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Crowd Control (CC) Hard CC
Debuff Banish.png Banish  •  Debuff Cripple.png Cripple  •  Debuff Fear.png Fear  •  Debuff Knockback.png Knockup  •  Debuff Chicken.png Polymorph  •  Debuff Root.png Root  •  Debuff Silence.png Silence  •  Debuff Stun.png Stun  •  Debuff VoidGrip.png Void Grip
Soft CC
Debuff Knockback.png Knockback

Debuff Silence.png

Silence is a Status Effect in Paladins. Silence counts as Hard Crowd Control, because it is able to interrupt Movement Abilities.
Silence prevents the target from using abilities other than weapon attacks.


Sources[]

Champion ShaLin Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Sha Lin
Ability Crippling Arrow.pngTransparentChampion-icon.png
Talent required

Crippling Arrow
Requires Desert Silence
Talent ShaLin DesertSilence.pngTransparentChampion-icon.png
Champion Torvald Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Torvald
Ability Nullify.pngTransparentChampion-icon.png

Nullify
Champion Vora Icon.pngWinterEvent FreeRotationAll.pngTransparentChampion-icon.png
Vora
Ability Harbinger's Wrath.pngTransparentChampion-icon.png

Harbinger's Wrath
Ability Obliteration.pngTransparentChampion-icon.png
Talent required

Obliteration
Requires Deafening Silence
Talent Vora DeafeningSilence.pngTransparentChampion-icon.png




Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Comeback Mechanic  •  Diminishing returns  •  Headshot  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen