantheBros Cassie Icon.pngAvatar DantheBros Grohk Icon.pngAvatar DantheBros Grover Icon.pngAvatar DantheBros Makoa Icon.pngAvatar DantheBros Mal'Damba Icon.pngAvatar DantheBros Moji Icon.png

Community Content

Snuggle Up (Avatar) – Through special weekend reward in December 2021

Avatar Snuggle Up Icon.png

Making Memories (Spray) – Special drop tbd during Hi-Rez Showcase 2022

All Spray Making Memories Icon.png

Chests

Volcanic Islands

Volcanic Islands Chest.png

  • Available November 10th, 2021
  • Price
  • 400 Crystals
  • Contents:
  • Skins
  • Leviathan Yagorath
  • Brody the Shark Mount
  • Heatsink Raum
  • Mayhem Vatu
  • Firebrand Tyra
  • Lifeguard Tiberius
  • Shore Patrol Koga
  • Mermaid Ying
  • Mernos Jenos
  • Solfire Furia

Good Vibes

Good Vibes Chest.png

  • Available November 24th, 2021
  • Price
  • 400 Crystals
  • Contents:
  • Skins
  • Salt Io
  • Raeve Maeve
  • Remix Pepper
  • Remix Seris
  • Digitized Inara
  • Digitized Bomb King
  • Genesis Imani
  • Ska’drin Ash
  • Mount
  • Sparkling Stallion Mount

Into the Vault

Into the Vault Chest.png

  • Available December 18th, 2021
  • Price
  • 400 Crystals
  • Contents:
  • Skins
  • Infiltrator Strix
  • Crime Fighter Sha Lin
  • Covert Ops Lex
  • Omega Koga
  • Star Silver Kinessa
  • Kunoichi Skye

General Updates


Developer Commentary: For this patch, we tried to look at some general quality-of-life features to hopefully make the experience smoother in a variety of ways.

  • ”Brazil” Server Region Renamed to “Latin America South”
  • This was a community request, and one we agreed with. This server is meant to cater to the entire region, but the name only reflected one part of that.
  • Trials Progress in EOML
  • Our UI team has been hard at work to get notifications (or “toasts”) into the end-of-match lobby so you can track your progress on Trials Challenges at the end of your match.

Balance

Haven

  • Reduced the scaling {6|12|18}% ➞ {5.5|11|16.5}%


Developer Commentary: The relationship between Haven and Veteran was too in favor of Haven after the combination of Haven and Blast Shields. This change and the Veteran change should make Veteran a more attractive option by comparison.

Veteran

  • Reduced the cost {250|500|750}% ➞ {200|400|600}%

Champion BombKing Icon.png Bomb King

  • Abilities
  • Ability Detonate.png Detonate
  • Increased size of explosion 11 units ➞ 12.5 units


Developer Commentary: We noticed Bomb King underperforming slightly. This change benefits his base kit and brings additional value to Royal Subjects.

Champion Fernando Icon.png Fernando

  • Cards
  • Added text to clarify that this card provides benefits when using the Aegis talent.


Developer Commentary: This benefit was already happening, but we wanted to make clear to players that running this card was a valid option when using Aegis.

Champion Grohk Icon.png Grohk

  • Talents
  • Talent Grohk SpiritsDomain.png Spirit's Domain
  • Increased Healing 700 ➞ 750
  • NEW: Now also increases max Ammo capacity by 15%


Developer Commentary: Grohk is viewed as a Champion whose Healing capabilities still fall short of expectations. Additional Healing and additional base Ammo (and therefore more Healing capability) aim to close that gap between expectation and reality.

Champion Lian Icon.png Lian

  • Abilities
  • Ability Valor.png Valor
  • Reduced range 500 ➞ 425
  • Ability Grace.png Grace
  • Reduced range 500 ➞ 425
  • Cards
  • Reduce your active Cooldowns by {10|10}% after earning an Elimination.
  • Now only reduces your Cooldowns after earning a Killing Blow, instead of Elimination.
  • Reduce the Cooldown of Grace by {0.5|0.5}s for each enemy hit with Valor.
  • Now has a 4s internal Cooldown before it can provide its benefits again.


Developer Commentary: The current overwhelming sentiment is that Alacrity gets too much value for the effort, and is not fun to play against. These nerfs target some of the biggest culprits of that frustration.

Champion Rei Icon.png Rei

  • Abilities
  • Ability Chain Heal.png Chain Heal
  • Now prioritizes targets based on the target’s percentage of maximum Health, rather than a flat Health value.
  • Ability Vivify.png Vivify
  • Reduced the Healing done 100% ➞ 75%
  • Cards
  • Grant 0.4|0.4% Ultimate Charge to each player to which Chain Heal bounces.
  • Reduced Ultimate charge gain {0.4|0.4}% ➞ {0.35|0.35}%
  • Reduce the damage done by any enemy you are linked to with Spirit Link by {5|5}%.
  • Reduced scaling {5|5}% ➞ {4|4}%


Developer Commentary: Rei’s is a unique Support who brings different tools to the table. Feedback on Chain Heal was that it was meeting expectations for its behavior, which should be helped by the Heal priority change. Vivify is a powerful moment in a Rei’s gameplay, but it was too impactful in some situations. Bringing down its Healing effectiveness is a step towards finding a balance between Rei and her opponents, particularly in 1on1 scenarios. Her card changes address some of the most played and most winning points of frustration in player interactions with her.

Champion ShaLin Icon.png Sha Lin

  • Abilities
  • Ability Rapid Shot.png Rapid Shot
  • Reduced the Movement Speed penalty 20% ➞ 10%
  • Increased damage per shot 600 ➞ 625


Developer Commentary: Sha Lin has been underperforming across all populations. We’re going to keep an eye on him as we make incremental shifts to bring him closer in line with where we expect him to be.

Champion Vatu Icon.png Vatu

  • Talents
  • Talent Vatu EnvelopingShadows.png Enveloping Shadows
  • Reduced scaling 12% ➞ 10%
  • Abilities
  • WeaponAttack Vatu Icon.png Kunai
  • Reduced damage 300 per Kunai ➞ 280 per Kunai


Developer Commentary: Though Vatu varies in performance in different populations, he is overperforming on average and is one of the most-banned Champions in Ranked. These changes should help bring him more in line with where he ought to be.

Bug Fixes

Recently on October 7th, 2021 the Evil Mojo team released a hotfix addressing issues in the Trickshot Update and are already live.

Bug fixes for this version of the game:

  • Fixed various map collision issues on the following maps: Brightmarsh, Splitstone Quarry, Jaguar Falls, Ascension Peak, Frozen Guard, Stone Keep (Day) and Stone Keep (Night)

PTS Changes

Bugfixes

Azaan

  • Fixed an issue where Azaan could not trigger stuns with his dash when aiming between two of his walls.
  • Fixed an issue where Azaan bot ulting could crash the game.
  • Azaan’s wall placement for height differences has been improved.
  • Fixed an issue where Azaan’s attacks did not apply cauterize correctly.
  • Fixed an issue on gamepad and console where Azaan would not reach full height correctly when his Ultimate was activated unless gamepad controls were touched.
  • Fixed an issue where Azaan’s Ad Eternum & Tempering were granting infinite stacks of damage reduction.
  • Fixed an issue where Azaan’s ire bar was not displayed for gamepad players.
  • Fixed an issue where Tempering caused Azaan’s Conviction to receive an increased cooldown when above ire threshold.
  • Fixed an issue where Azaan’s abilities did not receive an augmentation if he was just past the ire threshold.
  • Improved timing to the landing of Azaan’s ult and its locking of abilities.
  • Fixed several instances where Azaan had out-of-bounds exploits.

Octavia

  • An exploit that allowed players to gain extra zoom with Octavia (and other ADS Champions) has been fixed.

Trials of the Realm

  • Fixed an issue where empty notifications would be displayed upon completion of a challenge.
  • Fixed an issue where Trials would scroll in the wrong direction when using a gamepad.
  • Fixed an issue where the reward was not displayed correctly in the end of match lobby.

Balance Changes

Haven

  • Corrected text to reflect the change
  • “Reduce the Damage you take from Direct and Area of Effect attacks by {6\12\18} % → {5.5\11\16.5}”

Azaan

  • Abilities
  • Judgement
  • Heavy hit
  • Reduced the postfire 1.5s ➞ 1.3s
  • Reckoning
  • Added a stun when hitting Yagorath
  • Conviction
  • Increased the damage on just hitting an enemy 100 ➞ 150
  • Increased the velocity multiplier after using Conviction so that players maintain some velocity after the ability ends
  • Sanctuary
  • Increased the benefit for using this above Ire threshold 1.25x ➞ 1.5x
  • Deliverance
  • Reduced the postfire on the Ultimate landing 2s ➞ 1.6s
  • Cards
  • Ad Eternum
  • Reduced scaling {4|4} ➞ {3|3}
  • Grim Deliverance
  • Reduces scaling {10|10} ➞ {6|6}
  • Solemn Watch
  • Increased scaling {6|6} ➞ {7|7}
  • Duty is a Mountain
  • Increased scaling {0.2|0.2} ➞ {0.25|0.25}
  • Talents
  • Tempering
  • Increase the bonus damage on Reckoning 50 ➞ 150
  • Increased the effect on Stun for Conviction
  • Into your own wall
  • 2.6s ➞ 3s
  • Into collision that is not your own wall
  • 1.3s ➞ 1.5s
  • Hitting Yagorath
  • 0.65s ➞ 0.7s
  • Sanctuary Ire threshold multiplier increase 1.5x ➞ 1.7x

General

  • Free Rewards change
  • Players with available ads to view will be able to complete up to 35 views daily, and players who view fewer will resume the reward track where they left off.


Source


Advertisement