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Crowd Control (CC) Hard CC
Debuff Banish Banish  •  Debuff Cripple Cripple  •  Debuff Fear Fear  •  Debuff Knockback Knockup  •  Debuff Chicken Polymorph  •  Debuff Root Root  •  Debuff Silence Silence  •  Debuff Stun Stun  •  Debuff VoidGrip Void Grip
Soft CC
Debuff Knockback Knockback  •  Debuff Slow Slow

Debuff Slow

Slow is a Status Effect in Paladins. Slow counts as Soft Crowd Control, because it is unable to interrupt Movement Abilities.
Slow reduces the target's movement speed. A special form of Slow is the Freeze effect.


Sources[ | ]

Champion Buck IconWinterEvent FreeRotationAllTransparentChampion-icon
Buck
Ability Net ShotTransparentChampion-icon

Net Shot
Champion Cassie IconWinterEvent FreeRotationAllTransparentChampion-icon
Cassie
WeaponAttack Cassie IconTransparentChampion-icon

Disengage
Champion Caspian IconWinterEvent FreeRotationAllTransparentChampion-icon
Caspian
WeaponAttack Caspian IconTransparentChampion-icon

Love
Champion Corvus IconWinterEvent FreeRotationAllTransparentChampion-icon
Corvus
Ability Entropic BreachTransparentChampion-icon

Entropic Breach
Ability ProjectionTransparentChampion-icon

Projection
Champion Dredge IconWinterEvent FreeRotationAllTransparentChampion-icon
Dredge
Ability HarpoonTransparentChampion-icon

Harpoon
Champion Grohk IconWinterEvent FreeRotationAllTransparentChampion-icon
Grohk
Ability TempestTransparentChampion-icon

Tempest
Champion Imani IconWinterEvent FreeRotationAllTransparentChampion-icon
Imani
WeaponAttack Imani IconTransparentChampion-icon

Frost Bolt
Champion Inara IconWinterEvent FreeRotationAllTransparentChampion-icon
Inara
Ability Warder's FieldTransparentChampion-icon

Warder's Field
Champion Moji IconWinterEvent FreeRotationAllTransparentChampion-icon
Moji
Ability Bon AppetitTransparentChampion-icon

Bon Appetit
Champion Pip IconWinterEvent FreeRotationAllTransparentChampion-icon
Pip
Ability Explosive FlaskTransparentChampion-icon

Explosive Flask
Champion Octavia IconWinterEvent FreeRotationAllTransparentChampion-icon
Octavia
Ability Distortion FieldTransparentChampion-icon

Distortion Field
Champion ShaLin IconWinterEvent FreeRotationAllTransparentChampion-icon
Sha Lin
Ability Crippling ArrowTransparentChampion-icon
Talent required

Crippling Arrow
Requires Desert Silence
Talent ShaLin DesertSilenceTransparentChampion-icon
Champion Terminus IconWinterEvent FreeRotationAllTransparentChampion-icon
Terminus
Ability ShatterfallTransparentChampion-icon

Shatterfall
Champion Tiberius IconWinterEvent FreeRotationAllTransparentChampion-icon
Tiberius
Ability Heavy BladeTransparentChampion-icon

Heavy Blade
Champion Vora IconWinterEvent FreeRotationAllTransparentChampion-icon
Vora
Ability ObliterationTransparentChampion-icon

Obliteration
Champion Yagorath IconWinterEvent FreeRotationAllTransparentChampion-icon
Yagorath
WeaponAttack Yagorath IconTransparentChampion-icon

Caustic Spray
WeaponAttack Yagorath Icon 2TransparentChampion-icon

Trail of Acid

Debuff Freeze Freeze[ | ]

Freeze slows the target for the duration.

Champion Evie IconWinterEvent FreeRotationAllTransparentChampion-icon
Evie
Ability Ice StormTransparentChampion-icon

Ice Storm
Champion VII IconWinterEvent FreeRotationAllTransparentChampion-icon
VII
WeaponAttack VII IconTransparentChampion-icon
Talent required

Heavy SMG - Automatic
Requires Tribunal Upgrades
Talent VII TribunalUpgradesTransparentChampion-icon



Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability
Damage Types → Weapon or Ability Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

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