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Raum is a Front Line Champion in Paladins, added on November 6th, 2019.

Lore[]

All tremble at the mere mention of his name. He is wrath. He is fury. He is Raum, Rage of the Abyss. Consumed by burning conflict, tempered in the Abyss, his purpose is clear — annihilation.

He has fought and triumphed over every entity in those war-scarred plains, shattering every soul that stands against his might. Few remain who are still worthy of his attention, and their conflicts grow stale. Now, he finds himself summoned to the Realm, a fertile ground teeming with new victims whose souls are too well-connected to their bodies.

Summary[]

Raum is a Frontline designed to deal and soak as much damage as possible. His Hellfire Gatling shreds at close range, but becomes almost useless at longer range except for preventing his enemy's out of combat healing. Ignition spins his Gatling to maximum output instantly, consuming no ammo for three seconds and surely a surprise to any foolish enough to ambush him. Soul Harvest draws in all Soul Fragments on the battlefield, granting him 2000 armor. This can stack up to 4000 armor in total for each fragment collected. Juggernaut launches Raum forward in a full sprint, bowling through enemies to deal 600 damage and applying a knockup of 900 to each enemy he hits. While exceedingly powerful and damaging, it's notorious for being easily shut down with simple stuns, so players must be cautious of sprinting into an enemy team. Raum's Ultimate, Cataclysm, deals 999 damage and stuns enemies hit for 1.2 seconds. Upon activation, Raum is immune to crowd control, and any shields, deployables, pets and illusions hit are destroyed. Raums versatile talents allow for different playstyles, from a Juggernaut based playstyle with Enforcer, a semi-supportive playstyle with his talent Subservience, or an Ultimate based playstyle with Earthsplitter. His overwhelming presence on the battlefield will demand focus fire and draw many ultimates, soaking damage for his own team and dealing even more in return with constant Earthsplitting or uses of Juggernaut.

Skills[]

Hellfire Gatling Damage (each/per tick)40 /0.05s

Direct Damage

An Abyssal Gatling gun that shreds its targets' souls every 5 hits. Deals 40 damage every 0.05s when fully spun up. Each soul fragment can be consumed to gain soul armor.

Ability Placeholder LMB.png

Details

An Abyssal, soul-shredding Gatling gun that spins up before firing. After 1s, it starts to fire, reaching its maximum Attack Speed after an additional 2s. At maximum rev, it deals 40 damage every 0.05s. Has a maximum Ammo count of 500, and is fully effective up to 80 units.
Passive: Every five shots that hit an enemy shatters a part of their soul, creating a Soul Fragment. Soul Fragments can be collected by colliding with them or by activating Soul Harvest.
  • Capable of headshots - 60 damage.
  • Faults: windup time, bloom, 50% slow applied during firing.
  • 1 Soul Fragment (=200 Soul Armor) for every 5 shots that hit an enemy.
  • NOTE:The in-game description currently indicates an incorrect number of shots that must hit an enemy - states: "Every six shots that hit an enemy shatters a part of their soul..."


Ability Video

WeaponAttack Raum Icon.png

Hellfire Gatling

Direct Damage
Ability Placeholder LMB.png
Damage (each/per tick)40 /0.05s

An Abyssal Gatling gun that shreds its targets' souls every 5 hits. Deals 40 damage every 0.05s when fully spun up. Each soul fragment can be consumed to gain soul armor.

Details

An Abyssal, soul-shredding Gatling gun that spins up before firing. After 1s, it starts to fire, reaching its maximum Attack Speed after an additional 2s. At maximum rev, it deals 40 damage every 0.05s. Has a maximum Ammo count of 500, and is fully effective up to 80 units.
Passive: Every five shots that hit an enemy shatters a part of their soul, creating a Soul Fragment. Soul Fragments can be collected by colliding with them or by activating Soul Harvest.
  • Capable of headshots - 60 damage.
  • Faults: windup time, bloom, 50% slow applied during firing.
  • 1 Soul Fragment (=200 Soul Armor) for every 5 shots that hit an enemy.
  • NOTE:The in-game description currently indicates an incorrect number of shots that must hit an enemy - states: "Every six shots that hit an enemy shatters a part of their soul..."


Ability Video

Ignition

 

Ignite your Gatling gun to fully spin it up and consume no ammo for 3s.

Ability Placeholder RMB.png
Cooldown Icon White.png 10

Details

Ignite your Hellfire Gatling to immediately fully spin it up and cause it to consume no Ammo for 3s after activation.


Ability Video

Ability Ignition.png

Ignition

 
Ability Placeholder RMB.png
Cooldown Icon White.png 10

Ignite your Gatling gun to fully spin it up and consume no ammo for 3s.

Details

Ignite your Hellfire Gatling to immediately fully spin it up and cause it to consume no Ammo for 3s after activation.


Ability Video

Soul Harvest

 

Harvest your enemies' shattered souls, drawing loose souls in and gaining 2000 soul armor on activation, as well as an additional 200 soul armor for each fragment collected.

Ability Placeholder Q.png
Cooldown Icon White.png 12

Details

Harvest your enemies' shattered souls, generating 2000 Soul Armor and drawing all loose Soul Fragments to you. Soul Fragments generate an additional 200 Soul Armor on pickup. You can have a maximum of 4000 Soul Armor.
  • Is not affected by Wrecker and Cauterize
  • Does not interrupt firing.
  • Will collect all Soul Fragments on the map.
  • Soul Fragments can also be collected by walking over them.
  • Generates 2000 Soul Armor on activiation and additional 200 per Soul Fragment.
  • Soul Fragments can be generated by using
  • Hellfire Gatling: 1 Soul Fragment (=200 Soul Armor) for every 5 shots that hit an enemy.
  • Juggernaut: 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Cataclysm: 3 Soul Fragments (=600 Soul Armor) for every enemy hit.
  • Maximum of 4000 Soul Armor.


Ability Video

Ability Soul Harvest.png

Soul Harvest

 
Ability Placeholder Q.png
Cooldown Icon White.png 12

Harvest your enemies' shattered souls, drawing loose souls in and gaining 2000 soul armor on activation, as well as an additional 200 soul armor for each fragment collected.

Details

Harvest your enemies' shattered souls, generating 2000 Soul Armor and drawing all loose Soul Fragments to you. Soul Fragments generate an additional 200 Soul Armor on pickup. You can have a maximum of 4000 Soul Armor.
  • Is not affected by Wrecker and Cauterize
  • Does not interrupt firing.
  • Will collect all Soul Fragments on the map.
  • Soul Fragments can also be collected by walking over them.
  • Generates 2000 Soul Armor on activiation and additional 200 per Soul Fragment.
  • Soul Fragments can be generated by using
  • Hellfire Gatling: 1 Soul Fragment (=200 Soul Armor) for every 5 shots that hit an enemy.
  • Juggernaut: 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Cataclysm: 3 Soul Fragments (=600 Soul Armor) for every enemy hit.
  • Maximum of 4000 Soul Armor.


Ability Video

Juggernaut Damage (each/per tick)600

Direct Damage

Wind up and take off charging, dealing 600 damage and knocking up players hit.

Ability Placeholder F.png
Cooldown Icon White.png 15

Details

After 1.2s, charge for 4s, dealing 600 damage and applying a 900 Knockup to each player hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging.
  • Enemies can be hit several times.
  • 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Has a travel distance of 245


Ability Video

Ability Juggernaut.png

Juggernaut

Direct Damage
Ability Placeholder F.png
Cooldown Icon White.png 15
Damage (each/per tick)600

Wind up and take off charging, dealing 600 damage and knocking up players hit.

Details

After 1.2s, charge for 4s, dealing 600 damage and applying a 900 Knockup to each player hit. You maintain limited turn control and reduce the effectiveness of Knockup effects applied to you while charging.
  • Enemies can be hit several times.
  • 4 Soul Fragments (=800 Soul Armor) for every enemy hit.
  • Has a travel distance of 245


Ability Video

Cataclysm (Ultimate) ▶️Damage (each/per tick)999

Area Damage

Stomp the ground and send forth a shockwave that deals 999 damage and stuns enemies for 1.2s. This ability destroys Shields and Deployable walls.

Ability Placeholder E.png

Details

Savagely stomp the ground and send forth a shockwave in a 45-degree cone that deals 999 damage and Stuns enemies for 1.2s. This ability Pierces enemies, destroys Shields and Deployable walls, and has a range of 100 units. You are rooted and Immune to Crowd Control while using this ability. You can turn up to 60 degrees in either direction after activation.

▶️ “Shatter!” (Self/Enemy)
▶️ “Slaughter them!” (Ally)

  • 3 Soul Fragments (=600 Soul Armor) for every enemy hit.
  • Does not hit enemies below you.
  • Also destroys Deployable Pets (Io's Guardian Spirit and Imani's Dragon's Call)
  • It does 100% HP-based damage to Deployable Walls (Inara's Impasse and Pets (Io's Guardian Spirit).
  • Any kind of Damage Reduction to Deployable Walls and Pets (Inara's Mother's Grace and Io's Goddess' Blessing) will effectively reduce the total damage of this ability and prevent destruction if they have enough HP.
  • Shields are "deactivated", not destroyed, which means shields destroyed by this ability don't add up to the Shielding Post-Match stat.
  • It doesn't destroys Personal Shields that have above 999 HP.


Ability Video

Ability Cataclysm.png

Cataclysm (Ultimate) ▶️

Area Damage
Ability Placeholder E.png
Damage (each/per tick)999

Stomp the ground and send forth a shockwave that deals 999 damage and stuns enemies for 1.2s. This ability destroys Shields and Deployable walls.

Details

Savagely stomp the ground and send forth a shockwave in a 45-degree cone that deals 999 damage and Stuns enemies for 1.2s. This ability Pierces enemies, destroys Shields and Deployable walls, and has a range of 100 units. You are rooted and Immune to Crowd Control while using this ability. You can turn up to 60 degrees in either direction after activation.

▶️ “Shatter!” (Self/Enemy)
▶️ “Slaughter them!” (Ally)

  • 3 Soul Fragments (=600 Soul Armor) for every enemy hit.
  • Does not hit enemies below you.
  • Also destroys Deployable Pets (Io's Guardian Spirit and Imani's Dragon's Call)
  • It does 100% HP-based damage to Deployable Walls (Inara's Impasse and Pets (Io's Guardian Spirit).
  • Any kind of Damage Reduction to Deployable Walls and Pets (Inara's Mother's Grace and Io's Goddess' Blessing) will effectively reduce the total damage of this ability and prevent destruction if they have enough HP.
  • Shields are "deactivated", not destroyed, which means shields destroyed by this ability don't add up to the Shielding Post-Match stat.
  • It doesn't destroys Personal Shields that have above 999 HP.


Ability Video


Talents[]

Talent Raum Enforcer.png
Enforcer

Default Talent

Reduce your damage taken by 40% while using Juggernaut.


Talent Raum Earthsplitter.png
Earthsplitter

Unlocks at Mastery Level 2

Increase your Ultimate charge rate by 60%.


Talent Raum Subservience.png
Subservience

Unlocks at Mastery Level 8

Allies in a 40-Unit radius around you heal 100 health with each Soul Harvested.


Details

  • Is affected by Cauterize.
  • Ability effect applies through walls.

Cards[]

This is a list with all cards available to Raum:

Name Image Description Cooldown Category
Abhorrent Vista Card Abhorrent Vista.png Reduce the Cooldown of Ignition by {0.6|0.6}s. Ability Ignition.png Ignition
Abyssal Connections Card Abyssal Connections.png Gain a {100|100}-Health Shield for 3s after activating Ignition. Ability Ignition.png Ignition
Apocalypse Card Apocalypse.png Heal for {150|150} for each champion hit by Juggernaut. Ability Juggernaut.png Juggernaut
Declaration of War Card Declaration of War.png Increase the potency of Juggernaut’s Knockup by {7|7}%. Ability Juggernaut.png Juggernaut
Desperation Card Desperation.png Gain a {250|250}-Health Shield for 3s after dropping to or below 30% Health. Cooldown Icon2.png 30 WeaponAttack Raum Icon.png Armor / Weapon
Fanning the Flames Card Fanning the Flames.png Gain a {150|150}-Health Shield for 3s after activating Juggernaut. Ability Juggernaut.png Juggernaut
Harbinger Card Harbinger.png Reduce the Cooldown of Juggernaut by {1|1}s after activating Soul Harvest. Ability Soul Harvest.png Soul Harvest
Hellish Lodestones Card Hellish Lodestones.png Reduce your damage taken by {3|3}% for 3s after activating Ignition. Ability Ignition.png Ignition
Infernal Reload Card Infernal Reload.png Increase your Reload Speed by {7|7}%. WeaponAttack Raum Icon.png Armor / Weapon
Shattered Essence Card Shattered Essence.png Each Soul Fragment gathered Heals you for {15|15}. Ability Soul Harvest.png Soul Harvest
Sinister Allies Card Sinister Allies.png Increase your maximum Health by {150|150}. WeaponAttack Raum Icon.png Armor / Weapon
Subjugation Card Subjugation.png Increase the distance traveled by Juggernaut by {8|8}%. Ability Juggernaut.png Juggernaut
Tormented Fissure Card Tormented Fissure.png Generate {25|25} Ammo after activating Ignition. Ability Ignition.png Ignition
Triumphant Ascension Card Triumphant Ascension.png Heal for {100|100} after activating Soul Harvest. Ability Soul Harvest.png Soul Harvest
Void Lord Card Void Lord.png Reduce your damage taken by {5|5}% for 3s after activating Soul Harvest. Ability Soul Harvest.png Soul Harvest
War-Torn Plains Card War-Torn Plains.png Reduce the time it takes to spin up your Hellfire Gatling by {4|4}%. WeaponAttack Raum Icon.png Armor / Weapon
  • Shattered Essence will heal you even with no Soul Fragments around. Because Soul Harvest adds 2000 armor, which is 200 Soul Fragments, you get healed by the card's value x10 (750 HP at level 5)

Pre-Built Loadouts[]

All of the following cards are in Raum's pre-built loadouts:


Enforcer
Card Hellish Lodestones.png


Hellish Lodestones
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce your damage taken by 12% for 3s after activating Ignition.
4



Card Subjugation.png


Subjugation
Uncommon
CardSkin Frame OB67 Silver Uncommon.png


Increase the distance traveled by Juggernaut by 16%.
2



Card Void Lord.png


Void Lord
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce your damage taken by 20% for 3s after activating Soul Harvest.
4



Card Harbinger.png


Harbinger
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
4



Card Sinister Allies.png


Sinister Allies
Common
CardSkin Frame OB67 Silver Common.png


Increase your maximum Health by 150.
1



Earthsplitter
Card Fanning the Flames.png


Fanning the Flames
Uncommon
CardSkin Frame OB67 Silver Uncommon.png


Gain a 300-Health Shield for 3s after activating Juggernaut.
2



Card Shattered Essence.png


Shattered Essence
Rare
CardSkin Frame OB67 Silver Rare.png


Each Soul Fragment gathered Heals you for 45.
3



Card Desperation.png


Desperation
Epic
CardSkin Frame OB67 Silver Epic.png


Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
4
Cooldown Icon.png30


Card Sinister Allies.png


Sinister Allies
Legendary
CardSkin Frame OB67 Silver Legendary.png


Increase your maximum Health by 750.
5



Card Subjugation.png


Subjugation
Common
CardSkin Frame OB67 Silver Common.png


Increase the distance traveled by Juggernaut by 8%.
1



Subservience
Card Abhorrent Vista.png


Abhorrent Vista
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce the Cooldown of Ignition by 2.4s.
4



Card Shattered Essence.png


Shattered Essence
Legendary
CardSkin Frame OB67 Silver Legendary.png


Each Soul Fragment gathered Heals you for 75.
5



Card Sinister Allies.png


Sinister Allies
Common
CardSkin Frame OB67 Silver Common.png


Increase your maximum Health by 150.
1



Card Abyssal Connections.png


Abyssal Connections
Rare
CardSkin Frame OB67 Silver Rare.png


Gain a 300-Health Shield for 3s after activating Ignition.
3



Card Triumphant Ascension.png


Triumphant Ascension
Uncommon
CardSkin Frame OB67 Silver Uncommon.png


Heal for 200 after activating Soul Harvest.
2


Cosmetic Items[]

These are the Cosmetic Items currently available for Raum:

Champion Skin Collections[]

Default
Loading Art Icons Character Model
LoadingArt Raum Default.png
Raum Collection Default Icon.png
Raum Default.png
Weapon Default Hellfire Gatling
Rarity Common
Availability Standard
Release Date November 6, 2019
Cost Free
Voicelines Raum voice lines
Cost Free
Voicelines Raum voice lines
Character Model

Raum Default.png

Subjugator
Loading Art Icons Character Model
LoadingArt Raum Subjugator.png
Raum Collection Subjugator Icon.png
Raum Subjugator.png
Weapon Subjugator's Infernal Gatling
Rarity Uncommon
Availability Standard
Release Date November 6, 2019
Cost 60,000 Currency Gold.png  •  300 Currency Crystals.png  •  Bounty Store  •  Item can no longer be obtained by this. Season Pass 2019 - 2020
(Subjugator Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 60,000 Currency Gold.png  •  300 Currency Crystals.png  •  Bounty Store  •  Item can no longer be obtained by this. Season Pass 2019 - 2020
(Subjugator Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Subjugator.png

Abyssal Lord
Loading Art Icons Character Model
LoadingArt Raum Abyssal Lord.png
Raum Collection Abyssal Lord Icon.png
Raum Abyssal Lord.png
Weapon Abyssal Lord's Void-Touched Gatling
Rarity Rare
Availability Limited
Release Date November 6, 2019
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Abyssal Lord Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Abyssal Lord Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Abyssal Lord.png

Crypt Guardian
Loading Art Icons Character Model
LoadingArt Raum Crypt Guardian.png
Raum Collection Crypt Guardian Icon.png
Raum Crypt Guardian.png
Weapon Crypt Guardians Hellfire Gatling
Rarity Epic
Availability Exclusive
Release Date March 4, 2020
Cost Lost Treasures Chest.png  •  Item can no longer be obtained by this. Sands of Myth Battle Pass Level 10 Battle Pass Level
(Crypt Guardian Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Lost Treasures Chest.png  •  Item can no longer be obtained by this. Sands of Myth Battle Pass Level 10 Battle Pass Level
(Crypt Guardian Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Crypt Guardian.png

Undead Colossus
Loading Art Icons Character Model
LoadingArt Raum Undead Colossus.png
Raum Collection Undead Colossus Icon.png
Raum Undead Colossus.png
Weapon Undead Colossus Hellfire Gatling
Rarity Epic
Availability Exclusive
Release Date March 4, 2020
Cost Item can no longer be obtained by this. Sands of Myth Battle Pass Level 60 Battle Pass Level
(Undead Colossus Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Sands of Myth Battle Pass Level 60 Battle Pass Level
(Undead Colossus Raum Collection)
Voicelines Crypt Guardian Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Undead Colossus.png

Kraumpus
Loading Art Icons Character Model
LoadingArt Raum Kraumpus Icon.png
Raum Collection Kraumpus Icon.png
Raum Kraumpus.png
Weapon The Naughty List
Rarity Epic
Availability Exclusive
Release Date December 2, 2020
Cost 800 Currency Crystals.png  •  Festive Chest.png
(Kraumpus Raum Collection)
Voicelines Kraumpus Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals.png  •  Festive Chest.png
(Kraumpus Raum Collection)
Voicelines Kraumpus Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Kraumpus.png

R.O.M.
Loading Art Icons Character Model
LoadingArt Raum R.O.M..png
Raum Collection R.O.M. Icon.png
Raum R.O.M..png
Weapon R.O.M.'s Rig
Rarity Epic
Availability Exclusive
Release Date March 31st, 2021
Cost Digital World Chest.png
(R.O.M. Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Digital World Chest.png
(R.O.M. Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum R.O.M..png

Heatsink
Loading Art Icons Character Model
LoadingArt Raum Heatsink.png
Raum Collection Heatsink Icon.png
Raum Heatsink.png
Weapon Heatsink's Rig
Rarity Epic
Availability Exclusive
Release Date March 31st, 2021
Cost 800 Currency Crystals.png
(Heatsink Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals.png
(Heatsink Raum Collection)
Voicelines R.O.M. Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Heatsink.png

Golden
Loading Art Icons Character Model
LoadingArt Raum Golden.png
Raum Collection Golden Icon.png
Raum Golden.png
Weapon Golden Hellfire Gatling
Rarity Legendary
Availability Mastery
Release Date November 6, 2019
Cost Rewarded at Mastery Level 50
(Golden Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Raum Collection)
Voicelines Raum voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Raum Golden.png

Weapon Skins[]

Corrosive Gatling
Icon
Raum Weapon Corrosive Gatling Icon.png
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release Date {{{release}}}
Cost 125 Currency Crystals.png
Cost 125 Currency Crystals.png

Pyre-Forged Gatling
Icon
Raum Pyre-Forged Gatling Icon.png
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release Date {{{release}}}
Cost 125 Currency Crystals.png
Cost 125 Currency Crystals.png

Emotes[]

Default
Icon Character Model
Raum Emote Icon.png
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release Date
Cost Free
Cost Free
Character Model

Tribute
Icon Character Model
Raum Emote Icon.png
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release Date
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Endless Emote)
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Endless Emote)
Character Model

MVP Poses[]

Default
Icon Character Model
Raum MVP Icon.png
Raum Default.png
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release Date
Cost Free
Cost Free
Character Model

Raum Default.png

Exultation
Icon Character Model
Raum MVP Icon.png
Raum MVP Exultation.png
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release Date
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
Character Model

Raum MVP Exultation.png

Raunning
Icon Character Model
Raum MVP Icon.png
Raum MVP Raunning.png
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release Date
Cost Item can no longer be obtained by this. Eternal Pyre Battle Pass Level 94 Battle Pass Level
Cost Item can no longer be obtained by this. Eternal Pyre Battle Pass Level 94 Battle Pass Level
Character Model

Raum MVP Raunning.png

Trivia[]

  • Raum's fight with Tiberius ended in a draw, as stated here, and expanded on slightly here to reveal Tiberius pushed Raum back.
  • Raum was released and rampaged throughout the Realm during Autumn, until his fight with Tiberius halted him during early Winter, as mentioned here.
  • In Raum's episode of Drunk Lore, it is incorrectly stated that Raum works for the Magistrate in exchange for souls. It was revealed this is not canon here.
  • Based on a dev statement revealing Viktor to be around 5'9 or 175cm tall, and comparing it to model sizes in-game and out of game, it was discovered that Raum would be around 7' or 213cm tall, while adding his horns would bring Raum to around 7'7 or 234cm tall.

  • The name Raum comes from an actual demon who rules a Great Earl of Hell, ruling thirty legions of demons.

  • An early brainstorming sketch for the initially planned new champion releases of 2019 features an early version of Raum, notably having purple skin, a more monstrous figure, and a large backpack connected to his Gatling Gun.[1]
  • The first proper concept for Raum originally featured him with a far more wild and tribal looking design, as well as lacking a tail, and wielding a weapon seemingly covered in marks similarly to Seris' weapon.[2]
  • Concept art for some of Raum's cards show several differences to the final product.[3] More notable changes include:
    • Desperation features the artwork flipped, with Corvus appearing slightly less desperate.
    • Triumphant Ascension also features flipped artwork, as well as being slightly zoomed out.
    • War-Torn Plains features additional weapons, as well as an additional banner, atop which sits an Abyssal vulture-like creature.

  • As revealed here and here, the sound Raum's weapon makes when spinning up is that of an electric guitar.
  • An alternate version of the card Abyssal Connections exists, with this alternate art featuring a more obscured Raum.
  • Raum and Imani are the only champions released in 2019 that are not featured in the 3rd Anniversary Spray.
  • There was initially talk of a possible female skin for Raum, as revealed here, though the skin was canceled due to running into too many technical hurdles.

  • Raum subjugator small.pngSubjugator
  • A subjugator is one who defeats and enslaves their enemies.
  • Raum abyssallord small.pngAbyssal Lord
  • This skin is named after what Raum actually is, an Abyssal Lord.
  • This skin's color scheme is also likely a reference to the Abyss itself, with its main color consisting of purples and pinks.
  • Raum cryptguardian small.pngRaum undeadcolossus small.pngCrypt Guardian / Undead Colossus
  • Raum kraumpus small.pngKraumpus
  • Raum rom small.pngRaum heatsink small.pngR.O.M. / Heatsink

Videos[]

Champion Teaser[]

Ability Breakdown[]

Changelog[]


  • Bug Fixes
  • Fixed an issue where Raum’s Soul Armor UI Bar would not display if he had any ranks of the Veteran item equipped.
  • Talents
  • Talent Raum Enforcer.png Enforcer
  • Reduced Damage Reduction while using Juggernaut 50% ➞ 40%
  • Cards
  • Reduced Additional healing from Soul Fragments {20|20} health ➞ {15|15} Health.
  • Talents
  • Talent Raum Subservience.png Subservience
  • Effects now go through walls
  • Bug Fixes
    • Fixed an issue where the Corrosive Gatling and the Pyre-Forged Gatling weapons were missing textures.
  • Talents
  • Enforcer
  • Reduced damage reduction during charge 75% ➞ 50%
  • Abilities
  • Ability Juggernaut.png Juggernaut
  • Reduced damage 700 ➞ 600
  • Reduced distance traveled 260 ➞ 245
  • Bug Fixes
  • Fixed an issue where the End of Match Scoreboard would improperly display a Player’s Healing stat as higher than the actual value if they healed Raum while Soul Armor was active.
  • Abilities
  • WeaponAttack Raum Icon.png Hellfire Gatling
  • Reduced damage per shot 45 ➞ 40
  • Cards
  • Reduced damage reduction {5|5}% ➞ {3|3}%
  • Bug Fix
    • Fixed an issue where Raum’s title is cut off in the Champions menu when the Player’s language is set to German.
  • Raum was added to the game.




Champions
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