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{{Map Infobox
[[File:Minimap Temple Ruins.png|500px|right|Minimap]]
 
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|name= Temple Isle
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|image= Loading Beach
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|release date=
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|release version=
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|type= Old Siege
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|location= [[Temple Isles]]
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|layout=Mirrored
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}}
   
'''Temple Ruins''' is one of the playable maps in [[Paladins]].
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'''Temple Isle''' (previously known as '''Temple Ruins''') was one of the [[maps]] in [[Paladins]].
   
 
==Description==
 
==Description==
This map has a mirrored layout and is designed for 2 teams of 5 players. It features 3 Control Points. The bases are located at opposite ends of the map. Each base has a vault and two gates with turrets defending it.
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Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a [[Capture Point]] in the middle. The bases were located at opposite ends of the map. This map featured [[Map Features#Stealth Grass|Stealth Grass]].
   
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At a later point, the individual sections would eventually be turned into their own standalone maps.
The objective of this game mode is to destroy the enemy team's vault gate to win. Both gates and the vault are invulnerable unless a Siege Engine is attacking them. Siege engines are spawned by capturing the current active point. To capture a point members of a team must stand in it until their team's counter is full. After a siege engine is destroyed, the capture point is reset and locked, and a new one will be unlocked.
 
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* [[Frog Isle]]
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* [[Jaguar Falls]]
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* [[Serpent Beach]]
   
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== Lore ==
[[Category:Maps]]
 
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{{Main|Temple Isles}}
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As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.
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==Gallery==
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<gallery widths="450px" heights="230px">
 
Minimap Temple Ruins.png|Original Larger Version Minimap
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</gallery>
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==Video==
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{{#ev:youtube|So_9WH3aKgU|600}}
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{{Navbox Maps}}
 
[[Category:Old Maps]]

Revision as of 19:29, 26 July 2021


Temple Isle (previously known as Temple Ruins) was one of the maps in Paladins.

Description

Originally a far larger map, this map was eventually split into 3 different sections with mirrored layouts and was designed for 2 teams of 5 players. Each section had a Capture Point in the middle. The bases were located at opposite ends of the map. This map featured Stealth Grass.

At a later point, the individual sections would eventually be turned into their own standalone maps.

Lore

Main article: Temple Isles


As this map was originally only a combination of the three maps it would later be divided into, with all maps still visible from another, it can be assumed this map is still canon to a degree, disregarding certain changes such as Frog Isle's visual rework and other minor changes to the individual maps.

Gallery

Video


Maps

Siege
Ascension Peak  •  Bazaar  •  Brightmarsh  •  Dawnforge  •  Fish Market  •  Frog Isle  •  Frozen Guard  •  Ice Mines  •  Jaguar Falls  •  Serpent Beach  •  Shattered Desert  •  Splitstone Quarry  •  Stone Keep  •  Timber Mill  •  Warder's Gate

Onslaught
Foreman's Rise  •  Magistrate's Archives  •  Marauder's Port  •  Primal Court

Team Deathmatch
Abyss  •  Dragon Arena  •  Snowfall Junction  •  Throne  •  Trade District

Payload
Frostbite Cavern  •  Greenwood Outpost  •  Hidden Temple

Other
Shooting Range  •  Tutorial  •  Hole  •  Sniper Haven

Removed
Battlegrounds Map  •  Enchanted Forest  •  Glacier Keep  •  Temple Isle

Event
Abyssal Spire  •  Warder's Arena

Test Maps
Bog District  •  Dark Crossing  •  Eastwatch  •  Moss Garden  •  Salt  •  Sand Bridge  •  Sierra  •  Undercity  •  Waterway

Removed Test Maps
Arid  •  Arid old  •  Atrium  •  Bash  •  Bend  •  Deathgate  •  District  •  Forward  •  Frog Isle Redo  •  Grotto  •  Hangar 18  •  Ice Mines Redo  •  Rush  •  Sewers  •  Shade  •  Stride  •  Sunken City  •  Supa Rift  •  Thrones  •  Tilted  •  Toxic  •  Triumph  •  Vex