General Bots • Common terms • Death Recap • Eliminations • Controls • Voice Guided System • Warning Indicators • Zoning
Champions Champions Abilities → Ability • Movement Ability • Weapon Shots • Ultimate Ability
Damage Types → Area or Direct Damage • Burst Damage • Damage over Time • Executes • Poke Damage • Sustained Damage • True Damage
Effects → Cleanses • Damage Reduction • Deployables • Healing • Immunity • Shields • Status Effects • Stealth
Playstyle Cards • Talents • Items → Credits
Game Modes Game Modes • Capture Point • Payload
Maps Maps • Map Features • Callouts
Game Mechanics Advanced Mechanics • Anti-Healing Mechanic • Comeback Mechanic • Damage Falloff • Diminishing returns • Headshot • Out of Combat • Overtime • Respawn
End of the Game Accolades • Scoreboard • Post-Match Lobby Landing Screen
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