Event Pass Content
Ruby Rose and her team of huntresses join the world of Paladins in its newest Crossover Pass – RWBY! Instantly unlock the Ruby Rose Vora skin for purchasing, and unlock a total of 30 levels of rewards as you play!
Players can also purchase a Buy All option to get all content in the RWBY Crossover Pass instantly!
Instant Unlock
- 50% Experience & Gold Boost
- Ruby Rose Vora
Level 9 Unlock
- Yang Xiao Long Imani
Level 19 Unlock
- Blake Belladonna Saati
Level 29 Unlock
- Weiss Schnee Furia
Other Event Pass Exclusive Unlocks
Sprays
- Ruby’s Mark – Static Spray
- Team RWBY – 3D Spray
- Zwei Love You! – Animated Spray
Avatars
- Weiss Schnee – Static Avatar
- Yang Xiao Long – Static Avatar
- Blake Belladonna – Static Avatar
- Ruby Rose – Animated Avatar
Death Stamp
- White Fang’s Bite – Death Stamp
Death Card
- Life and Death – Death Card
Loading Frame
- Over the Threshold – Loading Frame
Trials of the Realm
New Trials and rewards await you with the release of the RWBY! Complete these challenges each week to unlock a variety of cosmetics, currency, and XP rewards.
Unlocks
- 300 Crystals (Mostly not true)
- 120,000 Gold (Mostly not true)
- 6x Event Pass Levels (Mostly not true)
- Event Pass Team Boosters
- Skin Boosters
- Poised to Strike – Vora MVP
- Boooring! – Rei Emote
Sprays
- Salem’s Mark – Static Spray
- Grimm Tidings – Animated Spray
Avatars
- Qrow Branwen – Static Avatar
- Salem, the Witch – Animated Avatar
Limited Time Modes
The RWBY patch will feature 3 unique and 4 previously popular modes that rotate throughout the patch cycle. Each week there will be a different limited time mode available, from midnight Friday until 8am on Monday, EST. Here’s are some quick previews of what to expect next:
Trade District Only
- Starting with the RWBY Patch, for every patch onward that has a new map rework, we will be adding an LTM for the first week that only includes that map. This way, you can jump right into the action on our new map content without waiting for it in a normal queue!
- Trade District Only does exactly this, hop into a KOTH or TDM match of the Trade District rework!
Test Maps
- Unfinished, but not unplayable. Check out a variety of siege test maps during Paladins’ development, including Salt, Eastwatch, Bog District, and more!
Support Skirmish
- Let the heals overtake you! Play as support champions only in this TDM mode, with 35% reduced cooldowns on all abilities!
Customizations
Salem Seris
- Available in the Mythological Treasures Chest
- Can be purchased directly
Qrow Branwen Corvus
- Available in the Mythological Treasures Chest
- Can be purchased directly
Stellar Witch Lillith
- Available in the Beyond Science Chest
- Can be purchased directly
Defragged Inara
- Prime Gaming Reward
Chests
Battle Pass 2020
- Price
- 400 Crystals
- Contents:
- Skins
- Ska'drin Ash
- Honey King Bomb King
- Solfire Furia
- Soul Briar Grover
- Stellar Sorceress Imani
- Stellar Sentinel Inara
- Stellar Protector Io
- Draconic Enforcer Khan
- Dark Monarch Lian
- Emerald Bandit Maeve
- Crypt Guardian Raum
- Stellar Mender Seris
- Scalebane Strix
- Wukong Talus
- Tomb Keeper Tiberius
- Firebrand Tyra
- Draconic Fighter Viktor
- Student of Magic Vivian
- Divine Daughter Ying
- Underkeeper Zhin
- Skins
Map Update - Trade District
General Updates
Expanded Custom Game Options
We’ve added the following as Advance Settings in Custom Games:
- Disable Health Regen
- Global Cooldown Reduction
- Global Movement Speed
- In-hand Attack: Damage Amplifier
- Starting Credits
- Ultimate Cooldown
Item Store Auto-Buy
- Players will now be able to re-enable or disable Auto-Buy as they wish during a match, from within the Item Store menu.
Unified Ability Order
- The new HUD ability order default for both centered and uncentered is:
- In-hand | Offhand | Ability 1 | Ability 2 | Ultimate
- Existing accounts will have the order they’re used to preserved as either Legacy Centered or Legacy Uncentered.
- The out-of-match Champion screen and in-match Ability Info screen will match the new default order.
Update Free Champion Roster
- We’ve replaced a few Champions with ones that are more new-player friendly. Players who owned them previously will be awarded them (so no one will lose a Champion they have masteries/skins for), but new players will instead have access to the new set.
- Cassie is no longer free, but Tiberius is instead. Ruckus is no longer free, but Khan is instead, and we’ve added Ash as a free Champion as well. Jenos is no longer free, but Furia is instead.
- Ash and Furia have been removed from the Gold Edition, and Jenos has been added.
- Khan and Tiberius have been removed from the Deluxe Edition, and Ruckus and Cassie have been added.
Balance
General
- Almost all On-Killing-Blow cards have been converted to On-Elimination effects instead. Notable exceptions are cards interacting with specific mark mechanics (Lex and Tyra). You’ll see these changes detailed below for each Champion who had such a card.
Items
- Haven
- Increased cost 300 ➞ 350
- Increased scaling value {5.5|11|16.5}% ➞ {6|12|18}%
- Veteran
- Increased cost 200 ➞ 300
- Increased scaling value {5|10|15}% ➞ {5.5|11|16.5}%
- Guardian
- Increased scaling value {7|14|21}% ➞ {8|16|24}%
- Illuminate
- Increased cost 150 ➞ 175
- Provision
- Replaced with Lethality
- Lethality
- New: Increase your Movement Speed by {20|40|60}% for 2.5s after getting an Elimination.
Androxus
- Talents
- Cursed Revolver
- Reworked
- New: Your Revolver applies an effect that lasts for 2s, dealing damage every 0.15s, that increases damage the longer it remains on the enemy. Maximum damage per hit is 50.
- Cursed Revolver
- Abilities
- Revolver
- The Cursed Revolver talent has now been added to his base kit.
- New: Fire an automatic revolver, dealing 550 damage every 0.5s. Has a maximum Ammo count of 6 and is fully effective up to 50 units.
- Revolver
- Cards
Betty La Bomba
- Abilities
- Grenade Launcher
- Increased direct hit damage 600 ➞ 650
- Increased indirect hit damage 510 ➞ 560
- Increased reload speed by 10%
- Hail of Bombs
- Decreased damage per explosion 390 ➞ 370
- Reduced knockback per explosion by 25%
- Grenade Launcher
Bomb King
- Abilities
- Sticky Bombs
- Removed midair inaccuracy
- Sticky Bombs
- Cards
- Shock and Awe
- New: Increase your Movement Speed by {3|3}% for 4s after hitting at least one enemy with Detonate.
- Uncontrolled
- New: Reduce your active Cooldowns by {8|8}% after getting an Elimination.
- Shock and Awe
Buck
- Cards
- Stomping Ground
- New: Reduce all active Cooldowns by {12|12}% after getting an Elimination.
- Stomping Ground
Cassie
- Cards
- Megaton
- Reworked
- New: Increase the explosive radius of Blast Shot by {5|5}%.
- Megaton
Corvus
- Cards
- Abyssal Effluxion
- Decreased scaling {5|5}% ➞ {4|4}%
- Abyssal Shift
- Increased scaling {5|5}% ➞ {6|6}%
- By My Will
- Increased scaling {3|3} ➞ {4|4}
- Condemnation
- Increased scaling {2|2}% ➞ {5|5}%
- Increased the threshold requirement 60% ➞ 70%
- Crushing Expectations
- Decreased scaling {3|3}% ➞ {2.5|2.5}%
- Grand Design
- Decreased scaling {3|3}% ➞ {2.5|2.5}%
- New Resolve
- Decreased scaling {50|50} ➞ {40|40}
- Ominous Relic
- Increased scaling {2|2} ➞ {3|3}
- Shadow Tribunal
- Increased scaling {2|2}% ➞ {2.5|2.5}%
- The Price of Salvation
- Increased scaling {75|75} ➞ {80|80}
- Unexpected
- Increased Ammo generated 8 ➞ 10
- Abyssal Effluxion
Dredge
- Abilities
- Cursed Howitzer
- Removed midair inaccuracy
- Harpoon
- Removed midair inaccuracy
- Kraken
- Reduced time to activate 1.7s ➞ 1.45s
- Cursed Howitzer
Drogoz
- Cards
- Thrill of the Hunt
- New: Reduce the Cooldown of Thrust by {13|13}% after getting an Elimination.
- Thrill of the Hunt
Evie
- Cards
- Avalanche
- New: Increase your Movement Speed by {8|8}% for 4s after getting an Elimination.
- Impact
- New: Reduce your active Cooldowns by {8|8}% after getting an Elimination.
- Killing Frost
- New: Reduce the Cooldown of Soar by {13|13}% after getting an Elimination.
- Avalanche
Fernando
- Cards
- Last Stand
- Reduced Healing scaling value {100|100} ➞ {90|90}
- Reduced the active threshold 40% ➞ 35%
- Incinerate
- Increased scaling value {0.4|0.4}s ➞ {0.45|0.45}s
- Hot Pursuit
- No longer has an internal Cooldown before this effect can activate again.
- Last Stand
Furia
- Talents
- Solar Blessing
- Increased Health every second 2000 ➞ 3000
- Added a small 0.3s delay before which you cannot reactivate Pyre Strike
- Added a minimum duration that Pyre Strike will exist in place after reactivation, regardless of the initial duration remaining.
- Solar Blessing
- Abilities
- Kindle Soul
- Reduced the size of the targeting cone.
- Kindle Soul
Grohk
- Talents
- Spirit’s Domain
- Increased Healing every second 750 ➞ 800
- Spirit’s Domain
Grover
- Talents
- Deep Roots
- Reworked
- New: Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around them, Healing nearby allies for 150 every 0.5s for 2.5s.
- Rampant Blooming
- Reworked
- New: Heal for a burst of 500 and an additional 300 over 2s at your location when you finish Vining
- Deep Roots
- Abilities
- Throwing Axe
- Removed midair inaccuracy
- Blossom
- Decreased burst Healing 800 ➞ 650
- Now also applies a Healing over time effect for 300 over 2.5s on hit
- Grover can now see his own Healing circle radius
- Crippling Throw
- Increased damage 400 ➞ 425
- Throwing Axe
Inara
- Abilities
- Stone Spear
- Removed midair inaccuracy
- Stone Spear
Jenos
- Abilities
- Star Splitter
- Increased damage 108 ➞ 115
- Through Time and Space
- Increased damage 2400 ➞ 2650
- Star Splitter
Kinessa
- Talents
- Oppression
- Now also increases the Cooldown of Oppressor Mines by 2s.
- Oppression
- Abilities
- Sniper Rifle (Carbine)
- Decreased damage 180 ➞ 170
- Sniper Rifle (Sniper Mode)
- Increased time to fully charge shot 1s ➞ 1.2s
- Decreased accuracy in the air and after jumping
- Transporter
- Reduced the time before you teleport 1.1s ➞ 0.95s
- Oppressor Mines
- Mines will no longer target mounted enemies
- Reduced projectile speed by 20%
- Headhunter
- Added a 0.25s prefire
- Sniper Rifle (Carbine)
- Cards
- Generator
- Reduced scaling value {1.5|1.5}s ➞ {1.2|1.2}s
- Power Supply
- Reduced scaling value {12|12}% ➞ {8|8}%
- Generator
Koga
CardsGale StormNew: Generate {3|3}% Energy after hitting at least one enemy with Skewer.
- Not implemented this update.
Lex
- Abilities
- Retribution
- Your marked target now has a UI element to indicate they’ve been chosen for Retribution.
- Retribution
Lian
- Cards
- Inheritance
- New: Reduce your active Cooldowns by {8|8}% after getting an Elimination.
- Inheritance
Lillith
- Abilities
- Heart of Crimson
- Decreased knockback applied by your shots by 55%
- Blood Hex
- Increased range 85 ➞ 95
- Heart of Crimson
Mal'Damba
- Abilities
- Mending Spirits
- Increased the Cooldown Reduction applied when you miss 1.75s ➞ 2s
- Mending Spirits
Octavia
- Abilities
- Marksman Rifle
- Decreased damage 450 ➞ 435
- Increased effective range 125 ➞ 150
- Increased minimum damage done at maximum range 50 ➞ 55%
- Distortion Field
- Decreased radius 25 ➞ 20
- Reduced duration 4s ➞ 3.5s
- Commanding Leap
- Players can now use the “Jump” keybind to stop in the air.
- Marksman Rifle
Pip
- Talents
- Mega Potion
- Increased bonus healing 115% ➞ 130%
- Combat Medic
- Re-added self-knockback inflicted by Potion Launcher shots with this talent equipped.
- Mega Potion
Raum
- Talents
- Subservience
- Reworked
- New: All your living allies are Healed for 2% of their maximum Health for each Soul Harvested.
- This applies to all allies, regardless of range.
- Subservience
Rei
- Talents
- Restraint
- Spirit Link now no longer prioritizes allies over enemies.
- Restraint
- Cards
- Refreshing Break
- Reduced scaling value {0.2|0.2}% ➞ {0.17|0.17}%
- Refreshing Break
Sha Lin
- Talents
- Sand Trap
- Now also increases the Cooldown of Impaler Arrow by 1s.
- Sand Trap
Skye
- Talents
- Preparation
- Reworked
- New: While Hidden is active, reduce the damage you take by 75% and increase your Movement Speed by 20%, but reduce the maximum duration of Hidden to 2s. The duration of Hidden cannot be increased.
- Preparation
- Abilities
- Wrist Crossbow
- Increased the effective range 45 ➞ 55
- NOTE: The description incorrectly stated that it had an effective range of 30. This was not the case.
- Increased the effective range 45 ➞ 55
- Wrist Crossbow
Strix
- General
- Base Health increased 2000 ➞ 2150
Tiberius
- Abilities
- Bladed Chakrams
- Increased damage on direct hit 650 ➞ 675
- Increased damage on bounce 500 ➞ 525
- Heavy Blade
- Increased projectile speed by 6%
- Crouching Tigron
- Reduced Cooldown 14s ➞ 12s
- Bladed Chakrams
Torvald
- Abilities
- Recharge
- Now affected by Guardian
- Recharge
Tyra
- Abilities
- Auto Rifle
- Increased damage 105 ➞ 115
- Auto Rifle
- Cards
- Trail Blazer
- New: Generate {3|3} Ammo after getting an Elimination.
- Trail Blazer
Vatu
- Abilities
- Dash
- Reduced effectiveness of the Damage Reduction during dash 60% ➞ 50%
- Dash
VII
- Talents
- Overcharged
- Reduced the time before the damage occurs to 0.8s
- Overcharged
- Abilities
- Heavy SMG
- Automatic
- Increased damage 200 ➞ 210
- Increased maximum range 175 ➞ 200
- Increased effective range 100 ➞ 115
- Burst
- Increased damage 150 ➞ 165
- Smoothed out the damage falloff curves for all fire modes
- Automatic
- Explosive Dodge
- Can now dash in the air
- Bombs will only spawn if close to the ground
- Bombs spawned by Dash can now be shot and destroyed
- They have 300 Health
- Can now dash in the air
- Decree 77
- This Ultimate was incorrectly taking too long to charge its fear. It is now properly 0.35s
- Heavy SMG
CardsThe FearNew: Reduce your active Cooldowns by {0.8|0.8}s after getting an Elimination while in Burst Mode.
- Not implemented this update.
Viktor
- Talents
- Burst Mode
- Increased damage 200 ➞ 210
- Burst Mode
- Abilities
- Assault Rifle
- Increased damage 135 ➞ 140
- Assault Rifle
Vivian
- Abilities
- Light Machine Gun
- Increased damage 160 ➞ 165
- Increased effective range 90 ➞ 95
- Light Machine Gun
Vora
- Abilities
- Deadly Scythe
- Reduced projectile size by 10%
- Deadly Scythe
Yagorath
- Talents
- Corrosive Acid
- Increased Caustic Spray damage 40 ➞ 42
- Corrosive Acid
- Abilities
- Caustic Spray
- Increased damage 36 ➞ 38
- Form Swap
- Reduced Cooldown 5s ➞ 4s
- Devour
- Increased base Ultimate Health 3500 ➞ 3750
- Reduced time after Ultimate breaks 2.5s ➞ 2s
- Reduced time before the pull begins 1.1s ➞ 0.9s
- Reduced minimum distance 50 ➞ 45 units
- Caustic Spray
Ying
- Talents
- Life Exchange
- Now reduces the Cooldown of Shatter by 3s if you miss your Shatter Heal.
- Life Exchange
Zhin
- Cards
- Fan the Flames
- New: Reduce the Cooldown of Billow by {14|14}% after getting an Elimination.
- Heartless
- New: Increase your Movement Speed by {6|6}% for 4s after getting an Elimination.
- Fan the Flames
Bug Fixes
Champions
Betty La Bomba
- Fixed an issue where Betty’s Queen of Diamonds and Royal Explosive skins did not display her grenades when using her Deadly Game Emote.
Cassie
- Fixed an issue where the Tinder Cassie skin displayed and was used whenever the player attempted to use or equip the Timber skin.
Drogoz
- Fixed an issue where Drogoz’s Decimate card applied its explosion radius increase effect to Rocket Launcher Weapon Shots instead of Salvo shots.
Imani
- Fixed an issue where Imani’s Pyre Ball weapon VFX would get stuck on her hands if she interrupted the charge of her Weapon Shot with Inferno Cannon or Elemental Shift.
Lillith
- Fixed an issue where Lillith’s Blood Hex ability was not scaling to 600 Healing on its last tick.
Moji
- Fixed an issue where Moji’s Familiar Spit and Familiar Spray ability UI in the HUD would unnecessarily duplicate.
Saati
- Addressed an issue where getting interrupted and killed during Saati’s Ultimate, Wallbang, could cause Saati to respawn without Pips and be unable to regenerate Pips for the remainder of the match.
- Fixed an issue where Saati’s Dead Ringer ability would not spawn her cardboard cutout at the intended location.
Talus
- Fixed an issue where Talus’ Monkey King and Wukong skins were using each other’s Loading Screen splash arts.
Yagorath
- Fixed an issue where Yagorath’s Sight Begets Strength talent was not increasing the cooldown of Primal Vision when equipped.
Ying
- Fixed an issue where Ying’s Jurassic skin had missing facial animations.
General
- Fixed an issue where the Special Quest to “Watch for Free Rewards!” was missing messages and could not be completed.
- Fixed an issue where the Friends List displayed that a player was in Match Lobby when they were actually in a Match.
- Fixed an issue where the Win-Loss column for the Ranked Leaderboard UI had improper text scaling.
- Fixed an issue where the Refer-A-Friend system sent players to a broken web page.
- Fixed various collision issues in the Warder’s Gate map.
- Fixed an issue where a purchased skin’s voice line was not playing upon purchasing that skin.
- Fixed an issue where attempting to queue when you have a Deserter in your party would play an incorrect system message.
- Fixed an issue where Gamepad players could not roll excess Diamond Troves, Golden Caches, or Flair and Style chests for Crystals if they owned all the items in those chests.
- Fixed an issue where Audio lines in menus would play on top of each other instead of cutting themselves off when a new Audio line would begin to play.
- Fixed an issue where PlayStation Crossplay Settings displayed broken text as one of their options in their Crossplay options.
- Fixed an issue where the PlayStation controller UI display in Settings denoted the incorrect button as the Touchpad.
- Fixed an issue where Champion hover states in some menus were not being put on the frontmost UI layer.
- Fixed an issue where reminder messages could overlap in the Death Cam screen in matches.
- Fixed an issue where Players could select Play while waiting to load into the Match Lobby of a Custom Game, causing them to not load the Match Lobby UI properly.
- Fixed an issue where Players could select to Return to Lobby from Custom Games or Training Games multiple times in the same match.
- Updated some UI in the Trials of the Realm screen to remove some irrelevant Gamepad callouts.
- Updated some UI in the Quests screen to remove some irrelevant Keyboard and Mouse callouts when using Gamepad.
- Updated some UI in the Play screen to prevent multiple hover states in the Regions sub-menu.
PTS Balance Changes
Androxus
- Talents
- Cursed Revolver
- Reduced maximum damage per hit 50 ➞ 30
- Cursed Revolver
Buck
- Cards
- Stomping Ground
- Increased scaling value {12|12}% ➞ {14|14}%
- Stomping Ground
Corvus
- Cards
- Crushing Expectations
- Increased scaling {2.5|2.5}%➞ {3|3}%
- Crushing Expectations
Evie
- Cards
- Killing Frost
- Increased the scaling value {13|13}% ➞ {20|20}%
- Killing Frost
Furia
- Abilities
- Pyre Strike
- Reverted initial delay period during which you could not stop the beam
- Pyre Strike
Grohk
- Talents
- Totemic Ward
- Reduced bonus to Area of Effect 25% ➞ 20%
- Maelstrom
- Now also increases the damage of Lightning Staff to 75
- Totemic Ward
- Abilities
- Lightning Staff
- Reduced damage per hit at base 75 ➞ 70
- Healing Totem
- Reduced Healing 300 ➞ 270
- Lightning Staff
Kinessa
- Abilities
- Sniper Rifle
- Reverted jump inaccuracy penalty
- Headhunter
- Reverted the prefire on Headhunter
- Sniper Rifle
- Cards
- Power Supply
- Increased the time before this card can activate again after activation 15s ➞ 30s
- Power Supply
Makoa
- Abilities
- Cannon
- Reduced Effective Range 80 ➞ 75 units
- Cannon
Saati
- General
- Reduced base Health 2200 ➞ 2100
Skye
- Talents
- Preparation
- Increased maximum duration of Hidden 2s ➞ 3s
- Preparation
Ying
- Talents
- Life Exchange
- Reduced the benefit to Cooldown return on missing Shatter 3s ➞ 2s
- Life Exchange