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Warning Indicators warn the player if this player is in the area of influence of a strong enemy explosion or a crowd control effect. The indicator points to the center of the effected area.

Sources[ | ]

Champion BettyLaBomba IconWinterEvent FreeRotationAllTransparentChampion-icon
Betty La Bomba
WeaponAttack Betty La Bomba IconTransparentChampion-icon

Grenade Launcher
Ability Cluster GrenadeTransparentChampion-icon

Cluster Grenade
Ability Hail of BombsTransparentChampion-icon

Hail of Bombs
Champion BombKing IconWinterEvent FreeRotationAllTransparentChampion-icon
Bomb King
Ability Grumpy BombTransparentChampion-icon

Grumpy Bomb
Champion Dredge IconWinterEvent FreeRotationAllTransparentChampion-icon
Dredge
Ability KrakenTransparentChampion-icon

Kraken
WeaponAttack Dredge IconTransparentChampion-icon

Cursed Howitzer
Ability BroadsideTransparentChampion-icon

Broadside
Champion Io IconWinterEvent FreeRotationAllTransparentChampion-icon
Io
Ability Guardian SpiritTransparentChampion-icon

Guardian Spirit
Champion Saati IconWinterEvent FreeRotationAllTransparentChampion-icon
Saati
Ability Dead RingerTransparentChampion-icon

Dead Ringer
Champion Seris IconWinterEvent FreeRotationAllTransparentChampion-icon
Seris
Ability ConvergenceTransparentChampion-icon

Convergence
Champion Skye IconWinterEvent FreeRotationAllTransparentChampion-icon
Skye
Ability Time BombTransparentChampion-icon

Time Bomb
Champion Terminus IconWinterEvent FreeRotationAllTransparentChampion-icon
Terminus
Ability ReanimateTransparentChampion-icon

Reanimate
Champion Viktor IconWinterEvent FreeRotationAllTransparentChampion-icon
Viktor
Ability Frag GrenadeTransparentChampion-icon

Frag Grenade
Champion Willo IconWinterEvent FreeRotationAllTransparentChampion-icon
Willo
Ability SeedlingTransparentChampion-icon

Seedling

Changelog[ | ]


  • Warning Indicators, such as Grumpy Bomb, will now always appear red to players if they are in the range of the explosive.
  • Fixed corner cases issues with players were indicated they were out of range of explosions, but the corner of their collision was still inside.




Gameplay

General
Bots  •  Common terms  •  Death Recap  •  Eliminations  •  Controls  •  Voice Guided System  •  Warning Indicators  •  Zoning

Champions
Champions
Abilities → Ability  •  Movement Ability  •  Weapon Shots  •  Ultimate Ability
Damage Types → Area or Direct Damage  •  Burst Damage  •  Damage over Time  •  Executes  •  Poke Damage  •  Sustained Damage  •  True Damage
Effects → Cleanses  •  Damage Reduction  •  Deployables  •  Healing  •  Immunity  •  Shields  •  Status Effects  •  Stealth

Playstyle
Cards  •  Talents  •  Items Credits

Game Modes
Game Modes  •  Capture Point  •  Payload

Maps
Maps  •  Map Features  •  Callouts

Game Mechanics
Advanced Mechanics  •  Anti-Healing Mechanic  •  Comeback Mechanic  •  Damage Falloff  •  Diminishing returns  •  Headshot  •  Lifesteal  •  Out of Combat  •  Overtime  •  Respawn

End of the Game
Accolades  •  Scoreboard  •  Post-Match Lobby Landing Screen

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