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{{Map Infobox
'''Temple Ruins''' is the a large map designed for 2 teams of 5 players. It features 3 Control Points.
 
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|name= Temple Isle
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|image= Loading Beach
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|release date=
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|release version=
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|type= Old Siege
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|location= [[Temple Isles]]
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|layout=Mirrored
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}}
   
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'''Temple Isle''' (previously known as '''Temple Ruins''') was one of the [[maps]] in [[Paladins]].
==Objective==
 
Each team has to destroy the final (3rd) door in the enemy base.
 
To be able to destroy them, they can get controlled of 3 Control Points located in the center of the map.
 
   
==Bases==
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==Description==
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Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a [[Capture Point]] in the middle. The bases were located at opposite ends of the map. This map featured [[Map Features#Stealth Grass|Stealth Grass]].
North and south of the map are located the bases of each team.
 
Both Bases have small doors that can be freely walked through by ally players to enter or exit the base.
 
   
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At a later point, the individual sections would eventually be turned into their own standalone maps.
==Control points==
 
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* [[Frog Isle]]
Once controlled, Control Points periodically spawn Siege Engines, that travel to the enemy base to attack the gates.
 
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* [[Jaguar Falls]]
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* [[Serpent Beach]]
   
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== Lore ==
[[File:Temple Ruins Minimap.png]]
 
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{{Main|Temple Isles}}
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As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.
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==Gallery==
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<gallery widths="450px" heights="230px">
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Minimap Temple Ruins.png|Original Larger Version Minimap
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</gallery>
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==Video==
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{{#ev:youtube|So_9WH3aKgU|600}}
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{{Navbox Maps}}
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[[Category:Old Maps]]

Revision as of 19:29, 26 July 2021


Temple Isle (previously known as Temple Ruins) was one of the maps in Paladins.

Description

Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a Capture Point in the middle. The bases were located at opposite ends of the map. This map featured Stealth Grass.

At a later point, the individual sections would eventually be turned into their own standalone maps.

Lore

Main article: Temple Isles


As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.

Gallery

Video


Maps

Siege
Ascension Peak  •  Bazaar  •  Brightmarsh  •  Dawnforge  •  Fish Market  •  Frog Isle  •  Frozen Guard  •  Ice Mines  •  Jaguar Falls  •  Serpent Beach  •  Shattered Desert  •  Splitstone Quarry  •  Stone Keep  •  Timber Mill  •  Warder's Gate

Onslaught
Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court

Team Deathmatch
Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District

Payload
Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple

Other
Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven

Removed
Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle

Event
Abyssal Spire  •  Warder's Arena

Test Maps
Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway

Removed Test Maps
Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex