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Warning Indicators are in-game HUD elements that warn the player if they are in the area of influence of a strong enemy explosion or a Crowd Control effect. The indicator points to the center of the affected area or the source of the effect, and appears red when the player is within range, and yellow when out of range, like in this example.

Sources[ | ]

Champion BettyLaBomba IconWinterEvent FreeRotationAllTransparentChampion-icon
Betty La Bomba
WeaponAttack Betty La Bomba IconTransparentChampion-icon

Grenade Launcher
Ability Cluster GrenadeTransparentChampion-icon

Cluster Grenade
Ability Hail of BombsTransparentChampion-icon

Hail of Bombs
Champion BombKing IconWinterEvent FreeRotationAllTransparentChampion-icon
Bomb King
Ability Grumpy BombTransparentChampion-icon

Grumpy Bomb
Champion Dredge IconWinterEvent FreeRotationAllTransparentChampion-icon
Dredge
Ability KrakenTransparentChampion-icon

Kraken
WeaponAttack Dredge IconTransparentChampion-icon

Cursed Howitzer
Ability BroadsideTransparentChampion-icon

Broadside
Champion Io IconWinterEvent FreeRotationAllTransparentChampion-icon
Io
Ability Guardian SpiritTransparentChampion-icon

Guardian Spirit
Champion Saati IconWinterEvent FreeRotationAllTransparentChampion-icon
Saati
Ability Dead RingerTransparentChampion-icon

Dead Ringer
Champion Seris IconWinterEvent FreeRotationAllTransparentChampion-icon
Seris
Ability ConvergenceTransparentChampion-icon

Convergence
Champion Skye IconWinterEvent FreeRotationAllTransparentChampion-icon
Skye
Ability Time BombTransparentChampion-icon

Time Bomb
Champion Terminus IconWinterEvent FreeRotationAllTransparentChampion-icon
Terminus
Ability ReanimateTransparentChampion-icon

Reanimate
Champion Viktor IconWinterEvent FreeRotationAllTransparentChampion-icon
Viktor
Ability Frag GrenadeTransparentChampion-icon

Frag Grenade
Champion Willo IconWinterEvent FreeRotationAllTransparentChampion-icon
Willo
Ability SeedlingTransparentChampion-icon

Seedling

Changelog[ | ]


  • Warning Indicators, such as Grumpy Bomb, will now always appear red to players if they are in the range of the explosive.
  • Fixed corner cases issues with players were indicated they were out of range of explosions, but the corner of their collision was still inside.




Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Ultimate Ability
Damage Types → Weapon or Ability Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

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