Paladins Wiki

Temple Isle (previously known as Temple Ruins) was one of the maps in Paladins.


Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a Capture Point in the middle. The bases were located at opposite ends of the map. This map featured Stealth Grass.

At a later point, the individual sections would eventually be turned into their own standalone maps.


Main article: Temple Isles

As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.




Ascension Peak  •  Bazaar  •  Brightmarsh  •  Fish Market  •  Frog Isle  •  Frozen Guard  •  Ice Mines  •  Jaguar Falls  •  Serpent Beach  •  Shattered Desert  •  Splitstone Quarry  •  Stone Keep  •  Timber Mill  •  Warder's Gate

Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court

Team Deathmatch
Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District

Shooting Range  •  Tutorial

Abyssal Spire  •  Warder's Arena

Enchanted Forest  •  Frostbite Cavern  •  Glacier Keep  •  Hidden Temple  •  Outpost  •  Temple Isle

Test Maps
Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway

Removed Test Maps
Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush (Map)  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex