Vora

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Vora is a Flank Champion in Paladins, added on October 28th, 2020.

Vora
Banner Vora.png
Summary
Icon: Champion Vora Icon.png
Title: The Harbinger
Class: Class Flank Icon.png Flank
Affiliation: Darkness
Group: Followers of Io (former)
Race: Elf,
Transformed
Gender: Female
Release Date: October 28th, 2020
Release Version: 3.5
Cost: 60,000 Currency Gold.png or 300 Currency Crystals.png
Voice lines: Vora voice lines
Voice Actor: Stephanie Panisello
Statistics
Health: 2000
Height:
Base Movement Speed: 390
~23.7 Units/s
No Dmg Falloff: 180 Units
Healing Range: Units

Lore[edit | edit source]

A life, once devoted to Io, the Moon Goddess. Her sacred martial order was one tasked with protecting ancient seals, but even they did not know the extent of the chaos beneath. Feeling forsaken by her Goddess, surrounded by unanswered prayers and broken bodies, she has chosen to embrace that chaos. The Realm is on a path of self-destruction, but she will deliver it from that fate. She brings the end... of those wars, of that suffering - an end to everything. Those who know her dread her coming, for she is Vora, Harbinger of the End of the Realm; and they are not prepared.

Summary[edit | edit source]

Vora is a flank champion who is mobile and deals Damage over Time, which makes her a good Poke Damage dealer at medium ranges. Hitting enemies, Deployables or Shields with your primary fire, Vora build up stacks of Darkness. Using Vora's Obliteration or Dark Siphon abilities will consume these stacks, healing her for a flat amount over a short period of time per stack consumed. Both Obliteration and Dark Siphon also gain an additional effect, if they are used when you have the maximum stacks of Darkness. Her primary fire, Deadly Scythe, deals a small amount of direct damage with the rest of it being dealt as damage over time. Deadly Scythe has a unique attack chain; that being Medium, Light, Light and Heavy strike. Vora's right-click ability, Obliteration, has her slamming downwards and damage enemies in a small area around her, as well as knocking them back. Before landing, Vora is immune to all damage and crowd control, making it the perfect escape or execute ability. With maximum Darkness stacks, Obliteration deals additional damage and slows anyone unlucky enough to be hit. With Dark Siphon, hitting an enemy will apply damage and an additional damage over time effect at ranges longer than your normal attacks. Using this ability with maximum Darkness stacks will Cripple the enemy hit. Her movement ability is Tendril. With Tendril, Vora can propel herself over long distances with the right ability placement. Her talent Relentless Presence gives her an additional Tendril charge, making her even more mobile. Vora's ultimate skill, Harbinger's Wrath, lets Vora become a ruthless hunter, increasing her Movement Speed and reducing the damage she takes during it. After hitting a target, they will be damaged or executed if they are below a certain amount of their maximum Health. During the attack animation of her Ultimate, she is also immune to damage. However, Both Harbinger's Wrath and Obliteration have a few frames in which you are completely vulnerable, since you are still locked in an animation without the damage or Crowd Control immunity.

Skills[edit | edit source]

Deadly Scythe Damage (each/per tick)Light: 300 /0.35s Medium: 470 /1s Heavy: 680 /1.2s

Direct Damage

Fire projectiles to deal damage over time and gain a stack of Darkness. Consuming Darkness heals Vora over time. Consuming maximum stacks augments other abilities.

Ability Placeholder LMB.png

Details

A Scythe that sends out projectiles that deal damage over a short duration. Its attack chain is: Medium, Light, Light, Heavy.


Light: 300 damage every 0.35s
Medium: 470 damage every 1s
Heavy: 680 damage every 1.2s
Total Damage: 1750 damage every 2.9s


Passive (Darkness): Hits with your scythe provide a Darkness stack to you. Using Dark Siphon or Obliteration will consume all Stacks, Healing you for 100 over 1s per Stack and augmenting the ability if at 5 Stacks. You can have a maximum of 5 Stacks.
  • Deals Damage over Time
  • Attack chain is: Medium, Light, Light, Heavy.
    • Light: 300 damage every 0.35 seconds.
    • Medium: 470 damage every 1 second.
    • Heavy: 680 damage every 1.2 seconds.
  • Light and Medium attacks deal 100 initial damage, Heavy deals 450 damage. The rest is delivered as a damage over time, lasting ~1.25s.
  • Light attack generates ~1.6% of ultimate charge, Medium generates ~2.5%, Heavy generates ~3.6%.
  • The chain resets after ~3 seconds of not firing.
  • Using other abilities will not interrupt the chain.
  • Actually heals for 100 PER stack consumed.
  • Has a range of ~180 units.
  • Maximum Darkness stacks is 5.
  • Damage over time is also applied to shields.
  • Grants Darkness stack also when hitting a shield.
  • Consuming stacks of Darkness will always heal you, even if your abilities do not connect with enemies.


Ability Video

WeaponAttack Vora Icon.png

Deadly Scythe

Direct Damage
Ability Placeholder LMB.png
Damage (each/per tick)Light: 300 /0.35s Medium: 470 /1s Heavy: 680 /1.2s

Fire projectiles to deal damage over time and gain a stack of Darkness. Consuming Darkness heals Vora over time. Consuming maximum stacks augments other abilities.

Details

A Scythe that sends out projectiles that deal damage over a short duration. Its attack chain is: Medium, Light, Light, Heavy.


Light: 300 damage every 0.35s
Medium: 470 damage every 1s
Heavy: 680 damage every 1.2s
Total Damage: 1750 damage every 2.9s


Passive (Darkness): Hits with your scythe provide a Darkness stack to you. Using Dark Siphon or Obliteration will consume all Stacks, Healing you for 100 over 1s per Stack and augmenting the ability if at 5 Stacks. You can have a maximum of 5 Stacks.
  • Deals Damage over Time
  • Attack chain is: Medium, Light, Light, Heavy.
    • Light: 300 damage every 0.35 seconds.
    • Medium: 470 damage every 1 second.
    • Heavy: 680 damage every 1.2 seconds.
  • Light and Medium attacks deal 100 initial damage, Heavy deals 450 damage. The rest is delivered as a damage over time, lasting ~1.25s.
  • Light attack generates ~1.6% of ultimate charge, Medium generates ~2.5%, Heavy generates ~3.6%.
  • The chain resets after ~3 seconds of not firing.
  • Using other abilities will not interrupt the chain.
  • Actually heals for 100 PER stack consumed.
  • Has a range of ~180 units.
  • Maximum Darkness stacks is 5.
  • Damage over time is also applied to shields.
  • Grants Darkness stack also when hitting a shield.
  • Consuming stacks of Darkness will always heal you, even if your abilities do not connect with enemies.


Ability Video

Obliteration Damage (each/per tick)500 + Additional 300 /2s

Area Damage

Jump up and slash down, becoming Immune. On impact, deal 500 damage and apply Knockback. Consuming maximum Darkness deals increased damage and Slows.

Ability Placeholder RMB.png
Cooldown Icon White.png 12

Details

Jump up and slash down around you, dealing 500 damage and applying a small Knockback to enemies hit. While using this ability, you are Immune to Damage and Crowd Control.
Using this ability with 5 Stacks of Darkness deals an additional 300 damage and Slows enemies hit by 30% for 2s.
  • Immunity lasts until Vora lands.
  • Generates ~2.7% of ultimate charge for every enemy hit.
    • With 5 Darkness stacks generates ~4.2%.
  • The extra 300 damage from having maximum stacks counts as its own instance of damage.


Ability Video

Ability Obliteration.png

Obliteration

Area Damage
Ability Placeholder RMB.png
Cooldown Icon White.png 12
Damage (each/per tick)500 + Additional 300 /2s

Jump up and slash down, becoming Immune. On impact, deal 500 damage and apply Knockback. Consuming maximum Darkness deals increased damage and Slows.

Details

Jump up and slash down around you, dealing 500 damage and applying a small Knockback to enemies hit. While using this ability, you are Immune to Damage and Crowd Control.
Using this ability with 5 Stacks of Darkness deals an additional 300 damage and Slows enemies hit by 30% for 2s.
  • Immunity lasts until Vora lands.
  • Generates ~2.7% of ultimate charge for every enemy hit.
    • With 5 Darkness stacks generates ~4.2%.
  • The extra 300 damage from having maximum stacks counts as its own instance of damage.


Ability Video

Dark Siphon Damage (each/per tick)200 + Additional 400 over 1.5s

Direct Damage

Deals 200 damage on hit and an additional 400 damage over time. Hitting an enemy Heals for 300 over 2s. Consuming maximum Darkness stacks Cripples on hit for 1.5s.

Ability Placeholder Q.png
Cooldown Icon White.png 6

Details

Launch a vicious projectile from your Scythe, dealing 200 damage on hit and an additional 400 damage over 1.5s. Hitting an enemy causes you to Regenerate 300 Health over 2s.
Using this ability with maximum Darkness Stacks will Cripple the enemy hit for 1.5s.
  • Generates ~3.25% of ultimate charge.
  • Has a range of ~350 units.


Ability Video

Ability Dark Siphon.png

Dark Siphon

Direct Damage
Ability Placeholder Q.png
Cooldown Icon White.png 6
Damage (each/per tick)200 + Additional 400 over 1.5s

Deals 200 damage on hit and an additional 400 damage over time. Hitting an enemy Heals for 300 over 2s. Consuming maximum Darkness stacks Cripples on hit for 1.5s.

Details

Launch a vicious projectile from your Scythe, dealing 200 damage on hit and an additional 400 damage over 1.5s. Hitting an enemy causes you to Regenerate 300 Health over 2s.
Using this ability with maximum Darkness Stacks will Cripple the enemy hit for 1.5s.
  • Generates ~3.25% of ultimate charge.
  • Has a range of ~350 units.


Ability Video

Tendril

 

Manifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.

Ability Placeholder F.png
Cooldown Icon White.png 12

Details

Manifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.
  • Has a range of ~100 units.
  • Using this ability on an enemy while being close to them will cause Vora to be propelled upward.


Ability Video

Ability Tendril.png

Tendril

 
Ability Placeholder F.png
Cooldown Icon White.png 12

Manifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.

Details

Manifest your will, propelling yourself towards your target with a tendril. Can hit players to pull you to them.
  • Has a range of ~100 units.
  • Using this ability on an enemy while being close to them will cause Vora to be propelled upward.


Ability Video

Harbinger's Wrath (Ultimate) ▶️Damage (each/per tick)<66% — 1100

Direct Damage

Hunt your enemies, increasing Movement Speed and reducing the damage you take. Select a nearby target to lock down, damaging or executing them if they are low health.

Ability Placeholder E.png

Details

Channel your wrath to hunt your enemies, increasing your Movement Speed by 80% and decreasing the damage you take by 30%.
Select a target in range with LMB to hit them, Stunning, Crippling, and Silencing them. Enemies above 66% maximum Health take 1100 damage, while enemies at or below 66% maximum Health are Executed. This ability lasts 5s or until you select a target. Can be refired to cancel.

▶️ “ARMAGEDDON APPROACHES!” (Self/Enemy)
▶️ “I am the herald!” (Ally)

  • Requires melee range to hit an enemy.
  • Vora can move while activating the ability.
  • Ultimate charge is expended in portions:
    • Initial activation costs 30% of the charge.
    • The remaining 70% will be used up when Vora hits the target, dies, or the duration runs out.
    • Cancelling early will consume only portion of these 70%, proportionally to the time spent with this ability active: 7% consumed for every 1 second spent.
  • Vora has to be to the left of the enemy to be able to target them.
  • Ignores Shields.


Ability Video

Ability Harbinger's Wrath.png

Harbinger's Wrath (Ultimate) ▶️

Direct Damage
Ability Placeholder E.png
Damage (each/per tick)<66% — 1100

Hunt your enemies, increasing Movement Speed and reducing the damage you take. Select a nearby target to lock down, damaging or executing them if they are low health.

Details

Channel your wrath to hunt your enemies, increasing your Movement Speed by 80% and decreasing the damage you take by 30%.
Select a target in range with LMB to hit them, Stunning, Crippling, and Silencing them. Enemies above 66% maximum Health take 1100 damage, while enemies at or below 66% maximum Health are Executed. This ability lasts 5s or until you select a target. Can be refired to cancel.

▶️ “ARMAGEDDON APPROACHES!” (Self/Enemy)
▶️ “I am the herald!” (Ally)

  • Requires melee range to hit an enemy.
  • Vora can move while activating the ability.
  • Ultimate charge is expended in portions:
    • Initial activation costs 30% of the charge.
    • The remaining 70% will be used up when Vora hits the target, dies, or the duration runs out.
    • Cancelling early will consume only portion of these 70%, proportionally to the time spent with this ability active: 7% consumed for every 1 second spent.
  • Vora has to be to the left of the enemy to be able to target them.
  • Ignores Shields.


Ability Video


Talents[edit | edit source]

Talent Vora UnyieldingPressure.png
Unyielding Pressure

Default Talent

Your Dark Siphon now deals an additional 10% of the target’s maximum Health as damage over 1.5s.


Talent Vora RelentlessPresence.png
Relentless Presence

Unlocks at Mastery Level 2

Tendril gains a second charge.


Details

  • If you have two charges, there's a 1s cooldown after using the first one.
Talent Vora DeafeningSilence.png
Deafening Silence

Unlocks at Mastery Level 8

Obliteration now Silences enemies hit for 1.5s.


Cards[edit | edit source]

This is a list with all cards available to Vora:

Name Image Description Cooldown Category
A Broken Path Card A Broken Path.png Increase the Healing received from Dark Siphon by {50|50} Health. Ability Dark Siphon.png Dark Siphon
A Change of Faith Card Change of Faith.png Reduce the Cooldown of Tendril by {0.6|0.6}s after hitting an enemy with Dark Siphon. Ability Dark Siphon.png Dark Siphon
A Dance with Fate Card Dance with Fate.png Reduce the Cooldown of Tendril by {0.6|0.6}s. Ability Tendril.png Tendril
Broken Promises Card Broken Promises.png Heal for {60|60} for each enemy hit with Obliteration. Ability Obliteration.png Obliteration
Crimson Ascent Card Crimson Ascent.png Reduce the Cooldown of Dark Siphon by {1|1}s if it fails to hit a target. Ability Dark Siphon.png Dark Siphon
Deadly Dance Card Deadly Dance.png Generate {1|1}% Ultimate charge for each enemy hit by Obliteration. Ability Obliteration.png Obliteration
Elegant Paring Card Elegant Paring.png Reduce the Cooldown of Dark Siphon and Obliteration by {0.4|0.4}s after activating Tendril. Ability Tendril.png Tendril
False Idol Card False Idol.png Increase your Movement Speed by {5|5}% and gain {5|5}% Lifesteal for 2s after falling to or below 40% Health. Cooldown Icon2.png 15 WeaponAttack Vora Icon.png Armor / Weapon
Inevitability Card Inevitability.png Reduce the Cooldown of Dark Siphon by {0.4|0.4}s after hitting at least one enemy with Obliteration. Ability Obliteration.png Obliteration
New Purpose Card New Purpose.png Increase your maximum Health by {50|50}. WeaponAttack Vora Icon.png Armor / Weapon
Otherworldly Tether Card Otherworldly Tether.png Gain a {75|75} Shield for 5s after activating Tendril. Cooldown Icon2.png 8 Ability Tendril.png Tendril
Ruthless Elegance Card Ruthless Elegance.png Increase the effect of the Knockback applied by Obliteration by {8|8}% of its base value. Ability Obliteration.png Obliteration
Sharpened Resolve Card Sharpened Resolve.png Consuming Darkness stacks Heals you for an additional {10|10} per stack. WeaponAttack Vora Icon.png Armor / Weapon
The Maw's Embrace Card Maws Embrace.png Increase your Movement Speed by {6|4}% for 1s after hitting anything with Deadly Scythe. WeaponAttack Vora Icon.png Armor / Weapon
Unified in Purpose Card Unified in Purpose.png Reduce the damage you take by 10% for {1|1}s after hitting an enemy with Dark Siphon. Ability Dark Siphon.png Dark Siphon
What May Come Card What May Come.png Reduce the damage you take by {4|4}% for 3s after activating Tendril. Ability Tendril.png Tendril

Pre-Built Loadouts[edit | edit source]

All of the following cards are in Vora's pre-built loadouts:


Relentless Presence
Card Otherworldly Tether.png


Otherworldly Tether
Rare
CardSkin Frame OB67 Silver Rare.png


Gain a 225 Shield for 5s after activating Tendril.
3
Cooldown Icon.png8


Card Dance with Fate.png


A Dance with Fate
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce the Cooldown of Tendril by 2.4s.
4



Card Change of Faith.png


A Change of Faith
Uncommon
CardSkin Frame OB67 Silver Uncommon.png


Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
2



Card Elegant Paring.png


Elegant Paring
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
4



Card Maws Embrace.png


The Maw's Embrace
Uncommon
CardSkin Frame OB67 Silver Uncommon.png


Increase your Movement Speed by 10% for 1s after hitting anything with Deadly Scythe.
2



Deafening Silence
Card Inevitability.png


Inevitability
Epic
CardSkin Frame OB67 Silver Epic.png


Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
4



Card Sharpened Resolve.png


Sharpened Resolve
Rare
CardSkin Frame OB67 Silver Rare.png


Consuming Darkness stacks Heals you for an additional 30 per stack.
3



Card New Purpose.png


New Purpose
Common
CardSkin Frame OB67 Silver Common.png


Increase your maximum Health by 50.
1



Card Broken Promises.png


Broken Promises
Epic
CardSkin Frame OB67 Silver Epic.png


Heal for 240 for each enemy hit with Obliteration.
4



Card Elegant Paring.png


Elegant Paring
Rare
CardSkin Frame OB67 Silver Rare.png


Reduce the Cooldown of Dark Siphon and Obliteration by 1.2s after activating Tendril.
3



Unyielding Pressure
Card Inevitability.png


Inevitability
Uncommon
CardSkin Frame OB67 Silver Uncommon.png


Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
2



Card Crimson Ascent.png


Crimson Ascent
Legendary
CardSkin Frame OB67 Silver Legendary.png


Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
5



Card Unified in Purpose.png


Unified in Purpose
Rare
CardSkin Frame OB67 Silver Rare.png


Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
3



Card New Purpose.png


New Purpose
Common
CardSkin Frame OB67 Silver Common.png


Increase your maximum Health by 50.
1



Card A Broken Path.png


A Broken Path
Epic
CardSkin Frame OB67 Silver Epic.png


Increase the Healing received from Dark Siphon by 200 Health.
4


Cosmetic Items[edit | edit source]

These are the Cosmetic Items currently available for Vora:

Champion Skin Collections[edit | edit source]

Default
Loading Art Icons Character Model
LoadingArt Vora Default.png
Vora Collection Default Icon.png
Vora Default.png
Weapon Default Deadly Scythe
Rarity Common
Availability Standard
Release Date October 28th, 2020
Cost Free
Voicelines Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Free
Voicelines Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Vora Default.png

Herald
Loading Art Icons Character Model
LoadingArt Vora Herald.png
Vora Collection Herald Icon.png
Vora Herald.png
Weapon Herald's Scythe
Rarity Uncommon
Availability Standard
Release Date October 28th, 2020
Cost 60,000 Currency Gold.png  •  300 Currency Crystals.png  •  Currency Ticket.png
(Herald Vora Collection)
Voicelines Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 60,000 Currency Gold.png  •  300 Currency Crystals.png  •  Currency Ticket.png
(Herald Vora Collection)
Voicelines Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Vora Herald.png

Seal Guardian
Loading Art Icons Character Model
LoadingArt Vora Seal Guardian.png
Vora Collection Seal Guardian Icon.png
Vora Seal Guardian.png
Weapon Seal Guardian's Scythe
Rarity Epic
Availability Limited
Release Date October 28th, 2020
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Seal Guardian Vora Collection)
Voicelines Seal Guardian Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Seal Guardian Vora Collection)
Voicelines Seal Guardian Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Vora Seal Guardian.png

Honor Guard
Loading Art Icons Character Model
LoadingArt Vora Honor Guard.png
Vora Collection Honor Guard Icon.png
Vora Honor Guard.png
Weapon Honor Guard's Scythe
Rarity Epic
Availability Exclusive
Release Date October 28th, 2020
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Honor Guard Vora Collection)
Voicelines Seal Guardian Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Item can no longer be obtained by this. Season Pass 2019 - 2020
(Honor Guard Vora Collection)
Voicelines Seal Guardian Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Vora Honor Guard.png

Galactic Conqueror
Loading Art Icons Character Model
LoadingArt Vora Galactic Conqueror.png
Vora Collection Galactic Conqueror Icon.png
Vora Galactic Conqueror.png
Weapon Conqueror's Scythe
Rarity Epic
Availability Exclusive
Release Date November 25th, 2020
Cost 800 Currency Crystals.png  •  Beyond Science and Fiction Chest.png
(Galactic Conqueror Vora Collection)
Voicelines Galactic Conqueror Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost 800 Currency Crystals.png  •  Beyond Science and Fiction Chest.png
(Galactic Conqueror Vora Collection)
Voicelines Galactic Conqueror Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Vora Galactic Conqueror.png

Golden
Loading Art Icons Character Model
LoadingArt Vora Golden.png
Vora Collection Golden Icon.png
Vora Golden.png
Weapon Golden Scythe
Rarity Legendary
Availability Mastery
Release Date October 28th, 2020
Cost Rewarded at Mastery Level 50
(Golden Vora Collection)
Voicelines Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Cost Rewarded at Mastery Level 50
(Golden Vora Collection)
Voicelines Vora voice lines
Voice Pack Preview ▶️  •  ▶️  •  ▶️
Character Model

Vora Golden.png

Emotes[edit | edit source]

Default
Icon Character Model
Vora Emote Icon.png
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release Date October 28th, 2020
Cost Free
Cost Free
Character Model

Fouette
Icon Character Model
Vora Emote Icon.png
Weapon {{{weapon}}}
Rarity Epic
Availability Exclusive
Release Date October 28th, 2020
Cost Season Pass 2019 - 2020
Cost Season Pass 2019 - 2020
Character Model

Crescent Sweep
Icon Character Model
Vora Emote Icon.png
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release Date October 28th, 2020
Cost Item can no longer be obtained by this. Arcane Pacts Battle Pass Level 6 Battle Pass Level
Cost Item can no longer be obtained by this. Arcane Pacts Battle Pass Level 6 Battle Pass Level
Character Model

MVP Poses[edit | edit source]

Default
Icon Character Model
Vora MVP Icon.png
Vora Default.png
Weapon {{{weapon}}}
Rarity Common
Availability Standard
Release Date October 28th, 2020
Cost Free
Cost Free
Character Model

Vora Default.png

Dominance
Icon Character Model
Vora MVP Icon.png
Vora MVP Dominance.png
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release Date October 28th, 2020
Cost Season Pass 2019 - 2020
Cost Season Pass 2019 - 2020
Character Model

Vora MVP Dominance.png

Darkstar
Icon Character Model
Vora MVP Icon.png
Vora MVP Darkstar.png
Weapon {{{weapon}}}
Rarity Rare
Availability Exclusive
Release Date October 28th, 2020
Cost Item can no longer be obtained by this. Arcane Pacts Battle Pass Level 64 Battle Pass Level
Cost Item can no longer be obtained by this. Arcane Pacts Battle Pass Level 64 Battle Pass Level
Character Model

Vora MVP Darkstar.png

Trivia[edit | edit source]

  • As revealed here, before becoming an acolyte of Io, Vora was originally a dancer. It was later specified here to be ballet.
  • The reason Vora is lacking the mark under her eye in the card A Broken Path is due to the card showing Vora's initiation ritual, as revealed here.
    • Though some concept art does feature Vora with this mark.
  • Vora's outfit is a priestess dress of Io, as stated here.
  • As explained here, Vora is not being controlled by the Darkness. As expanded on here and here Vora is aware of what she's doing, and isn't corrupted or controlled against her will, but simply accepted what Yagorath offered her.
  • Concept art for the card A Broken Path initially showed more of Vora's life prior to becoming a warrior.
  • A future version of Vora is the one responsible for tearing off Atlas' arm, as revealed here.
  • The joke "Apparently Karne's son almost managed to cause armageddon in my stead; now that is funny. *laughs*" (▶️) is a reference to how in Atlas' trailer, Corvus is revealed to be the one responsible for unleashing the Darkness in Atlas' timeline, as can be seen here.
  • Though Vora was given new powers by an otherwordly force similar to Furia and Seris, as revealed here, Vora is the actual name of the character and not a title.
  • As seen in her trailer, Vora is seemingly capable of transforming her body into a type of Darkness goop.

  • The line "Not with a bang, but a whimper." (▶️) is a reference to the poem The Hollow Men.
    • The line "There is no such thing as justice, this is how the world goes." (▶️) may also be a reference to the poem.

  • In an effort to promote Vora, Paladins artist Thunderbrush would change his profile picture and banner on Twitter a number of times prior to Vora's reveal. The first change came on July 1st, 2020, where Thunderbrush changed his profile picture to this image, which would later be revealed as an edited version of Vora's default splash art, while Thunderbrush would change his banner to this image at the same time, which would later be revealed to be the background of an alternate unused splash art of Vora's, as seen here.
    • Following this, Thunderbrush would share a piece related to the Battle Pass of the time, Radiant Stars, which featured a mysterious figure in the background, later revealed to be Galactic Conqueror Vora.
    • On September 18th, 2020, Thunderbrush would again change his profile picture and banner on Twitter. His profile picture would be changed to this image, which Thunderbrush would later reveal to be an alternate unused splash art for Vora's Seal Guardian skin (also revealing Vora's default appearance originally had a similar unused splash art, which was changed due to better wanting to differentiate Vora's pre-corrupted and corrupted forms), while his banner would be changed to this image, which is also the background for the unused splash art of Vora's Seal Guardian skin.
  • Another separate effort was also being made to promote Vora prior to her reveal. From September 21st to the 24th of 2020, packages were sent to several notable influencers in the Paladins community. These included metrobirdman on the 21st, I_Dodge_Bulletz on the 22nd, Jay Flare on the 23rd, and finally, KamiGG on the 24th. Each received a satchel, containing a sample of the Darkness, as revealed here, as well as a torn piece of paper, each with a different part of a bigger map on one side, while the other contained a unique written message.
    • metrobirdman's package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here. This is the only package to be addressed from "the son of a legendary judge."
    • The letter reads as follows: "Blow the horn of Arturos. The forest will call upon the alliances of the past."
    • Arturos was the name of Cassie's father in the alpha lore of the game. It's not known if this is still the case.
      • I_Dodge_Bulletz package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here.
      • The letter reads as follows: "Rally your army back home before the Magistrate runs out of time."
        • Jay Flare's package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here.
        • The letter reads as follows: "I know you wish to prove your throne. Stoke your mines and look towards our future."
          • KamiGG's package can be seen here. The piece of the map he was sent can be seen here, while the letter he received can be viewed here.
          • The letter reads as follows: "Ask yourself how you want history to remember you and your guild."
            • When brought together, the complete map appears. A higher quality version with more information was later released, as can be seen here.

  • As revealed here, Vora was initially more monstrous in appearance, but it was decided to split her monstrous side into a "spin-off" champion in Yagorath, so that Vora could shine more as a character.
    • Another reason Vora's design changed was because the Assembly of Champions members at the time found her old design "too scary", according to Paladins artist Thunderbrush.
    • Some of these early designs can be seen here.
    • As mentioned here, Vora's head was originally going to transform into a more spider-like appearance when using her ultimate.
  • As revealed here, one of the original concepts for Vora was to feature her attaching to walls like a spider, then becoming invisible and waiting for someone to pass by, at which point she would appear and assassinate them. However, this concept was decided to not be a good fit, and would result in Vora potentially accomplishing absolutely nothing if no one were to pass by.
    • In two lines Vora states "All good things to those who wait." (▶️ ▶️); these may be a remnant from her original concept.
      • This early concept of Vora may be the design created to go with this initial gameplay concept. As also revealed here, Vora was originally going to wield dual scythes. However despite this, the dual scythe-wielding character in Ska'drin and Scorned Ash's splash art isn't Vora, as stated here, and specified here to be Maeve.
  • Another early concept for Vora shows her wielding an extendable sword.
  • Prior to her finalized design, Vora initially had pigtails, before it was later changed to a ponytail.
    • A clearer version of this pigtail design can be seen here, which also reveals Vora was originally going to receive a fully corrupted skin that would be available for direct purchase.
  • As revealed here, Vora was initially meant to release earlier (prior to Corvus), as expanded on here, around the same time as Atlas and Io, but was pushed back due to resource reasons.
  • Vora and Yagorath had their voice packs recorded at the same time, as revealed here.
  • What is believed to be an early unfinished version of Vora's avatar can be seen here. The style is noticeably different from her final avatar and appears to an image of her in-game model.
  • Vora's spawn chatter line with Io (▶️) was originally intended to be different, as revealed here, but it had to be changed.
  • Concept art for some of Vora's cards shows different, unused artwork.
  • Vora originally only had two long introduction lines (▶️ ▶️), but after complaints that Vora talked too much, three other shorter lines (▶️ ▶️ ▶️) were added to her possible introductions. This change was also applied to her Seal Guardian voice pack as well.
  • Vora originally had a different unused splash art, as can be seen here, however, it was changed due to better wanting to differentiate Vora's pre-corrupted and corrupted forms.
  • The mark under Vora's eye is still present on her golden skin.

  • Vora herald small.pngHerald
  • A herald is an official messenger or a sign of something about to occur.
  • Vora sealguardian small.pngVora honorguard small.pngSeal Guardian / Honor Guard
  • The Seal Guardian skin appears in the cards A Broken Path and A Change of Faith, making it, Abyssal Lord Drogoz and Remix Pepper the only skins to appear in card art.
    • The Seal Guardian skin also has the distinction of appearing in two different cards, as opposed to the other skins' singular appearances.
  • These skins are some of the few to have appeared in an official lore video; they share this trait with Aurora Furia, Dragonborn Moji, Outlaw Sha Lin, and Guild Skye.
    • The Seal Guardian skin has the distinction of appearing in two lore videos (Vora's teaser trailer and Yagorath's teaser trailer), as opposed to the singular appearances of the previously mentioned skins.
  • The Seal Guardian skin is currently one of the only completely canon skins. It shows how Vora appeared prior to becoming corrupted by the Darkness.
  • These skins originally had a different splash art, as revealed here, however, it was changed due to wanting to better differentiate Vora's corrupted and noncorrupted forms.
  • Vora galacticconqueror small.pngGalactic Conqueror

Videos[edit | edit source]

Champion Teaser[edit | edit source]

Ability Breakdown[edit | edit source]

Changelog[edit | edit source]


  • Bug Fixes
    • Fixed an issue where the Honor Guard loading card was using the incorrect 2D art.
  • Bug Fixes
  • Fixed an issue where the client would crash when Vora stood on the elevator in Foreman’s Rise or in the Wind on Warder’s Gate while using her Ultimate.
  • Fixed an issue where the Darkness UI was not centered on the UI.
  • Fixed an issue where Obliteration would not make Vora immune to Executes.
  • Fixed an issue where the Inevitability card was missing 2D art.
  • Fixed an issue where Vora was not damage-immune during the damage portion of her Ultimate.
  • Fixed an issue where Vora’s Ultimate could execute enemies through certain damage-immune states.
  • Fixed an issue where Vora could cancel her Ultimate animation early in certain circumstances.
  • Fixed issues with Vora’s weapon shots not registering correctly against Terminus’ Power Siphon and Androxus’ Reversal.
  • Bug Fixes
    • Fixed an issue where the client would crash when Vora stood on the elevator in Foreman’s Rise or in the Wind on Warder’s Gate while using her Ultimate.
    • Fixed an issue where the Darkness UI was not centered on the UI.
    • Fixed an issue where Obliteration would not make Vora immune to Executes.
    • Fixed an issue where the Inevitability card was missing 2D art.
    • Fixed an issue where Vora was not damage-immune during the damage portion of her Ultimate.
    • Fixed an issue where Vora’s Ultimate could execute enemies through certain damage-immune states.
  • Vora was added to the game.





Champions